Added revenant factory sprites

This commit is contained in:
Anuken
2018-10-03 10:26:37 -04:00
parent 561f566506
commit 59832b1777
9 changed files with 965 additions and 951 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 181 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 178 B

After

Width:  |  Height:  |  Size: 390 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 170 B

After

Width:  |  Height:  |  Size: 386 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 295 B

After

Width:  |  Height:  |  Size: 598 B

File diff suppressed because it is too large Load Diff

Binary file not shown.

Before

Width:  |  Height:  |  Size: 102 KiB

After

Width:  |  Height:  |  Size: 102 KiB

View File

@@ -90,7 +90,6 @@ public class Recipes implements ContentList{
//advanced fabrication //advanced fabrication
new Recipe(crafting, CraftingBlocks.plastaniumCompressor, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 230), new ItemStack(Items.densealloy, 120), new ItemStack(Items.titanium, 160)); new Recipe(crafting, CraftingBlocks.plastaniumCompressor, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 230), new ItemStack(Items.densealloy, 120), new ItemStack(Items.titanium, 160));
new Recipe(crafting, CraftingBlocks.phaseWeaver, new ItemStack(Items.silicon, 260), new ItemStack(Items.lead, 240), new ItemStack(Items.thorium, 150)); new Recipe(crafting, CraftingBlocks.phaseWeaver, new ItemStack(Items.silicon, 260), new ItemStack(Items.lead, 240), new ItemStack(Items.thorium, 150));
new Recipe(crafting, CraftingBlocks.alloySmelter, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 160), new ItemStack(Items.thorium, 140)); new Recipe(crafting, CraftingBlocks.alloySmelter, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 160), new ItemStack(Items.thorium, 140));
//misc //misc

View File

@@ -109,6 +109,7 @@ public class UnitTypes implements ContentList{
mass = 5f; mass = 5f;
hitsize = 12f; hitsize = 12f;
speed = 0.14f; speed = 0.14f;
maxVelocity = 1.3f;
drag = 0.01f; drag = 0.01f;
isFlying = true; isFlying = true;
weapon = Weapons.laserBurster; weapon = Weapons.laserBurster;

View File

@@ -54,7 +54,7 @@ public class UnitBlocks extends BlockList implements ContentList{
produceTime = 8000; produceTime = 8000;
size = 4; size = 4;
consumes.power(0.3f); consumes.power(0.3f);
shadow = "shadow-round-3"; shadow = "shadow-round-4";
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 80), new ItemStack(Items.titanium, 80), new ItemStack(Items.plastanium, 50)}); consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 80), new ItemStack(Items.titanium, 80), new ItemStack(Items.plastanium, 50)});
}}; }};