Added temporary no-op fields for item/planet hidden items
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@@ -48,6 +48,10 @@ public class Item extends UnlockableContent implements Senseable{
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public boolean buildable = true;
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public boolean buildable = true;
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public boolean hidden = false;
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public boolean hidden = false;
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/** @deprecated no-op, do not use. */
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@Deprecated
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public @Nullable Planet[] hiddenOnPlanets;
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public Item(String name, Color color){
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public Item(String name, Color color){
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super(name);
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super(name);
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this.color = color;
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this.color = color;
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@@ -154,6 +154,11 @@ public class Planet extends UnlockableContent{
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/** Loads the planet grid outline mesh. Clientside only. */
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/** Loads the planet grid outline mesh. Clientside only. */
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public Prov<Mesh> gridMeshLoader = () -> MeshBuilder.buildPlanetGrid(grid, outlineColor, outlineRad * radius);
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public Prov<Mesh> gridMeshLoader = () -> MeshBuilder.buildPlanetGrid(grid, outlineColor, outlineRad * radius);
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/** @deprecated no-op, do not use. */
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@Deprecated
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public Seq<Item> itemWhitelist = new Seq<>(), hiddenItems = new Seq<>();
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public Planet(String name, Planet parent, float radius){
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public Planet(String name, Planet parent, float radius){
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super(name);
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super(name);
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