Scathe buff (#8919)
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@@ -4537,7 +4537,7 @@ public class Blocks{
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}};
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}};
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scathe = new ItemTurret("scathe"){{
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scathe = new ItemTurret("scathe"){{
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requirements(Category.turret, with(Items.silicon, 450, Items.graphite, 400, Items.tungsten, 500, Items.carbide, 300));
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requirements(Category.turret, with(Items.silicon, 450, Items.graphite, 400, Items.tungsten, 500, Items.oxide, 100, Items.carbide, 200));
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ammo(
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ammo(
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Items.carbide, new BasicBulletType(0f, 1){{
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Items.carbide, new BasicBulletType(0f, 1){{
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@@ -4680,7 +4680,7 @@ public class Blocks{
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targetUnderBlocks = false;
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targetUnderBlocks = false;
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shake = 6f;
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shake = 6f;
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ammoPerShot = 20;
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ammoPerShot = 15;
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maxAmmo = 30;
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maxAmmo = 30;
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shootY = -1;
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shootY = -1;
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outlineColor = Pal.darkOutline;
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outlineColor = Pal.darkOutline;
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