Massive amount of bug/crash fixes, wave saving

This commit is contained in:
Anuken
2018-06-25 18:07:11 -04:00
parent ced11c88bc
commit 5a135e108a
22 changed files with 190 additions and 96 deletions

View File

@@ -92,8 +92,8 @@ public class FogRenderer implements Disposable{
Graphics.begin();
EntityDraw.setClip(false);
renderer.drawAndInterpolate(playerGroup, player -> player.getTeam() == players[0].getTeam(), Unit::drawView);
renderer.drawAndInterpolate(unitGroups[players[0].getTeam().ordinal()], unit -> true, Unit::drawView);
renderer.drawAndInterpolate(playerGroup, player -> !player.isDead() && player.getTeam() == players[0].getTeam(), Unit::drawView);
renderer.drawAndInterpolate(unitGroups[players[0].getTeam().ordinal()], unit -> !unit.isDead(), Unit::drawView);
for(Tile tile : changeQueue){
float viewRange = tile.block().viewRange;