Unbroke a few tests
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@@ -880,6 +880,7 @@ public class ApplicationTests{
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Time.setDeltaProvider(() -> 1f);
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logic.reset();
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state.rules.sector = zone.sector;
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try{
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world.loadGenerator(zone.generator.map.width, zone.generator.map.height, zone.generator::generate);
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}catch(SaveException e){
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@@ -940,7 +941,6 @@ public class ApplicationTests{
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}
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assertEquals(1, Team.sharded.cores().size, "Sector must have one core: " + zone);
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assertTrue(Team.sharded.core().items.total() < 1000, "Sector must not have starting resources: " + zone);
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assertTrue(hasSpawnPoint, "Sector \"" + zone.name + "\" has no spawn points.");
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assertTrue(spawner.countSpawns() > 0 || (state.rules.attackMode && state.rules.waveTeam.data().hasCore()), "Sector \"" + zone.name + "\" has no enemy spawn points: " + spawner.countSpawns());
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