Fixed #3344
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@@ -34,9 +34,7 @@ abstract class FireComp implements Timedc, Posc, Firec, Syncc{
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Fx.fireSmoke.at(x + Mathf.range(4f), y + Mathf.range(4f));
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Fx.fireSmoke.at(x + Mathf.range(4f), y + Mathf.range(4f));
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}
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}
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if(Mathf.chance(0.001 * Time.delta)){
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loops.play(Sounds.fire, this, 0.07f);
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Sounds.fire.at(this);
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}
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time = Mathf.clamp(time + Time.delta, 0, lifetime());
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time = Mathf.clamp(time + Time.delta, 0, lifetime());
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9
fastlane/metadata/android/en-US/changelogs/29691.txt
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9
fastlane/metadata/android/en-US/changelogs/29691.txt
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@@ -0,0 +1,9 @@
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- Improved icons
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- Improved unit rotation visuals when moving and building/mining
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- Decreased command limit of early game flying units to reduce PvP rushing
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- Made core units unlock on spawn
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- Switched to a new, unified audio framework for all platforms
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- Added new sound effects and loops
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- Added new music
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- Added community server groups with optional titles and a hide button
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- Added editor search bar (Contributed by @summetdev)
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