Merge remote-tracking branch 'upstream/master'

# Conflicts:
#	core/assets/bundles/bundle_ja.properties
This commit is contained in:
beito123
2019-03-20 13:11:49 +09:00
69 changed files with 2143 additions and 1475 deletions

View File

@@ -194,17 +194,23 @@ editor.oregen.info = 鉱石の生成:
editor.mapinfo = マップ情報
editor.author = 作者:
editor.description = 説明:
editor.waves = ウェーブ:
waves.title = ウェーブ
waves.remove = 削除
waves.never = <永久>
waves.every =
waves.waves = ウェーブごとに出現
waves.perspawn = スポーン
waves.to = から
waves.boss = ボス
editor.default = [LIGHT_GRAY]<デフォルト>
edit = 編集...
editor.waves = Waves:
waves.title = Waves
waves.remove = Remove
waves.never = <never>
waves.every = every
waves.waves = wave(s)
waves.perspawn = per spawn
waves.to = to
waves.boss = Boss
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
editor.default = [LIGHT_GRAY]<Default>
edit = Edit...
editor.name = 名前:
editor.teams = チーム
editor.elevation = 標高
@@ -242,22 +248,26 @@ editor.mapname = マップ名:
editor.overwrite = [accent]警告!\n存在するマップを上書きします。
editor.overwrite.confirm = [scarlet]警告![] この名前のマップがすでに存在します。上書きしてもよろしいですか?
editor.selectmap = 読み込むマップを選択:
filters.empty = [LIGHT_GRAY]フィルターが設定されていません!下のボタンからフィルターを追加してください。
filter.distort = ゆがみ
filter.noise = ノイズ
filter.ore = 鉱石
filter.rivernoise = リバーノイズ
filter.scatter = 分散
filter.terrain = 地形
filter.option.scale = スケール
filter.option.mag = マグニチュード
filter.option.threshold = スレッシュホールド
filter.option.circle-scale = サークルスケール
filter.option.octaves = オクターブ
filter.option.falloff = フォールオフ
filter.option.floor = 地面
filter.option.wall =
filter.option.ore = 鉱石
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.block = Block
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
width = 幅:
height = 高さ:
menu = メニュー
@@ -336,8 +346,9 @@ blocks.poweroutput = 電力発電量: {0}
blocks.powercapacity = 電力容量
blocks.powershot = 電力/ショット
blocks.targetsair = 対空攻撃
blocks.items = アイテム: {0}
blocks.itemsmoved = 輸送速度
blocks.targetsground = Targets Ground
blocks.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.shootrange = 範囲
blocks.size = 大きさ
blocks.liquidcapacity = 液体容量
@@ -405,6 +416,7 @@ setting.autotarget.name = 自動ターゲット
setting.fpscap.name = 最大FPS
setting.fpscap.none = なし
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = トレーニング
setting.difficulty.easy = イージー
setting.difficulty.normal = ノーマル
@@ -441,8 +453,9 @@ keybind.screenshot.name = スクリーンショット
keybind.move_x.name = 左右移動
keybind.move_y.name = 上下移動
keybind.select.name = 選択/ショット
keybind.pick.name = ブロックを選ぶ
keybind.break_block.name = ブロックを破壊
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = 選択解除
keybind.shoot.name = ショット
keybind.zoom_hold.name = ズーム長押し
@@ -554,24 +567,26 @@ mech.ability = [LIGHT_GRAY]能力: {0}
liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0}
block.grass.name =
block.salt.name = 岩塩氷河
block.sandrocks.name = 砂岩
block.spore-pine.name = 胞子の松の木
block.shale.name = 泥板岩
block.shale-boulder.name = 泥板岩の丸石
block.moss.name = コケ
block.spore-moss.name = 胞子のコケ
block.shalerocks.name = 泥板岩の岩
block.scrap-wall.name = スクラップの壁
block.scrap-wall-large.name = 大きなスクラップの壁
block.scrap-wall-huge.name = とても大きなスクラップの壁
block.scrap-wall-gigantic.name = 巨大なスクラップの壁
block.thruster.name = スラスター
block.kiln.name = かまど
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.graphite-press.name = 黒鉛圧縮機
block.multi-press.name = 複合圧縮機
block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](建設中)
block.spawn.name = 敵のスポーン
block.core-shard.name = コア: シャード