Removed player damage/speed rules

these didn't work anyway, since units are player-controlled
This commit is contained in:
Anuken
2020-05-29 13:49:29 -04:00
parent 402fe88cf6
commit 5275599baf
8 changed files with 19 additions and 49 deletions
@@ -66,7 +66,7 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
sep(bt, "$bullet.homing");
}
if(type.lightining > 0){
if(type.lightning > 0){
sep(bt, "$bullet.shock");
}