Tank animations & FX
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@@ -1,15 +1,12 @@
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package mindustry.entities.comp;
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import arc.graphics.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.util.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.environment.*;
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import static mindustry.Vars.*;
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@@ -52,11 +49,7 @@ abstract class MechComp implements Posc, Flyingc, Hitboxc, Unitc, Mechc, Elevati
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}
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if(type.mechStepParticles){
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Tile tile = world.tileWorld(cx, cy);
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if(tile != null){
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Color color = tile.floor().mapColor;
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Fx.unitLand.at(cx, cy, hitSize/8f, color);
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}
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Effect.floorDust(cx, cy, hitSize/8f);
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}
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}
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