Mobile support

This commit is contained in:
Anuken
2020-05-07 12:51:52 -04:00
parent 5aec051d9b
commit 5aa2860fa4
2 changed files with 163 additions and 65 deletions

View File

@@ -2,12 +2,16 @@ package mindustry.graphics;
import arc.*;
import arc.func.*;
import arc.fx.*;
import arc.fx.filters.*;
import arc.graphics.*;
import arc.graphics.Pixmap.*;
import arc.graphics.g2d.*;
import arc.graphics.g3d.*;
import arc.graphics.gl.GLVersion.*;
import arc.input.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.*;
@@ -23,6 +27,7 @@ public class LoadRenderer{
private static final String red = "[#" + colorRed + "]";
private static final String orange = "[#" + color + "]";
private static final FloatArray floats = new FloatArray();
private static final boolean preview = true;
private float testprogress = 0f;
private float smoothProgress;
@@ -32,6 +37,17 @@ public class LoadRenderer{
private Mesh mesh = MeshBuilder.buildHex(colorRed, 2, true, 1f);//MeshBuilder.buildIcosphere(2, 1f, colorRed);
private Camera3D cam = new Camera3D();
private int lastLength = -1;
private FxProcessor fx = new FxProcessor(Format.RGBA8888, 2, 2, false, true);
private WindowedMean renderTimes = new WindowedMean(20);
private long lastFrameTime;
{
//fx.addEffect(new CrtFilter());
fx.addEffect(new VignettingFilter(false));
//fx.addEffect(new NoiseFilter(0.1f, 1f));
fx.addEffect(new BloomFilter());
}
{
bars = new Bar[]{
@@ -49,6 +65,22 @@ public class LoadRenderer{
}
public void draw(){
if(!preview){
if(lastFrameTime == 0){
lastFrameTime = Time.millis();
}
float timespace = Time.timeSinceMillis(lastFrameTime) / 1000f;
renderTimes.addValue(timespace);
lastFrameTime = Time.millis();
}
if(fx.getWidth() != graphics.getWidth() || fx.getHeight() != graphics.getHeight()){
fx.resize(graphics.getWidth(), graphics.getHeight());
}
fx.begin();
if(assets.getLoadedAssets() != lastLength){
assetText.setLength(0);
for(String name : assets.getAssetNames()){
@@ -76,8 +108,8 @@ public class LoadRenderer{
float stroke = 5f * s;
//light
if(false){
Fill.light(w/2, h/2, lightVerts, lightRad, Tmp.c1.set(colorRed).a(0.5f), Color.clear);
if(true){
Fill.light(w/2, h/2, lightVerts, lightRad, Tmp.c1.set(color).a(0.15f), Color.clear);
}
float space = Scl.scl(60);
@@ -86,7 +118,7 @@ public class LoadRenderer{
int doth = (int)(h / space)/2 + 1;
//TODO remove
if(true){
if(preview){
testprogress += Time.delta() / (60f * 3);
progress = testprogress;
if(input.keyTap(KeyCode.space)){
@@ -134,6 +166,21 @@ public class LoadRenderer{
}
}
float aspect = 1.94f;
Draw.flush();
//portrait
if(graphics.getHeight() > graphics.getWidth()){
aspect = 1f/aspect;
}
Vec2 size = Scaling.fit.apply(graphics.getWidth(), graphics.getWidth() / aspect, graphics.getWidth(), graphics.getHeight());
int viewportWidth = (int)size.x, viewportHeight = (int)size.y, viewportX = (int)(graphics.getWidth()/2f - size.x/2f), viewportY = (int)(graphics.getHeight()/2f - size.y/2f);
w = viewportWidth;
h = viewportHeight;
Gl.viewport(viewportX, viewportY, viewportWidth, viewportHeight);
Draw.proj().setOrtho(0, 0, viewportWidth, viewportHeight);
//bars
if(false){
Draw.color(Pal.accent, Color.black, 0.7f);
@@ -167,7 +214,6 @@ public class LoadRenderer{
for(int sx : Mathf.signs){
for(int sy : Mathf.signs){
float y1 = h/2f + sy*rad2, y2 = h/2f + sy*120f;
//Lines.beginLine();
floats.clear();
if(w > h){ //non-portrait
@@ -212,7 +258,7 @@ public class LoadRenderer{
font.draw(assetText, minx + pad, maxy - pad + Math.max(0, layout.height - (maxy - miny)));
}else if(panei == 1){
float height = maxy - miny;
float barpad = s*8f;
float barpad = s * 8f;
float barspace = (height - barpad) / bars.length;
float barheight = barspace * 0.8f;
@@ -222,10 +268,10 @@ public class LoadRenderer{
Draw.color(bar.red() ? colorRed : color);
float y = maxy - i * barspace - barpad - barheight;
float width = Mathf.clamp(bar.value());
float baseWidth = (maxx - minx) - (maxy - y) - barpad*2f - s*4;
float baseWidth = Core.graphics.isPortrait() ? maxx - minx : (maxx - minx) - (maxy - y) - barpad * 2f - s * 4;
float cx = minx + barpad, cy = y, topY = cy + barheight, botY = cy;
Lines.square(cx + barheight/2f, botY + barheight/2f, barheight/2f);
Lines.square(cx + barheight / 2f, botY + barheight / 2f, barheight / 2f);
Fill.quad(
cx + barheight, cy,
@@ -244,14 +290,39 @@ public class LoadRenderer{
font.setColor(Color.black);
layout.setText(font, bar.text);
font.draw(bar.text, cx + barheight*1.5f, botY + barheight/2f + layout.height/2f);
font.draw(bar.text, cx + barheight * 1.5f, botY + barheight / 2f + layout.height / 2f);
}
}
Draw.color(color);
}else if(panei == 2){
float barw = 30f*s;
float barspace = 40f*s;
float barpad = 10f*s;
int bars = (int)(maxx - minx / barspace) + 1;
int barmax = (int)((maxy - miny) / barspace);
for(int i = 0; i < bars; i++){
int index = i % renderTimes.getWindowSize();
float val = renderTimes.getValue(index);
float scale = Mathf.clamp(!renderTimes.hasEnoughData() ? Mathf.randomSeed(i) : (val / renderTimes.getMean() - 0.5f));
Color dst = scale > 0.8f ? colorRed : color;
Draw.color(dst);
int height = Math.max((int)(scale * barmax), 1);
float cx = maxx - barw/2f - barpad - i*barspace;
for(int j = 0; j < barmax; j++){
if(j >= height){
Draw.color(color, Color.black, 0.7f);
}else{
Draw.color(dst);
}
Fill.square(cx, miny + j * barspace + barw/2f + barpad, barw/2f);
}
}
Draw.color(color);
//layout.setText(font, systemInfo);
//font.draw(systemInfo, minx + pad, maxy - pad + Math.max(0, layout.height - (maxy - miny)));
}else if(panei == 3){
Draw.flush();
@@ -262,72 +333,86 @@ public class LoadRenderer{
int rx = (int)(vx + vw/2f - vsize/2f), ry = (int)(vy + vh/2f - vsize/2f), rw = (int)vsize, rh = (int)vsize;
float vrad = vsize/2f + vpad / 1f;
Lines.circle(cx, cy, vsize/2f);
if(rw > 0 && rh > 0){
Gl.viewport(rx, ry, rw, rh);
//planet + bars
if(!graphics.isPortrait()){
Lines.circle(cx, cy, vsize/2f);
cam.position.set(2, 0, 2);
cam.resize(rw, rh);
cam.lookAt(0, 0, 0);
cam.fov = 42f;
cam.update();
Shaders.mesh.bind();
Shaders.mesh.setUniformMatrix4("u_proj", cam.combined.val);
mesh.render(Shaders.mesh, Gl.lines);
if(rw > 0 && rh > 0){
Gl.viewport(viewportX + rx, viewportY + ry, rw, rh);
//restore viewport
Gl.viewport(0, 0, graphics.getWidth(), graphics.getHeight());
}
cam.position.set(2, 0, 2);
cam.resize(rw, rh);
cam.lookAt(0, 0, 0);
cam.fov = 42f;
cam.update();
Shaders.mesh.bind();
Shaders.mesh.setUniformMatrix4("u_proj", cam.combined.val);
mesh.render(Shaders.mesh, Gl.lines);
int points = 4;
for(int i = 0; i < points; i++){
float ang = i * 360f/points + 45;
Fill.poly(cx + Angles.trnsx(ang, vrad), cy + Angles.trnsy(ang, vrad), 3, 20*s, ang);
}
String text = "<<ready>>";
Draw.color(Color.black);
layout.setText(font, text);
Fill.rect(cx, cy, layout.width + 14f*s, layout.height + 14f*s);
font.setColor(color);
font.draw(text, cx - layout.width/2f, cy + layout.height/2f);
Draw.color(color);
Lines.square(cx, cy, vcont/2f);
Lines.line(vx, vy, vx, vy + vh);
float pspace = 70f*s;
int pcount = (int)(vh / pspace / 2) + 2;
float pw = (vw - vcont)/2f;
float slope = pw/2f;
//side bars for planet
for(int i : Mathf.signs){
float px = cx + i*(vcont/2f + pw/2f);
float xleft = px - pw/2f, xright = px + pw/2f;
float offx = minx - xleft, offy = (minx - xleft)/2f;
if(i > 0){
offx = 0;
offy = 0;
//restore viewport
Gl.viewport(viewportX, viewportY, viewportWidth, viewportHeight);
}
for(int j = -2; j < pcount*2; j++){
float py = vy + j*pspace*2, ybot = py - slope, ytop = py + slope;
Fill.quad(
int points = 4;
for(int i = 0; i < points; i++){
float ang = i * 360f/points + 45;
Fill.poly(cx + Angles.trnsx(ang, vrad), cy + Angles.trnsy(ang, vrad), 3, 20*s, ang);
}
String text = "<<ready>>";
Draw.color(Color.black);
layout.setText(font, text);
Fill.rect(cx, cy, layout.width + 14f*s, layout.height + 14f*s);
font.setColor(color);
font.draw(text, cx - layout.width/2f, cy + layout.height/2f);
Draw.color(color);
Lines.square(cx, cy, vcont/2f);
Lines.line(vx, vy, vx, vy + vh);
float pspace = 70f*s;
int pcount = (int)(vh / pspace / 2) + 2;
float pw = (vw - vcont)/2f;
float slope = pw/2f;
//side bars for planet
for(int i : Mathf.signs){
float px = cx + i*(vcont/2f + pw/2f);
float xleft = px - pw/2f, xright = px + pw/2f;
for(int j = -2; j < pcount*2; j++){
float py = vy + j*pspace*2, ybot = py - slope, ytop = py + slope;
Fill.quad(
xleft, ybot,
xleft, ybot + pspace,
xright, ytop + pspace,
xright, ytop
);
);
}
}
}
//fill the triangle with some stuff
float trispace = 70f*s, tpad = 5f*s;
int tris = (int)(vh / trispace) + 1;
for(int tx = 0; tx < tris; tx++){
for(int ty = 0; ty < tris; ty++){
float trix = vx - trispace/2f - trispace*tx - tpad, triy = vy + vh - trispace/2f - trispace*ty -tpad;
Draw.color(Mathf.randomSeed(Pack.longInt(tx + 91, ty + 55)) < 0.5 * (preview ? 1f : 1f - progress) ? colorRed : color);
Fill.square(trix, triy, trispace/2.5f, 0);
Draw.color(Color.black);
Fill.square(trix, triy, trispace/2.5f / Mathf.sqrt2, 0);
}
}
Draw.color(color);
}
layout.free();
@@ -343,8 +428,16 @@ public class LoadRenderer{
}
}
}
//middle display always has correct ratio, ignores viewport
Draw.flush();
Gl.viewport(0, 0, graphics.getWidth(), graphics.getHeight());
Draw.proj(0, 0, graphics.getWidth(), graphics.getHeight());
w = graphics.getWidth();
h = graphics.getHeight();
//middle display
if(true){
float bspace = s * 100f;
@@ -422,6 +515,11 @@ public class LoadRenderer{
*/
Lines.precise(false);
Draw.flush();
fx.end();
fx.applyEffects();
fx.render();
}
static class Bar{