Modding API-related tweaks

This commit is contained in:
Anuken
2022-05-06 13:45:43 -04:00
parent 9da97c4d3c
commit 55f729565b
23 changed files with 85 additions and 72 deletions

View File

@@ -1,6 +1,7 @@
package mindustry.mod;
import arc.struct.*;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.units.*;
import mindustry.world.draw.*;
@@ -166,8 +167,8 @@ public class ClassMap{
classes.put("LaserTurretBuild", mindustry.world.blocks.defense.turrets.LaserTurret.LaserTurretBuild.class);
classes.put("LiquidTurret", mindustry.world.blocks.defense.turrets.LiquidTurret.class);
classes.put("LiquidTurretBuild", mindustry.world.blocks.defense.turrets.LiquidTurret.LiquidTurretBuild.class);
classes.put("PayloadTurret", mindustry.world.blocks.defense.turrets.PayloadTurret.class);
classes.put("PayloadTurretBuild", mindustry.world.blocks.defense.turrets.PayloadTurret.PayloadTurretBuild.class);
classes.put("PayloadTurret", PayloadAmmoTurret.class);
classes.put("PayloadTurretBuild", PayloadAmmoTurret.PayloadTurretBuild.class);
classes.put("PointDefenseTurret", mindustry.world.blocks.defense.turrets.PointDefenseTurret.class);
classes.put("PointDefenseBuild", mindustry.world.blocks.defense.turrets.PointDefenseTurret.PointDefenseBuild.class);
classes.put("PowerTurret", mindustry.world.blocks.defense.turrets.PowerTurret.class);