Circular sector maps
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@@ -1,19 +1,19 @@
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package mindustry.graphics;
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import arc.*;
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import arc.struct.*;
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import arc.graphics.*;
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import arc.graphics.Pixmap.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.ArcAnnotate.*;
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import arc.util.pooling.*;
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import mindustry.entities.*;
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import mindustry.gen.*;
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import mindustry.game.EventType.*;
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import mindustry.gen.*;
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import mindustry.io.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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@@ -161,7 +161,10 @@ public class MinimapRenderer implements Disposable{
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if(bc != 0){
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return bc;
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}
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return Tmp.c1.set(MapIO.colorFor(tile.floor(), tile.block(), tile.overlay(), tile.team())).mul(tile.block().cacheLayer == CacheLayer.walls ? 1f - tile.rotation() / 4f : 1f).rgba();
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Color color = Tmp.c1.set(MapIO.colorFor(tile.floor(), tile.block(), tile.overlay(), tile.team()));
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color.mul(1f - Mathf.clamp(renderer.blocks.getDarkness(tile.x, tile.y) / 4f));
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return color.rgba();
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}
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@Override
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