Armored duct + Balancing

This commit is contained in:
Anuken
2022-04-11 09:42:16 -04:00
parent 9f95dc6e47
commit 54d90633e7
12 changed files with 53 additions and 11 deletions

View File

@@ -462,7 +462,7 @@ public class Damage{
if(ground){
if(!complete){
tileDamage(team, World.toTile(x), World.toTile(y), radius / tilesize, damage, source);
tileDamage(team, World.toTile(x), World.toTile(y), radius / tilesize, damage * (source == null ? 1f : source.type.buildingDamageMultiplier), source);
}else{
completeDamage(team, x, y, radius, damage);
}