Removed player damage/speed rules

these didn't work anyway, since units are player-controlled
This commit is contained in:
Anuken
2020-05-29 13:49:29 -04:00
parent 402fe88cf6
commit 5275599baf
8 changed files with 19 additions and 49 deletions
-2
View File
@@ -25,8 +25,6 @@ public enum Gamemode{
rules.enemyCoreBuildRadius = 600f;
rules.buildCostMultiplier = 1f;
rules.buildSpeedMultiplier = 1f;
rules.playerDamageMultiplier = 0.33f;
rules.playerHealthMultiplier = 0.5f;
rules.unitBuildSpeedMultiplier = 2f;
rules.unitHealthMultiplier = 3f;
rules.attackMode = true;