@@ -391,7 +391,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
|
||||
if(build == null || build.team() != player.team() || !build.block.commandable) continue;
|
||||
|
||||
build.onCommand(target);
|
||||
build.lastAccessed = player.name;
|
||||
build.updateLastAccess(player);
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||||
|
||||
if(!state.isPaused() && player == Vars.player){
|
||||
Fx.moveCommand.at(target);
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||||
@@ -596,7 +596,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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||||
throw new ValidateException(player, "Player cannot rotate a block.");
|
||||
}
|
||||
|
||||
if(player != null) build.lastAccessed = player.name;
|
||||
if(player != null) build.updateLastAccess(player);
|
||||
int previous = build.rotation;
|
||||
build.rotation = Mathf.mod(build.rotation + Mathf.sign(direction), 4);
|
||||
build.updateProximity();
|
||||
|
||||
Reference in New Issue
Block a user