In-game block team display / Editor bugfix
This commit is contained in:
@@ -163,8 +163,13 @@ public class BlockRenderer{
|
||||
|
||||
if(req.layer == Layer.shadow){
|
||||
block.drawShadow(req.tile);
|
||||
}else if(req.layer == Layer.block){
|
||||
}else if(req.layer == Layer.block){
|
||||
block.draw(req.tile);
|
||||
if(block.synthetic() && req.tile.getTeam() != players[0].getTeam()){
|
||||
Draw.color(req.tile.getTeam().color);
|
||||
Draw.rect("block-border", req.tile.drawx() - block.size * tilesize/2f + 4, req.tile.drawy() - block.size * tilesize/2f + 4);
|
||||
Draw.color();
|
||||
}
|
||||
}else if(req.layer == block.layer){
|
||||
block.drawLayer(req.tile);
|
||||
}else if(req.layer == block.layer2){
|
||||
|
||||
Reference in New Issue
Block a user