Time to begin adding the new units

This commit is contained in:
Anuken
2022-04-30 18:08:40 -04:00
parent fe62e1b6e3
commit 59be28b5eb
22 changed files with 151 additions and 58 deletions

View File

@@ -139,8 +139,11 @@ public class Blocks{
repairPoint, repairTurret,
//units - erekir
fabricator,
tankReconstructor, shipReconstructor, mechReconstructor,
tankFabricator, shipFabricator, mechFabricator,
basicReconstructor,
//tankReconstructor, shipReconstructor, mechReconstructor,
tankAssembler, shipAssembler, mechAssembler,
//TODO maybe making it 5x5 would be more appropriate, seems kinda cheap.
basicAssemblerModule,
@@ -4141,7 +4144,7 @@ public class Blocks{
//endregion
//region units - erekir
fabricator = new UnitFactory("fabricator"){{
tankFabricator = new UnitFactory("tank-fabricator"){{
requirements(Category.units, with(Items.silicon, 200, Items.beryllium, 150));
size = 3;
configurable = false;
@@ -4152,6 +4155,48 @@ public class Blocks{
consumePower(2f);
}};
mechFabricator = new UnitFactory("mech-fabricator"){{
requirements(Category.units, with(Items.silicon, 200, Items.beryllium, 150));
size = 3;
configurable = false;
plans.add(new UnitPlan(UnitTypes.merui, 60f * 35f, with(Items.beryllium, 40f, Items.silicon, 50f)));
researchCost = with(Items.beryllium, 200, Items.graphite, 80, Items.silicon, 80);
regionSuffix = "-dark";
fogRadius = 3;
consumePower(2f);
}};
shipFabricator = new UnitFactory("ship-fabricator"){{
requirements(Category.units, with(Items.silicon, 200, Items.beryllium, 150));
size = 3;
configurable = false;
plans.add(new UnitPlan(UnitTypes.osc, 60f * 35f, with(Items.beryllium, 40f, Items.silicon, 50f)));
researchCost = with(Items.beryllium, 200, Items.graphite, 80, Items.silicon, 80);
regionSuffix = "-dark";
fogRadius = 3;
consumePower(2f);
}};
basicReconstructor = new Reconstructor("basic-reconstructor"){{
requirements(Category.units, with(Items.beryllium, 250, Items.tungsten, 120, Items.silicon, 150));
regionSuffix = "-dark";
size = 3;
consumePower(2f);
consumeLiquid(Liquids.hydrogen, 3f / 60f);
consumeItems(with(Items.silicon, 50, Items.tungsten, 40));
constructTime = 60f * 40f;
researchCostMultiplier = 0.75f;
upgrades.addAll(
new UnitType[]{UnitTypes.stell, UnitTypes.locus},
new UnitType[]{UnitTypes.merui, UnitTypes.latum},
new UnitType[]{UnitTypes.osc, UnitTypes.avert}
);
}};
/*
mechReconstructor = new Reconstructor("mech-reconstructor"){{
requirements(Category.units, with(Items.beryllium, 250, Items.tungsten, 120, Items.silicon, 150));
regionSuffix = "-dark";
@@ -4199,7 +4244,7 @@ public class Blocks{
upgrades.addAll(
new UnitType[]{UnitTypes.stell, UnitTypes.locus}
);
}};
}};*/
tankAssembler = new UnitAssembler("tank-assembler"){{
requirements(Category.units, with(Items.graphite, 600, Items.beryllium, 600, Items.oxide, 250, Items.tungsten, 400, Items.silicon, 500));

View File

@@ -188,7 +188,7 @@ public class ErekirTechTree{
node(cliffCrusher, () -> {
node(siliconArcFurnace, () -> {
node(electrolyzer, Seq.with(new OnSector(three)), () -> {
node(oxidationChamber, Seq.with(new Research(mechReconstructor), new OnSector(four)), () -> {
node(oxidationChamber, Seq.with(new Research(basicReconstructor), new OnSector(four)), () -> {
node(electricHeater, Seq.with(new OnSector(four)), () -> {
node(heatRedirector, () -> {
@@ -228,7 +228,7 @@ public class ErekirTechTree{
});
node(breach, Seq.with(new Research(siliconArcFurnace), new Research(fabricator)), () -> {
node(breach, Seq.with(new Research(siliconArcFurnace), new Research(tankFabricator)), () -> {
node(berylliumWall, () -> {
node(berylliumWallLarge, () -> {
@@ -261,7 +261,7 @@ public class ErekirTechTree{
});
});
node(radar, Seq.with(new Research(beamNode), new Research(turbineCondenser), new Research(fabricator), new OnSector(SectorPresets.two)), () -> {
node(radar, Seq.with(new Research(beamNode), new Research(turbineCondenser), new Research(tankFabricator), new OnSector(SectorPresets.two)), () -> {
});
});
@@ -272,44 +272,39 @@ public class ErekirTechTree{
});
});
node(fabricator, Seq.with(new Research(siliconArcFurnace), new Research(plasmaBore), new Research(turbineCondenser)), () -> {
node(tankFabricator, Seq.with(new Research(siliconArcFurnace), new Research(plasmaBore), new Research(turbineCondenser)), () -> {
node(UnitTypes.stell, () -> {
});
node(mechReconstructor, Seq.with(new OnSector(three)), () -> {
node(basicReconstructor, Seq.with(new OnSector(three)), () -> {
node(UnitTypes.latum);
node(UnitTypes.avert);
node(UnitTypes.locus);
node(shipReconstructor, Seq.with(new OnSector(three)), () -> {
node(UnitTypes.avert);
node(tankAssembler, Seq.with(new OnSector(three), new Research(constructor), new Research(atmosphericConcentrator)), () -> {
node(UnitTypes.vanquish, () -> {
node(UnitTypes.conquer, Seq.with(tmpNever), () -> {
node(tankReconstructor, () -> {
node(UnitTypes.locus);
});
});
node(tankAssembler, Seq.with(new OnSector(three), new Research(constructor), new Research(atmosphericConcentrator)), () -> {
node(UnitTypes.vanquish, () -> {
node(UnitTypes.conquer, Seq.with(tmpNever), () -> {
node(shipAssembler, Seq.with(new OnSector(five)), () -> {
node(UnitTypes.quell, () -> {
node(UnitTypes.disrupt, Seq.with(tmpNever), () -> {
});
});
});
node(shipAssembler, Seq.with(new OnSector(five)), () -> {
node(UnitTypes.quell, () -> {
node(UnitTypes.disrupt, Seq.with(tmpNever), () -> {
node(mechAssembler, Seq.with(tmpNever), () -> {
node(UnitTypes.bulwark, () -> {
node(UnitTypes.krepost, Seq.with(tmpNever), () -> {
});
});
node(mechAssembler, Seq.with(tmpNever), () -> {
node(UnitTypes.bulwark, () -> {
node(UnitTypes.krepost, Seq.with(tmpNever), () -> {
});
});
});
});
});
});
});
});
});

View File

@@ -151,7 +151,7 @@ public class SectorPresets{
new TextMarker("The arc furnace needs [accent]sand[] and [accent]graphite[] to create [accent]silicon[].\n[accent]Power[] is also required.", 268f * 8f, 101f * 8f),
new TextMarker("Use [accent]cliff crushers[] to mine sand.", 262f * 8f, 88f * 8f)
),
new BuildCountObjective(Blocks.fabricator, 1).withMarkers(
new BuildCountObjective(Blocks.tankFabricator, 1).withMarkers(
new TextMarker("Use [accent]units[] to explore the map, defend buildings, and go on the offensive.\n Research and place a [accent]fabricator[]", 258f * 8f, 116f * 8f)
),
new UnitCountObjective(UnitTypes.stell, 1).withMarkers(

View File

@@ -38,7 +38,7 @@ public class UnitTypes{
//legs
public static @EntityDef({Unitc.class, Legsc.class}) UnitType corvus, atrax,
latum, anthicus,
merui, latum, anthicus,
bulwark, krepost;
//legs, legacy
@@ -46,7 +46,8 @@ public class UnitTypes{
//air
public static @EntityDef({Unitc.class}) UnitType flare, eclipse, horizon, zenith, antumbra,
evoke, avert, obviate;
evoke, avert, obviate,
osc;
//air, legacy
public static @EntityDef(value = {Unitc.class}, legacy = true) UnitType mono;
@@ -2829,6 +2830,35 @@ public class UnitTypes{
//endregion
//region erekir - mech
merui = new ErekirUnitType("merui"){{
speed = 0.75f;
drag = 0.1f;
hitSize = 9f;
rotateSpeed = 3.5f;
health = 700;
armor = 5f;
legCount = 6;
legLength = 8f;
lockLegBase = true;
legContinuousMove = true;
legExtension = -2f;
legBaseOffset = 3f;
maxStretch = 1.1f;
maxCompress = 0.2f;
legLengthScl = 0.96f;
legTrns = 1.1f;
legGroupSize = 3;
rippleScale = 0.2f;
legMoveSpace = 1f;
hovering = true;
visualElevation = 0.1f;
groundLayer = Layer.legUnit - 1f;
}};
latum = new ErekirUnitType("latum"){{
speed = 0.7f;
drag = 0.1f;
@@ -3300,6 +3330,25 @@ public class UnitTypes{
//endregion
//region erekir - flying
osc = new ErekirUnitType("osc"){{
//TODO needs hover passability like legs - move into UnitType?
hovering = true;
visualElevation = 0.1f;
drag = 0.08f;
speed = 2f;
rotateSpeed = 6f;
accel = 0.09f;
health = 600f;
armor = 3f;
hitSize = 7f;
engineOffset = 7f;
engineSize = 2f;
itemCapacity = 0;
useEngineElevation = false;
}};
avert = new ErekirUnitType("avert"){{
lowAltitude = false;
flying = true;