Mod reloading that works for some ridiculous reason?
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@@ -72,6 +72,8 @@ mods = Mods
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mods.none = [LIGHT_GRAY]No mods found!
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mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.enable = Enable
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.import = Import Mod
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mod.remove.confirm = This mod will be deleted.
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@@ -210,6 +212,7 @@ classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic
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quit.confirm = Are you sure you want to quit?
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quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
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loading = [accent]Loading...
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reloading = [accent]Reloading Mods...
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saving = [accent]Saving...
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wave = [accent]Wave {0}
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wave.waiting = [lightgray]Wave in {0}
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