New tile edge algorithms / Struct value type generation
This commit is contained in:
BIN
core/assets-raw/sprites/blocks/environment/edge-stencil.png
Normal file
BIN
core/assets-raw/sprites/blocks/environment/edge-stencil.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 506 B |
BIN
core/assets-raw/sprites/blocks/environment/ice-edge.png
Normal file
BIN
core/assets-raw/sprites/blocks/environment/ice-edge.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 588 B |
Binary file not shown.
|
Before Width: | Height: | Size: 303 B |
BIN
core/assets-raw/sprites/blocks/environment/white-tree.png
Normal file
BIN
core/assets-raw/sprites/blocks/environment/white-tree.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.7 KiB |
Reference in New Issue
Block a user