Merge remote-tracking branch 'origin/7.0-features' into 7.0-features
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@@ -2929,8 +2929,9 @@ public class UnitTypes{
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drag = 0.1f;
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hitSize = 21f;
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rotateSpeed = 3f;
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health = 1100;
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armor = 5f;
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health = 2600;
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armor = 7f;
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fogRadius = 40f;
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legCount = 6;
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legLength = 18f;
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@@ -2980,8 +2981,8 @@ public class UnitTypes{
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minWarmup = 0.9f;
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shootStatus = StatusEffects.slow;
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shootStatusDuration = reload + 1f;
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rotateSpeed = 5f;
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rotationLimit = 70f;
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rotateSpeed = 2f;
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inaccuracy = 20f;
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rotate = true;
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@@ -3038,9 +3039,9 @@ public class UnitTypes{
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engineLayer = Layer.effect;
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speed = 3.7f;
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maxRange = 6f;
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lifetime = 60f * 1.63f;
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lifetime = 60f * 1.7f;
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outlineColor = Pal.darkOutline;
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health = 40;
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health = 45;
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lowAltitude = true;
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parts.add(new FlarePart(){{
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@@ -3058,8 +3059,8 @@ public class UnitTypes{
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mirror = false;
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reload = 1f;
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shootOnDeath = true;
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bullet = new ExplosionBulletType(100f, 22f){{
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shootEffect = new MultiEffect(Fx.massiveExplosion, new WaveEffect(){{
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bullet = new ExplosionBulletType(120f, 25f){{
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shootEffect = new MultiEffect(Fx.massiveExplosion, new WrapEffect(Fx.dynamicSpikes, Pal.techBlue, 24f), new WaveEffect(){{
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colorFrom = colorTo = Pal.techBlue;
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sizeTo = 40f;
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lifetime = 12f;
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