Vent condenser block
This commit is contained in:
@@ -64,8 +64,8 @@ public class Blocks{
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melter, separator, disassembler, sporePress, pulverizer, incinerator, coalCentrifuge,
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//erekir
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siliconArcFurnace, electrolyzer, oxidationChamber, atmosphericConcentrator, slagHeater, slagIncinerator, heatReactor,
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carbideCrucible, slagCentrifuge, surgeCrucible, cyanogenSynthesizer, phaseSynthesizer,
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siliconArcFurnace, electrolyzer, oxidationChamber, atmosphericConcentrator, electricHeater, slagIncinerator,
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carbideCrucible, slagCentrifuge, surgeCrucible, cyanogenSynthesizer, phaseSynthesizer, heatReactor,
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cellSynthesisChamber,
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//sandbox
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@@ -104,7 +104,7 @@ public class Blocks{
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//power - erekir
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//TODO rename chemicalCombustionChamber
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turbineCondenser, chemicalCombustionChamber, pyrolysisGenerator,
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turbineCondenser, ventCondenser, chemicalCombustionChamber, pyrolysisGenerator,
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beamNode, beamTower,
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//production
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@@ -1055,7 +1055,7 @@ public class Blocks{
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outputItem = new ItemStack(Items.oxide, 1);
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consumes.liquid(Liquids.ozone, 2f / 60f);
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consumes.liquid(Liquids.ozone, 1f / 60f);
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consumes.item(Items.beryllium);
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consumes.power(1f);
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@@ -1069,15 +1069,13 @@ public class Blocks{
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heatOutput = 5f;
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}};
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slagHeater = new HeatProducer("slag-heater"){{
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electricHeater = new HeatProducer("electric-heater"){{
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requirements(Category.crafting, with(Items.tungsten, 30, Items.graphite, 30));
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.slag, 9f), new DrawHeatOutput(true));
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drawer.iconOverride = new String[]{"-bottom", ""};
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drawer = new DrawMulti(new DrawHeatOutput(true));
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drawer.iconOverride = new String[]{""};
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size = 2;
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craftTime = 60f * 1f;
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heatOutput = 2f;
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consumes.liquid(Liquids.slag, 20f / 60f);
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consumes.power(0.5f / 60f);
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}};
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@@ -1087,20 +1085,6 @@ public class Blocks{
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consumes.liquid(Liquids.slag, 2f / 60f);
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}};
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heatReactor = new HeatProducer("heat-reactor"){{
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//TODO gas/liquid requirement?
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requirements(Category.crafting, with(Items.oxide, 70, Items.graphite, 20, Items.carbide, 10, Items.thorium, 80));
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size = 3;
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craftTime = 60f * 10f;
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craftEffect = new RadialEffect(Fx.heatReactorSmoke, 4, 90f, 7f);
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itemCapacity = 20;
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consumes.item(Items.thorium, 3);
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consumes.liquid(Liquids.nitrogen, 1f / 60f);
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outputItem = new ItemStack(Items.fissileMatter, 1);
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}};
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carbideCrucible = new HeatCrafter("carbide-crucible"){{
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requirements(Category.crafting, with(Items.tungsten, 90, Items.thorium, 70, Items.oxide, 50));
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craftEffect = Fx.none;
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@@ -1256,6 +1240,20 @@ public class Blocks{
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consumes.power(8f);
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}};
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heatReactor = new HeatProducer("heat-reactor"){{
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//TODO gas/liquid requirement?
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requirements(Category.crafting, with(Items.oxide, 70, Items.graphite, 20, Items.carbide, 10, Items.thorium, 80));
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size = 3;
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craftTime = 60f * 10f;
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craftEffect = new RadialEffect(Fx.heatReactorSmoke, 4, 90f, 7f);
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itemCapacity = 20;
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consumes.item(Items.thorium, 3);
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consumes.liquid(Liquids.nitrogen, 1f / 60f);
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outputItem = new ItemStack(Items.fissileMatter, 1);
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}};
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//TODO needs to be completely redone from the ground up
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if(false)
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cellSynthesisChamber = new LiquidConverter("cell-synthesis-chamber"){{
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@@ -2017,7 +2015,7 @@ public class Blocks{
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spinSpeed = 0.6f;
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spinners = true;
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hasLiquids = true;
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liquidOutput = new LiquidStack(Liquids.water, 10f / 60f / 9f);
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outputLiquid = new LiquidStack(Liquids.water, 10f / 60f / 9f);
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liquidCapacity = 20f;
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}};
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@@ -2132,23 +2130,6 @@ public class Blocks{
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consumes.liquid(Liquids.water, 0.1f).boost();
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}};
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//TODO should be crusher or something
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impactDrill = new BurstDrill("impact-drill"){{
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requirements(Category.production, with(Items.silicon, 60, Items.beryllium, 90, Items.graphite, 50));
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drillTime = 60f * 12f;
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size = 4;
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hasPower = true;
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tier = 6;
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drillEffect = new MultiEffect(Fx.mineImpact, Fx.drillSteam);
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shake = 4f;
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itemCapacity = 40;
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consumes.power(3f);
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consumes.liquid(Liquids.water, 0.2f);
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}};
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//TODO higher tier impact drill, 5x5
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waterExtractor = new SolidPump("water-extractor"){{
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requirements(Category.production, with(Items.metaglass, 30, Items.graphite, 30, Items.lead, 30, Items.copper, 30));
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result = Liquids.water;
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@@ -2200,6 +2181,31 @@ public class Blocks{
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consumes.liquid(Liquids.water, 0.15f);
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}};
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//TODO output heat
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ventCondenser = new AttributeCrafter("vent-condenser"){{
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requirements(Category.production, with(Items.graphite, 20, Items.beryllium, 60));
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attribute = Attribute.vent;
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displayEfficiencyScale = 1f / 9f;
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minEfficiency = 9f - 0.0001f;
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displayEfficiency = false;
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craftEffect = Fx.turbinegenerate;
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drawer = new DrawMulti(new DrawBlock(), new DrawRegion("-rotator-blur"){{
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spinSprite = true;
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drawPlan = false;
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rotateSpeed = 6f;
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}});
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drawer.iconOverride = new String[]{"", "-rotator"};
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ignoreLiquidFullness = true;
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craftTime = 30f;
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size = 3;
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ambientSound = Sounds.hum;
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ambientSoundVolume = 0.06f;
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hasLiquids = true;
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outputLiquid = new LiquidStack(Liquids.water, 30f / 60f / 9f);
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consumes.power(0.5f);
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liquidCapacity = 20f;
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}};
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cliffCrusher = new WallCrafter("cliff-crusher"){{
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requirements(Category.production, with(Items.graphite, 20, Items.beryllium, 20));
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@@ -2236,6 +2242,23 @@ public class Blocks{
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consumes.liquid(Liquids.hydrogen, 2f / 60f).boost();
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}};
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//TODO should be crusher or something
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impactDrill = new BurstDrill("impact-drill"){{
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requirements(Category.production, with(Items.silicon, 60, Items.beryllium, 90, Items.graphite, 50));
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drillTime = 60f * 12f;
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size = 4;
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hasPower = true;
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tier = 6;
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drillEffect = new MultiEffect(Fx.mineImpact, Fx.drillSteam);
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shake = 4f;
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itemCapacity = 40;
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consumes.power(3f);
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consumes.liquid(Liquids.water, 0.2f);
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}};
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//TODO higher tier impact drill, 5x5
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//endregion
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//region storage
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@@ -2891,15 +2914,22 @@ public class Blocks{
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consumes.liquid(Liquids.hydrogen, 1.5f / 60f);
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shots = 1;
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//TODO cool reload animation
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draw = new DrawTurret("reinforced-");
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draw = new DrawTurret("reinforced-"){{
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parts.addAll(new RegionPart("-glow"){{
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drawRegion = false;
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heatColor = Color.valueOf("768a9a");
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useReload = false;
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useProgressHeat = true;
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}});
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}};
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shootShake = 1f;
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shootLength = 5f;
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shootLength = 4f;
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outlineColor = Pal.darkOutline;
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size = 2;
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envEnabled |= Env.space;
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reloadTime = 25f;
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restitution = 0.1f;
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cooldown = 0.04f;
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recoilAmount = 2.5f;
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range = 90;
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shootCone = 15f;
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@@ -75,27 +75,29 @@ public class ErekirTechTree{
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});
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});
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node(siliconArcFurnace, () -> {
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node(electrolyzer, () -> {
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node(oxidationChamber, () -> {
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node(atmosphericConcentrator, () -> {
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node(cyanogenSynthesizer, () -> {
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node(ventCondenser, () -> {
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node(siliconArcFurnace, () -> {
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node(electrolyzer, () -> {
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node(oxidationChamber, () -> {
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node(electricHeater, () -> {
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node(atmosphericConcentrator, () -> {
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node(cyanogenSynthesizer, () -> {
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});
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});
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});
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});
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node(carbideCrucible, () -> {
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node(surgeCrucible, () -> {
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node(phaseSynthesizer, () -> {
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node(carbideCrucible, () -> {
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node(surgeCrucible, () -> {
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node(phaseSynthesizer, () -> {
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});
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});
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});
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});
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});
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});
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node(slagIncinerator, () -> {
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//when is this actually needed?
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node(slagHeater, () -> {
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node(slagIncinerator, () -> {
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node(slagCentrifuge, () -> {
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});
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@@ -1,10 +1,12 @@
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package mindustry.content;
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import arc.*;
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import arc.scene.style.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.ctype.*;
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import mindustry.game.Objectives.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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/** Class for storing a list of TechNodes with some utility tree builder methods; context dependent. See {@link SerpuloTechTree#load} source for example usage. */
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@@ -75,6 +77,8 @@ public class TechTree{
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public static class TechNode{
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/** Depth in tech tree. */
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public int depth;
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/** Icon displayed in tech tree selector. */
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public @Nullable Drawable icon;
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/** Name for root node - used in tech tree selector. */
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public @Nullable String name;
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/** Requirement node. */
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@@ -111,6 +115,10 @@ public class TechTree{
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all.add(this);
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}
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public Drawable icon(){
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return icon == null ? Icon.tree : icon;
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}
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public String localizedName(){
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return Core.bundle.get("techtree." + name);
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}
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@@ -995,7 +995,7 @@ public class UnitTypes{
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accel = 0.08f;
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drag = 0.016f;
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flying = true;
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hitSize = 9f;
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hitSize = 10f;
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targetAir = false;
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engineOffset = 7.8f;
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range = 140f;
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@@ -71,6 +71,7 @@ public class UnitType extends UnlockableContent{
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public boolean createWreck = true;
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public boolean useUnitCap = true;
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public boolean destructibleWreck = true;
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public boolean squareShadow = false;
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public float groundLayer = Layer.groundUnit;
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public float payloadCapacity = 8;
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public float aimDst = -1f;
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@@ -496,7 +497,13 @@ public class UnitType extends UnlockableContent{
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legBaseRegion = Core.atlas.find(name + "-leg-base", name + "-leg");
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baseRegion = Core.atlas.find(name + "-base");
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cellRegion = Core.atlas.find(name + "-cell", Core.atlas.find("power-cell"));
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softShadowRegion = Core.atlas.find("circle-shadow");
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//when linear filtering is on, it's acceptable to use the relatively low-res 'particle' region
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softShadowRegion =
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squareShadow ? Core.atlas.find("square-shadow") :
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hitSize <= 10f || (Core.settings != null && Core.settings.getBool("linear", true)) ?
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Core.atlas.find("particle") :
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Core.atlas.find("circle-shadow");
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outlineRegion = Core.atlas.find(name + "-outline");
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shadowRegion = fullIcon;
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@@ -48,7 +48,7 @@ public class ResearchDialog extends BaseDialog{
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titleTable.clear();
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titleTable.button(b -> {
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//TODO custom icon here.
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b.image(Icon.tree).padRight(8).size(iconMed);
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b.imageDraw(() -> root.node.icon()).padRight(8).size(iconMed);
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b.add().growX();
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b.label(() -> root.node.localizedName()).color(Pal.accent);
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b.add().growX();
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80
core/src/mindustry/world/blocks/heat/HeatConductor.java
Normal file
80
core/src/mindustry/world/blocks/heat/HeatConductor.java
Normal file
@@ -0,0 +1,80 @@
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package mindustry.world.blocks.heat;
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import arc.graphics.g2d.*;
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import arc.util.*;
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import mindustry.entities.units.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.draw.*;
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public class HeatConductor extends Block{
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public float visualMaxHeat = 10f;
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public DrawBlock drawer = new DrawBlock();
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public HeatConductor(String name){
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super(name);
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update = solid = rotate = true;
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size = 3;
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}
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@Override
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public void setBars(){
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super.setBars();
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bars.add("heat", (HeatConductorBuild entity) -> new Bar("bar.heat", Pal.lightOrange, () -> entity.heat / visualMaxHeat));
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}
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@Override
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public void load(){
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super.load();
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drawer.load(this);
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}
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@Override
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public void drawRequestRegion(BuildPlan plan, Eachable<BuildPlan> list){
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drawer.drawPlan(this, plan, list);
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}
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@Override
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public TextureRegion[] icons(){
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return drawer.finalIcons(this);
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}
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public class HeatConductorBuild extends Building implements HeatBlock{
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public float heat = 0f;
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@Override
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public void draw(){
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drawer.drawBase(this);
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}
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@Override
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public void drawLight(){
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super.drawLight();
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drawer.drawLights(this);
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}
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@Override
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public void updateTile(){
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heat = calculateHeat(null);
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}
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@Override
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public float warmup(){
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return heat;
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}
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@Override
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public float heat(){
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return heat;
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}
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@Override
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public float heatFrac(){
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return heat / visualMaxHeat;
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}
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}
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}
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@@ -22,7 +22,7 @@ public class ThermalGenerator extends PowerGenerator{
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public float displayEfficiencyScale = 1f;
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public boolean spinners = false;
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public boolean displayEfficiency = true;
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public @Nullable LiquidStack liquidOutput;
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public @Nullable LiquidStack outputLiquid;
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public Attribute attribute = Attribute.heat;
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public @Load("@-rotator") TextureRegion rotatorRegion;
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@@ -34,7 +34,7 @@ public class ThermalGenerator extends PowerGenerator{
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@Override
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public void init(){
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if(liquidOutput != null){
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if(outputLiquid != null){
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outputsLiquid = true;
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hasLiquids = true;
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}
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@@ -49,8 +49,8 @@ public class ThermalGenerator extends PowerGenerator{
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stats.add(Stat.tiles, attribute, floating, size * size * displayEfficiencyScale, !displayEfficiency);
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if(liquidOutput != null){
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stats.add(Stat.output, StatValues.liquid(liquidOutput.liquid, liquidOutput.amount * size * size * 60f, true));
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if(outputLiquid != null){
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stats.add(Stat.output, StatValues.liquid(outputLiquid.liquid, outputLiquid.amount * size * size * 60f, true));
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}
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}
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@@ -88,10 +88,10 @@ public class ThermalGenerator extends PowerGenerator{
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spinRotation += productionEfficiency * spinSpeed;
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if(liquidOutput != null){
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float added = Math.min(productionEfficiency * delta() * liquidOutput.amount, liquidCapacity - liquids.get(liquidOutput.liquid));
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liquids.add(liquidOutput.liquid, added);
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dumpLiquid(liquidOutput.liquid);
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if(outputLiquid != null){
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float added = Math.min(productionEfficiency * delta() * outputLiquid.amount, liquidCapacity - liquids.get(outputLiquid.liquid));
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liquids.add(outputLiquid.liquid, added);
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dumpLiquid(outputLiquid.liquid);
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}
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||||
}
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||||
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||||
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||||
@@ -1,8 +1,10 @@
|
||||
package mindustry.world.blocks.production;
|
||||
|
||||
import arc.*;
|
||||
import mindustry.game.*;
|
||||
import mindustry.graphics.*;
|
||||
import mindustry.ui.*;
|
||||
import mindustry.world.*;
|
||||
import mindustry.world.meta.*;
|
||||
|
||||
/** A crafter that gains efficiency from attribute tiles. */
|
||||
@@ -11,6 +13,9 @@ public class AttributeCrafter extends GenericCrafter{
|
||||
public float baseEfficiency = 1f;
|
||||
public float boostScale = 1f;
|
||||
public float maxBoost = 1f;
|
||||
public float minEfficiency = -1f;
|
||||
public float displayEfficiencyScale = 1f;
|
||||
public boolean displayEfficiency = true;
|
||||
|
||||
public AttributeCrafter(String name){
|
||||
super(name);
|
||||
@@ -18,6 +23,10 @@ public class AttributeCrafter extends GenericCrafter{
|
||||
|
||||
@Override
|
||||
public void drawPlace(int x, int y, int rotation, boolean valid){
|
||||
super.drawPlace(x, y, rotation, valid);
|
||||
|
||||
if(!displayEfficiency) return;
|
||||
|
||||
drawPlaceText(Core.bundle.format("bar.efficiency",
|
||||
(int)((baseEfficiency + Math.min(maxBoost, boostScale * sumAttribute(attribute, x, y))) * 100f)), x, y, valid);
|
||||
}
|
||||
@@ -28,11 +37,17 @@ public class AttributeCrafter extends GenericCrafter{
|
||||
|
||||
bars.add("efficiency", (AttributeCrafterBuild entity) ->
|
||||
new Bar(() ->
|
||||
Core.bundle.format("bar.efficiency", (int)(entity.efficiencyScale() * 100)),
|
||||
Core.bundle.format("bar.efficiency", (int)(entity.efficiencyScale() * 100 * displayEfficiencyScale)),
|
||||
() -> Pal.lightOrange,
|
||||
entity::efficiencyScale));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceOn(Tile tile, Team team, int rotation){
|
||||
//make sure there's enough efficiency at this location
|
||||
return tile.getLinkedTilesAs(this, tempTiles).sumf(other -> other.floor().attributes.get(attribute)) > minEfficiency;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setStats(){
|
||||
super.setStats();
|
||||
|
||||
@@ -30,6 +30,7 @@ public class GenericCrafter extends Block{
|
||||
|
||||
/** if true, crafters with multiple liquid outputs will dump excess when there's still space for at least one liquid type */
|
||||
public boolean dumpExtraLiquid = true;
|
||||
public boolean ignoreLiquidFullness = false;
|
||||
public float craftTime = 80;
|
||||
public Effect craftEffect = Fx.none;
|
||||
public Effect updateEffect = Fx.none;
|
||||
@@ -115,10 +116,6 @@ public class GenericCrafter extends Block{
|
||||
super.init();
|
||||
}
|
||||
|
||||
public void drawPlanBase(BuildPlan req, Eachable<BuildPlan> list){
|
||||
super.drawRequestRegion(req, list);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawRequestRegion(BuildPlan plan, Eachable<BuildPlan> list){
|
||||
drawer.drawPlan(this, plan, list);
|
||||
@@ -164,7 +161,7 @@ public class GenericCrafter extends Block{
|
||||
}
|
||||
}
|
||||
}
|
||||
if(outputLiquids != null){
|
||||
if(outputLiquids != null && !ignoreLiquidFullness){
|
||||
boolean allFull = true;
|
||||
for(var output : outputLiquids){
|
||||
if(liquids.get(output.liquid) >= liquidCapacity - 0.001f){
|
||||
|
||||
@@ -13,6 +13,7 @@ public class DrawRegion extends DrawBlock{
|
||||
public TextureRegion region;
|
||||
public String suffix = "";
|
||||
public boolean spinSprite = false;
|
||||
public boolean drawPlan = true;
|
||||
public float rotateSpeed, x, y;
|
||||
/** Any number <=0 disables layer changes. */
|
||||
public float layer = -1;
|
||||
@@ -38,6 +39,7 @@ public class DrawRegion extends DrawBlock{
|
||||
|
||||
@Override
|
||||
public void drawPlan(Block block, BuildPlan plan, Eachable<BuildPlan> list){
|
||||
if(!drawPlan) return;
|
||||
Draw.rect(region, plan.drawx(), plan.drawy());
|
||||
}
|
||||
|
||||
|
||||
@@ -168,6 +168,7 @@ public class DrawTurret extends DrawBlock{
|
||||
progress = interp.apply(progress);
|
||||
|
||||
for(int i = 0; i < regions.length; i++){
|
||||
//can be null if drawRegion == false
|
||||
var region = regions[i];
|
||||
float sign = i == 1 ? -1 : 1;
|
||||
Tmp.v1.set((x + moveX * progress) * sign, y + moveY * progress).rotate((build.rotation - 90));
|
||||
@@ -218,6 +219,8 @@ public class DrawTurret extends DrawBlock{
|
||||
regions = new TextureRegion[]{Core.atlas.find(block.name + suffix)};
|
||||
outlines = new TextureRegion[]{Core.atlas.find(block.name + suffix + "-outline")};
|
||||
}
|
||||
}else{
|
||||
regions = new TextureRegion[1];
|
||||
}
|
||||
|
||||
heat = Core.atlas.find(block.name + suffix + "-heat");
|
||||
|
||||
Reference in New Issue
Block a user