Removed @solid variable

This commit is contained in:
Anuken
2024-06-16 01:35:48 -04:00
parent 5c9e9e3ff4
commit 56b0deb910
37 changed files with 36 additions and 42 deletions

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@@ -2560,7 +2560,7 @@ lenum.payenter = 进入/降落到单位下方的荷载方块中
lenum.flag = 给单位赋予数字形式的标记
lenum.mine = 从某个位置采集矿物
lenum.build = 建造建筑
lenum.getblock = 获取某个坐标处的建筑及其类型\n坐标需要在单位的感知范围内\n无建筑的地面返回[accent]@air[],墙壁返回[accent]@solid[]
lenum.getblock = Fetch building, floor and block type at coordinates.\nUnit must be in range of the position, otherwise null is returned.
lenum.within = 检查单位是否接近了某个位置
lenum.boost = 开始/停止助推
lenum.flushtext = 如果适用的话,将打印缓冲区的内容刷新到标记。\n如果 fetch 设置为 true则尝试从地图本地化包或游戏的包中获取属性。