Tutorial fixes
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@@ -457,7 +457,7 @@ public class MobileInput extends InputHandler implements GestureListener{
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selecting = hasRequest(cursor) && isPlacing() && mode == placing;
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//call tap events
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if(pointer == 0 && !selecting && mode == none){
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if(pointer == 0 && !selecting){
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if(!tryTapPlayer(worldx, worldy) && Core.settings.getBool("keyboard")){
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//shoot on touch down when in keyboard mode
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player.isShooting = true;
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