@@ -10,6 +10,12 @@ import mindustry.*;
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||||
public class LoopControl{
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||||
private ObjectMap<Sound, SoundData> sounds = new ObjectMap<>();
|
||||
|
||||
public void play(Sound sound, float volume){
|
||||
if(Vars.headless) return;
|
||||
|
||||
play(sound, Core.camera.position, volume);
|
||||
}
|
||||
|
||||
public void play(Sound sound, Position pos, float volume){
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||||
if(Vars.headless) return;
|
||||
|
||||
|
||||
@@ -1307,6 +1307,9 @@ public class UnitTypes implements ContentList{
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||||
reload = 55f;
|
||||
minShootVelocity = 0.01f;
|
||||
|
||||
soundPitchMin = 1f;
|
||||
shootSound = Sounds.plasmadrop;
|
||||
|
||||
bullet = new BasicBulletType(){{
|
||||
sprite = "large-bomb";
|
||||
width = height = 120/4f;
|
||||
@@ -1318,9 +1321,10 @@ public class UnitTypes implements ContentList{
|
||||
frontColor = Color.white;
|
||||
mixColorTo = Color.white;
|
||||
|
||||
hitSound = Sounds.plasmaboom;
|
||||
|
||||
shootCone = 180f;
|
||||
ejectEffect = Fx.none;
|
||||
shootSound = Sounds.none;
|
||||
despawnShake = 4f;
|
||||
|
||||
collidesAir = false;
|
||||
|
||||
@@ -199,11 +199,14 @@ public class LExecutor{
|
||||
//bind to the next unit
|
||||
exec.setconst(varUnit, seq.get(index));
|
||||
}
|
||||
index ++;
|
||||
index++;
|
||||
}else{
|
||||
//no units of this type found
|
||||
exec.setconst(varUnit, null);
|
||||
}
|
||||
}else if(exec.obj(type) instanceof Unit u && u.team == exec.team){
|
||||
//bind to specific unit object
|
||||
exec.setconst(varUnit, u);
|
||||
}else{
|
||||
exec.setconst(varUnit, null);
|
||||
}
|
||||
|
||||
@@ -89,9 +89,9 @@ public abstract class Weather extends UnlockableContent{
|
||||
}
|
||||
}
|
||||
|
||||
if(sound != Sounds.none){
|
||||
if(!headless && sound != Sounds.none){
|
||||
float noise = soundVolOscMag > 0 ? (float)Math.abs(Noise.rawNoise(Time.time() / soundVolOscScl)) * soundVolOscMag : 0;
|
||||
loops.play(sound, Core.camera.position, Math.max((soundVol + noise) * state.opacity, soundVolMin));
|
||||
loops.play(sound, Math.max((soundVol + noise) * state.opacity, soundVolMin));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,10 +41,13 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
|
||||
sep(bt, Core.bundle.format("bullet.splashdamage", (int)type.splashDamage, Strings.fixed(type.splashDamageRadius / tilesize, 1)));
|
||||
}
|
||||
|
||||
if(!Mathf.equal(type.ammoMultiplier, 1f))
|
||||
if(!Mathf.equal(type.ammoMultiplier, 1f) && !(type instanceof LiquidBulletType)){
|
||||
sep(bt, Core.bundle.format("bullet.multiplier", (int)type.ammoMultiplier));
|
||||
if(!Mathf.equal(type.reloadMultiplier, 1f))
|
||||
}
|
||||
|
||||
if(!Mathf.equal(type.reloadMultiplier, 1f)){
|
||||
sep(bt, Core.bundle.format("bullet.reload", Strings.fixed(type.reloadMultiplier, 1)));
|
||||
}
|
||||
|
||||
if(type.knockback > 0){
|
||||
sep(bt, Core.bundle.format("bullet.knockback", Strings.fixed(type.knockback, 1)));
|
||||
|
||||
Reference in New Issue
Block a user