This commit is contained in:
Anuken
2021-07-17 11:09:38 -04:00
parent 820920e5f9
commit 55920e6242
5 changed files with 8 additions and 12 deletions

View File

@@ -525,8 +525,7 @@ public class World{
private class Context implements WorldContext{
Context(){
}
Context(){}
@Override
public Tile tile(int index){
@@ -579,7 +578,7 @@ public class World{
for(GenerateFilter filter : filters){
filter.randomize();
input.begin(filter, width(), height(), (x, y) -> tiles.getn(x, y));
input.begin(width(), height(), (x, y) -> tiles.getn(x, y));
filter.apply(tiles, input);
}
}

View File

@@ -158,7 +158,7 @@ public class MapGenerateDialog extends BaseDialog{
long[] writeTiles = new long[editor.width() * editor.height()];
for(GenerateFilter filter : filters){
input.begin(filter, editor.width(), editor.height(), editor::tile);
input.begin(editor.width(), editor.height(), editor::tile);
//write to buffer
for(int x = 0; x < editor.width(); x++){
@@ -414,7 +414,7 @@ public class MapGenerateDialog extends BaseDialog{
}
for(var filter : copy){
input.begin(filter, editor.width(), editor.height(), (x, y) -> unpack(buffer1[Mathf.clamp(x / scaling, 0, pixmap.width -1) + w* Mathf.clamp(y / scaling, 0, pixmap.height -1)]));
input.begin(editor.width(), editor.height(), (x, y) -> unpack(buffer1[Mathf.clamp(x / scaling, 0, pixmap.width -1) + w* Mathf.clamp(y / scaling, 0, pixmap.height -1)]));
//read from buffer1 and write to buffer2
pixmap.each((px, py) -> {

View File

@@ -9,7 +9,7 @@ import static mindustry.Vars.*;
@Component
abstract class BoundedComp implements Velc, Posc, Healthc, Flyingc{
static final float warpDst = 40f;
static final float warpDst = 30f;
@Import float x, y;

View File

@@ -75,8 +75,7 @@ public abstract class GenerateFilter{
/** localized display name */
public String name(){
var s = simpleName();
return Core.bundle.get("filter." + s);
return Core.bundle.get("filter." + simpleName());
}
public char icon(){
@@ -100,8 +99,6 @@ public abstract class GenerateFilter{
//utility generation functions
//TODO would be nice if these functions used the seed and ditched "in" completely; simplex should be stateless
protected float noise(GenerateInput in, float scl, float mag){
return Simplex.noise2d(seed, 1f, 0f, 1f / scl, in.x, in.y) * mag;
}
@@ -141,7 +138,7 @@ public abstract class GenerateFilter{
this.y = y;
}
public void begin(GenerateFilter filter, int width, int height, TileProvider buffer){
public void begin(int width, int height, TileProvider buffer){
this.buffer = buffer;
this.width = width;
this.height = height;