Mod reloading that works for some ridiculous reason?

This commit is contained in:
Anuken
2019-10-02 23:09:35 -04:00
parent 89db08f4ed
commit 532926a9e3
7 changed files with 99 additions and 16 deletions

View File

@@ -72,6 +72,8 @@ mods = Mods
mods.none = [LIGHT_GRAY]No mods found!
mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled
mod.disable = Disable
mod.enable = Enable
mod.requiresrestart = The game will now close to apply the mod changes.
mod.import = Import Mod
mod.remove.confirm = This mod will be deleted.
@@ -210,6 +212,7 @@ classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic
quit.confirm = Are you sure you want to quit?
quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
loading = [accent]Loading...
reloading = [accent]Reloading Mods...
saving = [accent]Saving...
wave = [accent]Wave {0}
wave.waiting = [lightgray]Wave in {0}