Fixed incorrect game-overs on zone attack maps
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@@ -359,10 +359,10 @@ public class HudFragment extends Fragment{
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button.getStyle().disabledFontColor = Color.WHITE;
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button.margin(16f);
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button.visible(() ->
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world.isZone() &&
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world.getZone().metCondition() &&
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!Net.client() &&
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state.wave % world.getZone().launchPeriod == 0 && !world.spawner.isSpawning());
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world.isZone() &&
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world.getZone().metCondition() &&
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!Net.client() &&
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state.wave % world.getZone().launchPeriod == 0 && !world.spawner.isSpawning());
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button.update(() -> {
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if(world.getZone() == null){
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