Proper path cost support
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@@ -992,8 +992,8 @@ public class HierarchyPathFinder implements Runnable{
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return ControlPathfinder.costTypes.get(costId);
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}
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public boolean getPathPosition(Unit unit, int pathId, Vec2 destination, Vec2 mainDestination, Vec2 out, @Nullable boolean[] noResultFound){
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int costId = 0;
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public boolean getPathPosition(Unit unit, Vec2 destination, Vec2 mainDestination, Vec2 out, @Nullable boolean[] noResultFound){
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int costId = unit.type.pathCostId;
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PathCost cost = idToCost(costId);
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int
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@@ -1006,6 +1006,7 @@ public class HierarchyPathFinder implements Runnable{
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actualDestY = World.toTile(destination.y),
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destPos = destX + destY * wwidth;
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//TODO: what if the destination is different...?
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PathRequest request = unitRequests.get(unit);
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//if the destination can be trivially reached in a straight line, do that.
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@@ -248,7 +248,7 @@ public class CommandAI extends AIController{
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}
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//if you've spent 3 seconds stuck, something is wrong, move regardless
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move = hpath.getPathPosition(unit, pathId, vecMovePos, targetPos, vecOut, noFound) && (!blockingUnit || timeSpentBlocked > maxBlockTime);
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move = hpath.getPathPosition(unit, vecMovePos, targetPos, vecOut, noFound) && (!blockingUnit || timeSpentBlocked > maxBlockTime);
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//we've reached the final point if the returned coordinate is equal to the supplied input
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isFinalPoint &= vecMovePos.epsilonEquals(vecOut, 4.1f);
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@@ -85,7 +85,7 @@ public class LogicAI extends AIController{
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if(unit.isFlying()){
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moveTo(Tmp.v1.set(moveX, moveY), 1f, 30f);
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}else{
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if(hpath.getPathPosition(unit, lastPathId, Tmp.v2.set(moveX, moveY), Tmp.v2, Tmp.v1, null)){
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if(hpath.getPathPosition(unit, Tmp.v2.set(moveX, moveY), Tmp.v2, Tmp.v1, null)){
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moveTo(Tmp.v1, 1f, Tmp.v2.epsilonEquals(Tmp.v1, 4.1f) ? 30f : 0f);
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}
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}
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