Added LaserTurret block, minor improvements

This commit is contained in:
Anuken
2017-09-18 21:33:46 -04:00
parent 1b870da997
commit 537641c8a3
24 changed files with 147 additions and 40 deletions

View File

@@ -19,9 +19,6 @@ public enum Recipe{
router(distribution, ProductionBlocks.router, stack(Item.stone, 3)),
junction(distribution, ProductionBlocks.junction, stack(Item.iron, 5)),
conduit(distribution, ProductionBlocks.conduit, stack(Item.steel, 1)),
pump(distribution, ProductionBlocks.pump, stack(Item.steel, 20)),
turret(defense, WeaponBlocks.turret, stack(Item.stone, 6)),
dturret(defense, WeaponBlocks.doubleturret, stack(Item.stone, 12)),
machineturret(defense, WeaponBlocks.machineturret, stack(Item.iron, 15), stack(Item.stone, 20)),
@@ -40,7 +37,10 @@ public enum Recipe{
titaniumdrill(production, ProductionBlocks.titaniumdrill, stack(Item.iron, 40), stack(Item.steel, 40)),
omnidrill(production, ProductionBlocks.omnidrill, stack(Item.steel, 50), stack(Item.titanium, 50)),
smelter(production, ProductionBlocks.smelter, stack(Item.stone, 80), stack(Item.iron, 80)),
crucible(production, ProductionBlocks.crucible, stack(Item.titanium, 80), stack(Item.steel, 80));
crucible(production, ProductionBlocks.crucible, stack(Item.titanium, 80), stack(Item.steel, 80)),
conduit(distribution, ProductionBlocks.conduit, stack(Item.steel, 1)),
pump(production, ProductionBlocks.pump, stack(Item.steel, 20));
public Block result;
public ItemStack[] requirements;