Always keep moving towards its purpose
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@@ -36,21 +36,7 @@ public class CraterUnit extends GroundUnit{
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public void update(){
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// switch to unload when on an end tile
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if(dst(on()) < 1.5f && on(Track.end)){
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state.set(unload);
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return;
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}
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if(purpose != null){
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if(dst(purpose) > 1f){ // move to target...
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velocity.add(vec.trnsExact(angleTo(purpose), type.speed * Time.delta()));
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}else{ // ...but snap on its center
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x = Mathf.lerp(x, purpose.getX(), 0.01f);
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y = Mathf.lerp(y, purpose.getY(), 0.01f);
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}
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}
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rotation = Mathf.slerpDelta(rotation, angleTo(on().front()), type.rotatespeed);
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if(dst(on()) < 1.5f && on(Track.end)) state.set(unload);
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}
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},
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unload = new UnitState(){
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@@ -96,6 +82,17 @@ public class CraterUnit extends GroundUnit{
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}
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Hivemind.update();
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if(purpose != null){
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if(dst(purpose) > 1f){ // move to target...
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velocity.add(vec.trnsExact(angleTo(purpose), type.speed * Time.delta()));
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}else{ // ...but snap on its center
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x = Mathf.lerp(x, purpose.getX(), 0.01f);
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y = Mathf.lerp(y, purpose.getY(), 0.01f);
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}
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}
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rotation = Mathf.slerpDelta(rotation, angleTo(on().front()), type.rotatespeed);
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}
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@Override
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@@ -133,6 +130,7 @@ public class CraterUnit extends GroundUnit{
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}
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public Tile aspires(){ // what purpose this crater aspires to
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if(state.is(load)) return on();
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if(on(Track.end)) return on();
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return on().front();
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