Added long descriptions for all blocks
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@@ -10,6 +10,7 @@ import com.badlogic.gdx.utils.TimeUtils;
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import io.anuke.mindustry.GameState.State;
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import io.anuke.mindustry.io.Formatter;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.blocks.*;
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import io.anuke.ucore.core.Inputs;
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import io.anuke.ucore.core.Timers;
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@@ -31,12 +32,12 @@ public class Mindustry extends ModuleCore {
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};
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//always initialize blocks in this order, otherwise there are ID errors
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public Class<?>[] blockClasses = new Class<?>[]{
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Blocks.class,
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DefenseBlocks.class,
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DistributionBlocks.class,
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ProductionBlocks.class,
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WeaponBlocks.class
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public Block[] blockClasses = {
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Blocks.air,
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DefenseBlocks.compositewall,
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DistributionBlocks.conduit,
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ProductionBlocks.coaldrill,
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WeaponBlocks.chainturret
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};
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@Override
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