Changed noise octaves with non-detailed worldgen
This commit is contained in:
@@ -352,7 +352,7 @@ public class Control extends Module{
|
||||
throw new RuntimeException(error);
|
||||
}
|
||||
|
||||
if(Inputs.keyTap("console")){
|
||||
if(debug && Inputs.keyTap("console")){
|
||||
console = !console;
|
||||
}
|
||||
|
||||
|
||||
@@ -248,7 +248,7 @@ public class WorldGenerator{
|
||||
double iceridge = rid.getValue(x+99999, y, 1f / 300f) + sim3.octaveNoise2D(2, 1f, 1f/14f, x, y)/11f;
|
||||
double elevation = elevationOf(x, y, detailed);
|
||||
double temp = vn.noise(x, y, 1f / 300f) * sim3.octaveNoise2D(detailed ? 2 : 1, 1, 1f / 13f, x, y)/13f
|
||||
+ sim3.octaveNoise2D(detailed ? 12 : 6, 0.6, 1f / 920f, x, y);
|
||||
+ sim3.octaveNoise2D(detailed ? 12 : 9, 0.6, 1f / 920f, x, y);
|
||||
|
||||
int lerpDst = 20;
|
||||
lerpDst *= lerpDst;
|
||||
@@ -317,7 +317,7 @@ public class WorldGenerator{
|
||||
|
||||
double elevationOf(int x, int y, boolean detailed){
|
||||
double ridge = rid.getValue(x, y, 1f / 400f);
|
||||
return sim.octaveNoise2D(detailed ? 7 : 2, 0.62, 1f / 640, x, y) * 6.1 - 1 - ridge;
|
||||
return sim.octaveNoise2D(detailed ? 7 : 4, 0.62, 1f / 640, x, y) * 6.1 - 1 - ridge;
|
||||
}
|
||||
|
||||
public static class GenResult{
|
||||
|
||||
@@ -43,7 +43,7 @@ public class ConsumeLiquid extends Consume{
|
||||
|
||||
@Override
|
||||
public boolean valid(Block block, TileEntity entity){
|
||||
return entity.liquids.get(liquid) >= use(block);
|
||||
return entity != null && entity.liquids != null && entity.liquids.get(liquid) >= use(block);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user