Finally a somewhat functional tutorial / Many bugfixes
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@@ -36,14 +36,14 @@ public class Vars{
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//time between waves in frames (on normal mode)
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public static final float wavespace = 60 * 60 * 1.5f;
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public static final float mineTransferRange = 310f;
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public static final float mineTransferRange = 250f;
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//set ridiculously high for now
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public static final float coreBuildRange = 999999f;
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//team of the player by default
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public static final Team defaultTeam = Team.blue;
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//team of the enemy in waves
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public static final Team waveTeam = Team.red;
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public static final float unlockResourceScaling = 1.5f;
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public static final float unlockResourceScaling = 1f;
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public static final int maxTextLength = 150;
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public static final int maxNameLength = 40;
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public static final float itemSize = 5f;
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