Bugfixes
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@@ -26,10 +26,10 @@ import io.anuke.mindustry.net.Packets.AdminAction;
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import io.anuke.mindustry.ui.*;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import static io.anuke.mindustry.Vars.*;
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import java.lang.StringBuilder;
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import static io.anuke.mindustry.Vars.*;
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public class HudFragment extends Fragment{
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public final PlacementFragment blockfrag = new PlacementFragment();
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@@ -480,6 +480,6 @@ public class HudFragment extends Fragment{
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}
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}).growY().fillX().right().width(40f)
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.visible(() -> state.rules.waves && ((Net.server() || player.isAdmin) || !Net.active()) && state.enemies() == 0
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&& (!world.spawner.isSpawning() || !state.rules.waveTimer));
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&& !world.spawner.isSpawning());
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}
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}
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