From 54c4859e92012c480f0f4c2cffe00afe7a5f97c6 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Wed, 22 Jun 2022 18:20:29 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_zh_CN.properties | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index d4033ac536..398355c597 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -787,7 +787,7 @@ stat.repairtime = 建筑完全修复时间 stat.repairspeed = 修理速度 stat.weapons = 武器 stat.bullet = 子弹 -stat.moduletier = Module Tier +stat.moduletier = 模块等级 stat.speedincrease = 提速 stat.range = 范围 stat.drilltier = 可钻探矿物 @@ -832,7 +832,6 @@ stat.buildspeedmultiplier = 建造速度倍率 stat.reactive = 反应 stat.immunities = 免疫 stat.healing = 治疗 -stat.moduletier = 模块等级 ability.forcefield = 力墙场 ability.repairfield = 修复场 @@ -1766,20 +1765,6 @@ laccess.dead = 单位或建筑是否已被摧毁或者已失效 laccess.controlled = 若单位的控制方是处理器,返回[accent]@ctrlProcessor[]\n若单位/建筑由玩家控制,返回[accent]@ctrlPlayer[]\n若单位在编队中,返回[accent]@ctrlFormation[]\n其他情况,返回0 laccess.progress = 进度,0到1之间的数值。 \n返回工厂生产、 炮塔装填,或者建筑建造的进度 lacess.speed = 单位的最高速度(格/秒) -lcategory.unknown = Unknown -lcategory.unknown.description = Uncategorized instructions. -lcategory.io = Input & Output -lcategory.io.description = Modify contents of memory blocks and processor buffers. -lcategory.block = Block Control -lcategory.block.description = Interact with blocks. -lcategory.operation = Operations -lcategory.operation.description = Logical operations. -lcategory.control = Flow Control -lcategory.control.description = Manage execution order. -lcategory.unit = Unit Control -lcategory.unit.description = Give units commands. -lcategory.world = World -lcategory.world.description = Control how the world behaves. lcategory.unknown = 未知 lcategory.unknown.description = 未分类的指令