Arc compatibility

This commit is contained in:
Anuken
2021-09-17 11:46:52 -04:00
parent 84935e1bb0
commit 58a21c3cc7
4 changed files with 4 additions and 4 deletions

View File

@@ -20,7 +20,7 @@ void main(){
vec3 lightReflect = normalize(reflect(a_normal, u_lightdir));
float specularFactor = dot(u_camdir, lightReflect);
if(specularFactor > 0.0){
specular = vec3(1.0 * pow(specularFactor, 32.0)) * (1.0-a_color.a); //specular power = 32
specular = vec3(1.0 * pow(specularFactor, 64.0)) * (1.0-a_color.a); //specular power = 32
}
vec3 norc = (u_ambientColor + specular) * (diffuse + vec3(clamp((dot(a_normal, u_lightdir) + 1.0) / 2.0, 0.0, 1.0)));