Minor shockwave tower buff

This commit is contained in:
Anuken
2022-08-24 22:08:10 -04:00
parent 3f4ae7fed3
commit 550d76e372
2 changed files with 4 additions and 4 deletions

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@@ -19,9 +19,9 @@ import static mindustry.Vars.*;
public class ShockwaveTower extends Block{
public int timerCheck = timers ++;
public float range = 90f;
public float reload = 60f * 2f;
public float bulletDamage = 150;
public float range = 110f;
public float reload = 60f * 1.5f;
public float bulletDamage = 160;
public float falloffCount = 20f;
public float shake = 2f;
//checking for bullets every frame is costly, so only do it at intervals even when ready.