Random assorted changes (#11338)
* shield stat changes * shield stats + leg crush stats + apply floormultiplier to comp
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@@ -17,6 +17,7 @@ import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.logic.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.blocks.*;
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@@ -101,12 +102,40 @@ public class ForceProjector extends Block{
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if(consItems) stats.timePeriod = phaseUseTime;
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super.setStats();
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stats.add(Stat.shieldHealth, shieldHealth, StatUnit.none);
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stats.add(Stat.regenerationRate, cooldownNormal * 60f, StatUnit.perSecond);
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stats.add(Stat.cooldownTime, (int) (shieldHealth / cooldownBrokenBase / 60f), StatUnit.seconds);
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if(consItems && itemConsumer instanceof ConsumeItems coni){
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stats.remove(Stat.booster);
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stats.add(Stat.booster, StatValues.itemBoosters("+{0} " + StatUnit.shieldHealth.localized(), stats.timePeriod, phaseShieldBoost, phaseRadiusBoost, coni.items));
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stats.add(Stat.booster, StatValues.speedBoosters("", coolantConsumption, Float.MAX_VALUE, true, this::consumesLiquid));
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stats.add(Stat.booster, (table) -> {
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table.row();
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table.table(c -> {
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for(Liquid liquid : content.liquids()){
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if(!consumesLiquid(liquid)) continue;
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c.table(Styles.grayPanel, b -> {
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b.image(liquid.uiIcon).size(40).pad(10f).left().scaling(Scaling.fit).with(i -> StatValues.withTooltip(i, liquid, false));
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b.table(info -> {
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info.add(liquid.localizedName).left().row();
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info.add(Strings.autoFixed(coolantConsumption * 60f, 2) + StatUnit.perSecond.localized()).left().color(Color.lightGray);
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});
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float liquidHeat = (1f + (liquid.heatCapacity - 0.4f) * 0.9f);
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float regenBoost = ((cooldownNormal * (cooldownLiquid * liquidHeat)) - cooldownNormal) * 60f;
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float cooldownBoost = (shieldHealth / (cooldownBrokenBase * (cooldownLiquid * liquidHeat)) - shieldHealth / cooldownBrokenBase) / 60f;
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b.table(bt -> {
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bt.right().defaults().padRight(3).left();
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bt.add("[lightgray]+" + Core.bundle.format("bar.regenerationrate", Strings.autoFixed(regenBoost, 2))).pad(5).row();
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bt.add(Core.bundle.format("ability.stat.cooldown", Strings.autoFixed(cooldownBoost, 2))).pad(5);
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}).right().grow().pad(10f).padRight(15f);
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}).growX().pad(5).row();
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}
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}).growX().colspan(table.getColumns());
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table.row();
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});
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}
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}
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