Implemented Android support

This commit is contained in:
Anuken
2017-06-29 00:54:10 -04:00
parent 9658059b24
commit 547c2b9025
273 changed files with 792 additions and 50 deletions

View File

@@ -25,7 +25,10 @@ public class GameState{
wavetime = waveSpacing();
Entities.clear();
enemies = 0;
player.add();
if(!android)
player.add();
player.heal();
Inventory.clearItems();
spawnpoints.clear();
@@ -40,6 +43,8 @@ public class GameState{
player.x = core.worldx();
player.y = core.worldy()-8;
control.camera.position.set(player.x, player.y, 0);
wavetime = waveSpacing();
if(showedTutorial || !Settings.getBool("tutorial")){