Removed @solid variable

This commit is contained in:
Anuken
2024-06-16 01:35:48 -04:00
parent 5c9e9e3ff4
commit 56b0deb910
37 changed files with 36 additions and 42 deletions

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@@ -2495,7 +2495,7 @@ lenum.payenter = Enter/land on the payload block the unit is on.
lenum.flag = Numeric unit flag.
lenum.mine = Mine at a position.
lenum.build = Build a structure.
lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[].
lenum.getblock = Fetch building, floor and block type at coordinates.\nUnit must be in range of the position, otherwise null is returned.
lenum.within = Check if unit is near a position.
lenum.boost = Start/stop boosting.
lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fetch is set to true, tries to fetch properties from map locale bundle or game's bundle.