Name refactor / Fixed crash / Power transfer fix
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@@ -48,7 +48,6 @@ public abstract class InputHandler extends InputAdapter{
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public InputHandler(Player player){
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this.player = player;
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this.section = "player_" + (player.playerIndex + 1);
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Timers.run(1f, () -> frag.build(Core.scene.getRoot()));
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}
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//methods to override
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@@ -122,6 +121,10 @@ public abstract class InputHandler extends InputAdapter{
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tile.block().tapped(tile, player);
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}
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public OverlayFragment getFrag(){
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return frag;
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}
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public void update(){
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}
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