This commit is contained in:
Anuken
2020-06-08 10:03:46 -04:00
parent 36ce04e8f0
commit 5869b7d27e
9 changed files with 112 additions and 54 deletions

View File

@@ -1,12 +1,14 @@
package mindustry.entities.comp;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.world.blocks.environment.*;
@@ -52,14 +54,32 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
totalLength += Mathf.dst(deltaX(), deltaY());
int stage = (int)(totalLength / moveSpace);
int group = stage % div;
if(lastGroup != group){
//create ripple effects when switching leg groups
int i = 0;
for(Leg l : legs){
if(i++ % div == lastGroup){
//float movespace = 360f / legs.length / 4f;
float stepMult = 0.8f;
float trns = legLength/2f*stepMult * 1.3f;//Mathf.dst(deltaX(), deltaY()) * 12.5f * div/1.5f * type.legTrns;
//trns = moveSpace * 0.7f;
//trns = 0;
//rotation + offset vector
Vec2 posOffset = Tmp.v4.trns(rot, trns);
float approach = Mathf.dst(deltaX(), deltaY());
for(int i = 0; i < legs.length; i++){
Leg l = legs[i];
float dstRot = legAngle(rot, i);
boolean side = i < legs.length/2;
//float rot2 = Angles.moveToward(dstRot, rot + (Angles.angleDist(dstRot, rot) < 90f ? 180f : 0), movespace);
int stage = (int)((totalLength + i*type.legPairOffset) / moveSpace);
int group = stage % div;
boolean move = i % div == group;
if(l.group != group){
//create effect when transitioning to a group it can't move in
if(!move && i % div == l.group){
Floor floor = Vars.world.floorWorld(l.base.x, l.base.y);
if(floor.isLiquid){
floor.walkEffect.at(l.base.x, l.base.y, 0, floor.mapColor);
@@ -69,37 +89,35 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
//shake when legs contact ground
if(type.landShake > 0){
Effects.shake(type.landShake, type.landShake, this);
Effects.shake(type.landShake, type.landShake, l.base);
}
}
l.group = group;
}
lastGroup = group;
}
float movespace = 360f / legs.length / 4f;
float trns = vel().len() * 12.5f * div/1.5f * type.legTrns;
//rotation + offset vector
Tmp.v4.trns(rot, trns);
for(int i = 0; i < legs.length; i++){
float dstRot = legAngle(rot, i);
float rot2 = Angles.moveToward(dstRot, rot + (Angles.angleDist(dstRot, rot) < 90f ? 180f : 0), movespace);
Leg l = legs[i];
Vec2 offset = Tmp.v5.trns(dstRot, type.legBaseOffset).add(x, y);
//leg destination
Tmp.v1.trns(dstRot, legLength + type.legBaseOffset).add(x, y).add(Tmp.v4);
//join destination
Tmp.v2.trns(rot2, legLength / 2f + type.legBaseOffset).add(x, y).add(Tmp.v4);
Vec2 footDest = Tmp.v1.trns(dstRot - Mathf.sign(i % 2 == 0) * 0, legLength*stepMult).add(offset).add(posOffset);
//joint destination
//Tmp.v2.trns(rot2, legLength / 2f + type.legBaseOffset).add(x, y).add(offset);
if(i % div == group){
l.base.lerpDelta(Tmp.v1, moveSpeed);
l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
if(move){
l.base.lerpDelta(footDest, moveSpeed);
//l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
}
l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
Vec2 result = Tmp.v2;
InverseKinematics.solve(legLength/2f, legLength/2f, Tmp.v6.set(l.base).sub(offset), side, result);
result.add(offset);
// if()
//l.joint.lerpDelta(Tmp.v2, moveSpeed / 4f);
l.joint.set(result);
}
}