Fixed bugs with router clogging and save loading
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@@ -92,13 +92,6 @@ public class Pathfind{
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}
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}
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//TODO make this work?
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/*
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PathFinderRequest<Tile> request = new PathFinderRequest<Tile>();
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request.startNode = World.spawnpoints.get(0);
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request.endNode = World.core;
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passpathfinder.search(request, 1000); */
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for(int i = 0; i < paths.size; i ++){
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SmoothGraphPath path = paths.get(i);
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