This commit is contained in:
Anuken
2020-10-02 19:51:30 -04:00
parent 10dd2b4b33
commit 5861fe61b2
158 changed files with 311 additions and 350 deletions

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@@ -1,11 +1,11 @@
package mindustry.maps;
import arc.*;
import arc.struct.*;
import arc.files.*;
import arc.graphics.*;
import arc.util.*;
import arc.struct.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.*;
import mindustry.game.EventType.*;
import mindustry.game.*;

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@@ -3,12 +3,12 @@ package mindustry.maps;
import arc.assets.*;
import arc.assets.loaders.*;
import arc.assets.loaders.resolvers.*;
import arc.struct.*;
import arc.files.*;
import arc.graphics.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.ctype.Content;
import mindustry.ctype.*;
public class MapPreviewLoader extends TextureLoader{

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@@ -5,7 +5,7 @@ import arc.util.*;
import mindustry.world.*;
import mindustry.world.blocks.storage.*;
import static mindustry.Vars.state;
import static mindustry.Vars.*;
/** Selects X spawns from the core spawn pool.*/
public class CoreSpawnFilter extends GenerateFilter{

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@@ -1,12 +1,12 @@
package mindustry.maps.filters;
import arc.struct.*;
import arc.math.*;
import arc.struct.*;
import arc.util.*;
import mindustry.maps.filters.FilterOption.*;
import mindustry.world.*;
import static mindustry.Vars.content;
import static mindustry.Vars.*;
public class MedianFilter extends GenerateFilter{
float radius = 2;

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@@ -1,13 +1,11 @@
package mindustry.maps.filters;
import arc.util.*;
import mindustry.content.Blocks;
import mindustry.maps.filters.FilterOption.BlockOption;
import mindustry.maps.filters.FilterOption.SliderOption;
import mindustry.world.Block;
import mindustry.content.*;
import mindustry.maps.filters.FilterOption.*;
import mindustry.world.*;
import static mindustry.maps.filters.FilterOption.floorsOnly;
import static mindustry.maps.filters.FilterOption.wallsOnly;
import static mindustry.maps.filters.FilterOption.*;
public class NoiseFilter extends GenerateFilter{
float scl = 40, threshold = 0.5f, octaves = 3f, falloff = 0.5f;

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@@ -1,12 +1,11 @@
package mindustry.maps.filters;
import arc.util.*;
import mindustry.content.Blocks;
import mindustry.maps.filters.FilterOption.SliderOption;
import mindustry.world.Block;
import mindustry.content.*;
import mindustry.maps.filters.FilterOption.*;
import mindustry.world.*;
import static mindustry.maps.filters.FilterOption.BlockOption;
import static mindustry.maps.filters.FilterOption.oresOnly;
import static mindustry.maps.filters.FilterOption.*;
public class OreFilter extends GenerateFilter{
public float scl = 23, threshold = 0.81f, octaves = 2f, falloff = 0.3f;

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@@ -1,7 +1,7 @@
package mindustry.maps.filters;
import arc.struct.*;
import arc.math.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;

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@@ -1,13 +1,11 @@
package mindustry.maps.filters;
import arc.util.*;
import mindustry.content.Blocks;
import mindustry.maps.filters.FilterOption.BlockOption;
import mindustry.maps.filters.FilterOption.SliderOption;
import mindustry.world.Block;
import mindustry.content.*;
import mindustry.maps.filters.FilterOption.*;
import mindustry.world.*;
import static mindustry.maps.filters.FilterOption.floorsOnly;
import static mindustry.maps.filters.FilterOption.wallsOnly;
import static mindustry.maps.filters.FilterOption.*;
public class RiverNoiseFilter extends GenerateFilter{
float scl = 40, threshold = 0f, threshold2 = 0.1f;

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@@ -1,8 +1,8 @@
package mindustry.maps.filters;
import arc.util.*;
import mindustry.content.Blocks;
import mindustry.world.Block;
import mindustry.content.*;
import mindustry.world.*;
import static mindustry.maps.filters.FilterOption.*;

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@@ -1,14 +1,12 @@
package mindustry.maps.filters;
import arc.math.Mathf;
import arc.math.*;
import arc.util.*;
import mindustry.content.Blocks;
import mindustry.maps.filters.FilterOption.BlockOption;
import mindustry.maps.filters.FilterOption.SliderOption;
import mindustry.world.Block;
import mindustry.content.*;
import mindustry.maps.filters.FilterOption.*;
import mindustry.world.*;
import static mindustry.maps.filters.FilterOption.floorsOnly;
import static mindustry.maps.filters.FilterOption.wallsOnly;
import static mindustry.maps.filters.FilterOption.*;
public class TerrainFilter extends GenerateFilter{
float scl = 40, threshold = 0.9f, octaves = 3f, falloff = 0.5f, magnitude = 1f, circleScl = 2.1f;