Finally a somewhat functional tutorial / Many bugfixes
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@@ -21,7 +21,7 @@ text.level.delete.title=Confirm Delete
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text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"?
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text.level.select=Level Select
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text.level.mode=Gamemode:
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text.construction.desktop=Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[].
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text.construction.desktop=To deselect a block or stop building, [accent]use space[].
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text.construction.title=Block Construction Guide
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text.construction=\
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You've just selected [accent]block construction mode[].\n\n\
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@@ -62,11 +62,14 @@ text.mission.info=Mission Info
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text.mission.complete=Mission complete!
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text.mission.complete.body=Sector {0},{1} has been conquered.
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text.mission.wave=Survive[accent] {0}/{1} []waves\nWave in {2}
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text.mission.wave.enemies=Survive[accent] {0}/{1} []waves\n{2} Enemies
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text.mission.wave.menu=Survive[accent] {0} []waves
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text.mission.battle=Destroy the enemy core
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text.mission.resource=Obtain {0} x{1}
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text.mission.resource.menu=Obtain {0} x{1}
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text.mission.resource=Obtain {0}:\n[accent]{1}/{2}[]
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text.mission.block=Create {0}
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text.mission.unit=Create {0} Unit
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text.mission.linknode=Link Power Node
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text.mission.display=[accent]Mission:\n[LIGHT_GRAY]{0}
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text.none=<none>
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text.close=Close
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@@ -657,20 +660,24 @@ unit.fortress.description=A heavy artillery ground unit.
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unit.revenant.name=Revenant
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unit.revenant.description=A heavy laser platform.
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tutorial.begin=Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by [accent]mining copper[]. Tap a copper ore vein near your core to do this.
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tutorial.begin=Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
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tutorial.drill=Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
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tutorial.conveyor=[accent]Conveyors []are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
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tutorial.morecopper=More copper is required. Use drills to mine it.
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tutorial.turret=Defensive structures must be built to repel the [LIGHT_GRAY]enemy[].\nBuild a duo turret near your base.
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tutorial.drillturret=Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret.
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tutorial.waves=The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 5 waves. Build more turrets.
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tutorial.lead=More ores are available. Explore to your right and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
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tutorial.conveyor=[accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
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tutorial.morecopper=More copper is required.\n\nEither mine it manually, or place more drills.
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tutorial.turret=Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
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tutorial.drillturret=Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
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tutorial.waves=The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
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tutorial.lead=More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
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tutorial.smelter=Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
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tutorial.densealloy=Create conveyors leading copper, lead and coal from drills into the smelter.\nCreate an additional output conveyor leading to the core.\n\nUse this to create 30 dense alloy.
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tutorial.siliconsmelter=Advanced weapons require[accent] silicon.\nMake a silicon smelter.
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tutorial.densealloy=The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
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tutorial.siliconsmelter=The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
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tutorial.silicondrill=Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
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tutorial.generator=This technology requires power.\nCreate a[accent] combustion generator[] for it.
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tutorial.node=Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.\nTo link power, tap the node.\n\nLink the generator to the silicon smelter.
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tutorial.silicon=Fuel the combustion generator with coal from drills.\nInput sand and coal from drills into the silicon smelter\nThis will produce silicon.\n\nMake some silicon and move it into your base.
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tutorial.generatordrill=Combustion generators need fuel.\nFuel it with coal from a drill.
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tutorial.node=Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
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tutorial.nodelink=Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
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tutorial.silicon=Silicon is being produced. Get some.\n\nImproving the production system is advised.
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tutorial.daggerfactory=Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
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tutorial.dagger=Supply silicon, copper and power to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
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tutorial.router=Factories need resources to function.\nCreate a router to split conveyor resources.
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tutorial.dagger=Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
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tutorial.battle=The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
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