Fixed deployment

This commit is contained in:
Anuken
2020-09-15 20:18:21 -04:00
parent 23c56974b2
commit 52ff09d024
3 changed files with 11 additions and 2 deletions
+1
View File
@@ -26,6 +26,7 @@ script:
- cp -a Mindustry/core/build/docs/javadoc/. docs/
- cd docs
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
- cd ../Mindustry
deploy:
- provider: releases
skip_cleanup: true
-2
View File
@@ -261,7 +261,6 @@ project(":core"){
doLast{
def props = loadVersionProps()
def androidVersion = props['androidBuildCode'].toInteger() - 2
def buildVersion = props["build"]
def loglines = file("../changelog").text.split("\n")
def maxLength = 460
@@ -273,7 +272,6 @@ project(":core"){
}
}
def changelogs = file("../fastlane/metadata/android/en-US/changelogs/")
new File(changelogs, buildVersion + ".txt").text = (result)
new File(changelogs, androidVersion + ".txt").text = (result)
}
}
@@ -0,0 +1,10 @@
This is the first alpha release of 6.0, a massive campaign and content update.
While this build has been tested in multiplayer, it still may have numerous issues. As usual, report problems on Github.
There are too many changes to list here, but the important bits include:
- A new unit production system, with incremental upgrades
- Direct unit and turret control
- Renamed and re-sprited units
- New blocks and units
- Naval and insect-like units