In-game block team display / Editor bugfix
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@@ -220,11 +220,13 @@ public class PlacementFragment extends Fragment{
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t.add(new Image(lastDisplay.getDisplayIcon(hoverTile))).size(8 * 4);
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t.labelWrap(lastDisplay.getDisplayName(hoverTile)).left().width(190f).padLeft(5);
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}).growX().left();
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topTable.row();
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topTable.table(t -> {
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t.left().defaults().left();
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lastDisplay.display(hoverTile, t);
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}).left().growX();
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if(hoverTile.getTeam() == players[0].getTeam()){
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topTable.row();
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topTable.table(t -> {
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t.left().defaults().left();
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lastDisplay.display(hoverTile, t);
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}).left().growX();
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}
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}
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});
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}).colspan(3).fillX().visible(() -> getSelected() != null || tileDisplayBlock() != null).touchable(Touchable.enabled);
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