Merge remote-tracking branch 'upstream/master'
# Conflicts: # core/assets/bundles/bundle_ja.properties
This commit is contained in:
@@ -194,17 +194,23 @@ editor.oregen.info = 鉱石の生成:
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editor.mapinfo = マップ情報
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editor.author = 作者:
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editor.description = 説明:
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editor.waves = ウェーブ:
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waves.title = ウェーブ
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waves.remove = 削除
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waves.never = <永久>
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waves.every =
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waves.waves = ウェーブごとに出現
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waves.perspawn = スポーン
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waves.to = から
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waves.boss = ボス
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editor.default = [LIGHT_GRAY]<デフォルト>
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edit = 編集...
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editor.waves = Waves:
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waves.title = Waves
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waves.remove = Remove
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waves.never = <never>
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waves.every = every
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waves.waves = wave(s)
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waves.perspawn = per spawn
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waves.to = to
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waves.boss = Boss
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waves.preview = Preview
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waves.edit = Edit...
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waves.copy = Copy to Clipboard
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waves.load = Load from Clipboard
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waves.invalid = Invalid waves in clipboard.
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waves.copied = Waves copied.
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editor.default = [LIGHT_GRAY]<Default>
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edit = Edit...
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editor.name = 名前:
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editor.teams = チーム
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editor.elevation = 標高
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@@ -242,22 +248,26 @@ editor.mapname = マップ名:
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editor.overwrite = [accent]警告!\n存在するマップを上書きします。
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editor.overwrite.confirm = [scarlet]警告![] この名前のマップがすでに存在します。上書きしてもよろしいですか?
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editor.selectmap = 読み込むマップを選択:
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filters.empty = [LIGHT_GRAY]フィルターが設定されていません!下のボタンからフィルターを追加してください。
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filter.distort = ゆがみ
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filter.noise = ノイズ
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filter.ore = 鉱石
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filter.rivernoise = リバーノイズ
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filter.scatter = 分散
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filter.terrain = 地形
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filter.option.scale = スケール
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filter.option.mag = マグニチュード
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filter.option.threshold = スレッシュホールド
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filter.option.circle-scale = サークルスケール
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filter.option.octaves = オクターブ
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filter.option.falloff = フォールオフ
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filter.option.floor = 地面
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filter.option.wall = 壁
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filter.option.ore = 鉱石
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filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Noise
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filter.ore = Ore
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filter.rivernoise = River Noise
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filter.scatter = Scatter
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filter.terrain = Terrain
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filter.option.scale = Scale
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filter.option.chance = Chance
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filter.option.mag = Magnitude
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filter.option.threshold = Threshold
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filter.option.circle-scale = Circle Scale
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filter.option.octaves = Octaves
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filter.option.falloff = Falloff
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filter.option.block = Block
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filter.option.floor = Floor
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filter.option.wall = Wall
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filter.option.ore = Ore
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filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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width = 幅:
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height = 高さ:
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menu = メニュー
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@@ -336,8 +346,9 @@ blocks.poweroutput = 電力発電量: {0}
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blocks.powercapacity = 電力容量
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blocks.powershot = 電力/ショット
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blocks.targetsair = 対空攻撃
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blocks.items = アイテム: {0}
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blocks.itemsmoved = 輸送速度
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blocks.targetsground = Targets Ground
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blocks.items = Items: {0}
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blocks.itemsmoved = Move Speed
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blocks.shootrange = 範囲
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blocks.size = 大きさ
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blocks.liquidcapacity = 液体容量
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@@ -405,6 +416,7 @@ setting.autotarget.name = 自動ターゲット
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setting.fpscap.name = 最大FPS
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setting.fpscap.none = なし
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setting.fpscap.text = {0} FPS
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setting.swapdiagonal.name = Always Diagonal Placement
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setting.difficulty.training = トレーニング
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setting.difficulty.easy = イージー
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setting.difficulty.normal = ノーマル
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@@ -441,8 +453,9 @@ keybind.screenshot.name = スクリーンショット
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keybind.move_x.name = 左右移動
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keybind.move_y.name = 上下移動
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keybind.select.name = 選択/ショット
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keybind.pick.name = ブロックを選ぶ
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keybind.break_block.name = ブロックを破壊
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keybind.diagonal_placement.name = Diagonal Placement
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keybind.pick.name = Pick Block
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keybind.break_block.name = Break Block
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keybind.deselect.name = 選択解除
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keybind.shoot.name = ショット
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keybind.zoom_hold.name = ズーム長押し
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@@ -554,24 +567,26 @@ mech.ability = [LIGHT_GRAY]能力: {0}
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liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
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liquid.viscosity = [LIGHT_GRAY]粘度: {0}
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liquid.temperature = [LIGHT_GRAY]温度: {0}
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block.grass.name = 草
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block.salt.name = 岩塩氷河
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block.sandrocks.name = 砂岩
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block.spore-pine.name = 胞子の松の木
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block.shale.name = 泥板岩
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block.shale-boulder.name = 泥板岩の丸石
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block.moss.name = コケ
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block.spore-moss.name = 胞子のコケ
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block.shalerocks.name = 泥板岩の岩
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block.scrap-wall.name = スクラップの壁
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block.scrap-wall-large.name = 大きなスクラップの壁
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block.scrap-wall-huge.name = とても大きなスクラップの壁
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block.scrap-wall-gigantic.name = 巨大なスクラップの壁
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block.thruster.name = スラスター
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block.kiln.name = かまど
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block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
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block.graphite-press.name = 黒鉛圧縮機
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block.multi-press.name = 複合圧縮機
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block.grass.name = Grass
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block.salt.name = Salt
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block.sandrocks.name = Sand Rocks
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block.spore-pine.name = Spore Pine
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block.sporerocks.name = Spore Rocks
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block.rock.name = Rock
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block.shale.name = Shale
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block.shale-boulder.name = Shale Boulder
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block.moss.name = Moss
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block.spore-moss.name = Spore Moss
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block.shalerocks.name = Shale Rocks
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block.scrap-wall.name = Scrap Wall
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block.scrap-wall-large.name = Large Scrap Wall
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block.scrap-wall-huge.name = Huge Scrap Wall
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block.scrap-wall-gigantic.name = Gigantic Scrap Wall
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block.thruster.name = Thruster
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block.kiln.name = Kiln
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block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
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block.graphite-press.name = Graphite Press
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block.multi-press.name = Multi-Press
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block.constructing = {0}\n[LIGHT_GRAY](建設中)
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block.spawn.name = 敵のスポーン
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block.core-shard.name = コア: シャード
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