From 5ad09d6d80c6334cfc0b37ae6d6d2e58a4653bd1 Mon Sep 17 00:00:00 2001 From: Anuken Date: Wed, 8 Jan 2020 10:59:29 -0500 Subject: [PATCH] Updated bundles with proper spacing --- core/assets/bundles/bundle_cs.properties | 66 ++++- core/assets/bundles/bundle_de.properties | 66 ++++- core/assets/bundles/bundle_es.properties | 83 +++++- core/assets/bundles/bundle_et.properties | 83 +++++- core/assets/bundles/bundle_eu.properties | 83 +++++- core/assets/bundles/bundle_fi.properties | 237 ++++++++++++++++-- core/assets/bundles/bundle_fr.properties | 17 ++ core/assets/bundles/bundle_fr_BE.properties | 83 +++++- core/assets/bundles/bundle_in_ID.properties | 83 +++++- core/assets/bundles/bundle_it.properties | 23 +- core/assets/bundles/bundle_ja.properties | 83 +++++- core/assets/bundles/bundle_ko.properties | 14 +- core/assets/bundles/bundle_nl.properties | 83 +++++- core/assets/bundles/bundle_nl_BE.properties | 82 +++++- core/assets/bundles/bundle_pt.properties | 83 +++++- core/assets/bundles/bundle_pt_BR.properties | 15 +- core/assets/bundles/bundle_ru.properties | 12 +- core/assets/bundles/bundle_sv.properties | 83 +++++- core/assets/bundles/bundle_th.properties | 62 ++++- core/assets/bundles/bundle_tk.properties | 83 +++++- core/assets/bundles/bundle_tr.properties | 83 +++++- core/assets/bundles/bundle_uk_UA.properties | 40 ++- core/assets/bundles/bundle_zh_CN.properties | 21 ++ core/assets/bundles/bundle_zh_TW.properties | 13 +- gradle.properties | 2 +- tools/src/mindustry/tools/BundleLauncher.java | 16 +- 26 files changed, 1521 insertions(+), 78 deletions(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index e2154fc185..cc779f01b6 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -29,6 +29,13 @@ load.system = Systém load.mod = Modifikace load.scripts = Skripty +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Šablona schematic.add = Uložit šablonu... schematics = Šablony @@ -148,6 +155,7 @@ server.kicked.nameEmpty = Tvé jméno není platné. Možná je prostě jen nen server.kicked.idInUse = Na tomhle serveru jsi již připojen. Připojování se pod dvěma účty není dovoleno! server.kicked.customClient = Tento server nepodporuje upravené verze hry. Stáhni si, prosím. oficiální verzi. server.kicked.gameover = Konec hry! +server.kicked.serverRestarting = The server is restarting. server.versions = Verze klienta: [accent]{0}[]\nVerze serveru: [accent]{1}[] host.info = Tento [accent]hostitel[] hostuje server na portu [scarlet]6567[]. \nKdokoliv na stejné [LIGHT_GRAY]síti Wifi nebo LAN (místní)[] by měl vidět server ve svém listu serverů.\n\nJestliže chcete, aby se uživatelé připojovali odkudkoliv pomocí adresy IP, může být nezbytné nastavit [accent]přesměrování portů[].\n\n[LIGHT_GRAY]Poznámka: Jestliže má někdo problém s připojením k LAN hře, ujisti se, že má program Mindustry povolený přístup k místní síti v nastavení místního firewallu. join.info = Zde můžeš vložit [accent]adresu IP serveru[], ke kterému se chceš připojit, nebo zkusit nalézt [accent]servery v místní síti[], ke kterým se můžeš připojit.\nJsou podporovány režimy hry více hráčů přes LAN i WAN.\n\n[LIGHT_GRAY]Poznámka: Neexistuje automatický globální seznam serverů Mindustry. Pokud se chceš k někomu připojit pomocí adresy IP, budeš ji muset znát od hostitele. @@ -287,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Štětec editor.openin = Otevřít v editoru. editor.oregen = Generovat nerostné zdroje. @@ -363,6 +372,7 @@ editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu. editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat? editor.exists = Mapa s tímto jménem již existuje. editor.selectmap = Vyber mapu k načtení: + toolmode.replace = Nahradit. toolmode.replace.description = Kreslí jen na pevných blocích. toolmode.replaceall = Nahradit vše @@ -377,6 +387,7 @@ toolmode.fillteams = Doplnit skupinu toolmode.fillteams.description = Doplní hromadně namísto po blocích. toolmode.drawteams = Kreslí skupiny toolmode.drawteams.description = Kreslí skupiny namísto po blocích. + filters.empty = [LIGHT_GRAY]Žádné filtry! Přidej ho tlačítkem níže. filter.distort = Distorze filter.noise = Hluk @@ -408,6 +419,7 @@ filter.option.floor2 = Sekundární podlaží filter.option.threshold2 = Sekundární podlaží filter.option.radius = Poloměr filter.option.percentile = Percentil + width = Šířka: height = Výška: menu = Hlavní menu @@ -423,6 +435,7 @@ tutorial = Tutoriál tutorial.retake = Zopáknout si výuku. editor = Editor mapeditor = Editor map + abandon = Opustit abandon.text = Tato zóna a všechny její zdroje připadnou nepříteli. locked = Zamčeno @@ -453,6 +466,7 @@ zone.objective.survival = Přežij zone.objective.attack = Znič nepřátelské jádro add = Přidat boss.health = Životy bosse + connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0} error.unreachable = Server je nedostupný.\nJe adresa napsaná správně? error.invalidaddress = Neplatná adresa. @@ -463,6 +477,7 @@ error.mapnotfound = Soubor mapy nebyl nalezen! error.io = Chyba I/O sítě. error.any = neznámá chyba sítě. error.bloom = Chyba inicializace bloomu.\nTvé zařízení ho nemusí podporovat. + zone.groundZero.name = Zóna dopadu zone.desertWastes.name = Pouštní Odpady zone.craters.name = Krátery @@ -477,6 +492,7 @@ zone.saltFlats.name = Solné nížiny zone.impact0078.name = Dopad 0078 zone.crags.name = Praskliny zone.fungalPass.name = Houbový průsmyk + zone.groundZero.description = Optimální lokace kde znovu začít. Nízký výskyt nepřátel. Pár surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál. zone.frozenForest.description = Dokonce tady, blíž k horám se spóry dokázaly rozrůst. Tyto mrazivé teploty je nemohou zadržet navěky.\n\nZačni pracovat s pomocí energie. Stav spalovací generátory. Nauč se jak používat opravovací věže. zone.desertWastes.description = Tyto odpadní zóny jsou rozsáhlé, nepředvídatelné a skrz naskrz se hemží opuštěnými budovami.\nV této oblasti se hojně vyskytuje uhlí. Spal ho v generátorech na energii nebo syntetizuj na Grafit.\n\n[lightgray]Tato výsadková zóna není garantovaná. @@ -491,10 +507,12 @@ zone.nuclearComplex.description = Bývalá továrna na zpracování thoria, dnes zone.fungalPass.description = Přechodová oblast mezi vysokými horami a spóry nasycenou zemí. Nachází se zde malá průzkumná základna tvého nepřítele.\nZnič ji.\nPoužij Dagger a Crawler jednotky. Znič obě nepřátelské já. zone.impact0078.description = zone.crags.description = + settings.language = Jazyk settings.data = Data hry settings.reset = nastavit výchozí settings.rebind = Přenastavit +settings.resetKey = Reset settings.controls = Ovládání settings.game = Hra settings.sound = zvuky @@ -545,6 +563,7 @@ blocks.inaccuracy = Nepřesnost/výchylka blocks.shots = Střely blocks.reload = Střely za sekundu blocks.ammo = Střelivo + bar.drilltierreq = Je vyžadován lepší vrt bar.drillspeed = Rychlost vrtu: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -560,6 +579,9 @@ bar.heat = Teplo bar.power = Energie bar.progress = Proces stavby bar.spawned = Jednotek: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] poškození bullet.splashdamage = [stat]{0}[lightgray] AOE ~[stat] {1}[lightgray] bloků bullet.incendiary = [stat]zápalné @@ -571,6 +593,7 @@ bullet.freezing = [stat]ledové bullet.tarred = [stat]tarové bullet.multiplier = [stat]{0}[lightgray]x násobič střeliva bullet.reload = [stat]{0}[lightgray]x nabití + unit.blocks = Bloky unit.powersecond = jednotek energie/sekunda unit.liquidsecond = jednotek tekutin/sekundu @@ -583,6 +606,8 @@ unit.persecond = /sek unit.timesspeed = x rychlost unit.percent = % unit.items = předměty +unit.thousands = k +unit.millions = mil category.general = Všeobecné category.power = Energie category.liquids = Tekutiny @@ -595,6 +620,7 @@ setting.shadows.name = Stíny setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineární filtrování setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animovaná voda setting.animatedshields.name = Animované štíty setting.antialias.name = Antialias[LIGHT_GRAY] (vyžaduje restart)[] @@ -617,12 +643,16 @@ setting.screenshake.name = Třes obrazu setting.effects.name = Zobrazit efekty setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Citlivost ovladače setting.saveinterval.name = Interval automatického ukládání setting.seconds = {0} Sekund +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Celá obrazovka setting.borderlesswindow.name = Bezokrajové okno[LIGHT_GRAY] (může vyžadovat restart) setting.fps.name = Ukázat snímky/sekundu +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = Vertikální synchronizace setting.pixelate.name = Pixelizovat [LIGHT_GRAY](může snížit výkon) setting.minimap.name = Ukázat minimapu @@ -651,16 +681,36 @@ category.multiplayer.name = Multiplayer command.attack = Útok command.rally = Rally command.retreat = Ústup +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Stiskni klívesu... keybind.press.axis = Stiskni osu nebo klávesu... keybind.screenshot.name = Sníměk mapy +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Pohyb na X keybind.move_y.name = Pohyb na Y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Sprint keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Šablona Menu keybind.schematic_flip_x.name = Flip Šablona X keybind.schematic_flip_y.name = Flip Šablona Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Vybrat/Střílet keybind.diagonal_placement.name = Diagonal Placement @@ -673,7 +723,6 @@ keybind.menu.name = Hlavní nabídka keybind.pause.name = pauza keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimapa -keybind.dash.name = Sprint keybind.chat.name = Chat keybind.player_list.name = Seznam hráčů keybind.console.name = Konzole @@ -696,7 +745,9 @@ mode.pvp.description = Bojuj proti ostatním hráčům v lokální síti. mode.attack.name = Útok mode.attack.description = Bez vln znič nepřátelskou základnu. mode.custom = Custom Rules + rules.infiniteresources = Nekonečno surovin +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Časovač vln rules.waves = Vlny rules.attack = Attack Mode @@ -704,6 +755,7 @@ rules.enemyCheat = Infinite AI Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Hráčovy životy(multiplejer) rules.playerdamagemultiplier = Hráčův útok (multiplejer) rules.unitdamagemultiplier = Demič jedmotek (Multiplejer) @@ -722,6 +774,10 @@ rules.title.resourcesbuilding = surovyny & Stavby rules.title.player = Hráči rules.title.enemy = Nepřátelé rules.title.unit = Jednotky +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Předměty content.liquid.name = Tekutiny content.unit.name = Jednotky @@ -768,6 +824,7 @@ mech.trident-ship.name = Trojzubec mech.trident-ship.weapon = Bombová zátoka mech.glaive-ship.name = Glaiva mech.glaive-ship.weapon = Plamenný opakovač +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}% item.flammability = [LIGHT_GRAY]Zápalnost: {0}% item.radioactivity = [LIGHT_GRAY]Radioaktivita: {0}% @@ -882,6 +939,8 @@ block.distributor.name = Distributor block.sorter.name = Dělička block.inverted-sorter.name = Obrácená třídička block.message.name = Zpráva +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Brána přetečení block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Tkalcovna pro fázovou tkaninu @@ -895,6 +954,7 @@ block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Energetický uzel block.power-node-large.name = Velký energetický uzel block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = Baterie block.battery-large.name = Velká baterie block.combustion-generator.name = Spalovací generátor @@ -947,6 +1007,7 @@ block.fortress-factory.name = Továrna na Fortress mechy block.revenant-factory.name = Továrna na Revenanty block.repair-point.name = Opravný bod block.pulse-conduit.name = Pulzní potrubí +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Fázové potrubí block.liquid-router.name = Směrovač tekutin block.liquid-tank.name = Nádrž na tekutiny @@ -1018,6 +1079,7 @@ tutorial.deposit = Vložit předměty dovnitř bloku můžeš přetažením z tv tutorial.waves = [LIGHT_GRAY] Nepřítel[] se přibližuje.\n\nUbraň své jádro po dobu 2 vln, postav více střílen. tutorial.waves.mobile = [lightgray] Nepřítel[] se přibližuje.\n\nUbraň své jádro po dobu 2 vln. Tvá loď bude automaticky střílet po nepřátelských jednotkách.\nPostav více střílen a vrtů. Natěž více mědi. tutorial.launch = Jakmile dosáhneš určité vlny, budeš moci[accent] vyslat jádro[]. Opustíš tím svou základnu a[accent] získáš suroviny uložené v jádře.[]\nZískané suroviny mohou být použity pro výzkum nových technologií.\n\n[accent]Stiskni tlačítko vyslat jádro. + item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků. item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin. item.metaglass.description = Vemi důležitá součást všeho co se týká tekutin @@ -1114,6 +1176,7 @@ block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísu block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou. block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím. block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory. block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa. @@ -1122,6 +1185,7 @@ block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky. block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly. block.surge-tower.description = Energetický uzel s extrémním dosahem, ale méně dostupnými přípojkami. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita. block.battery-large.description = Uloží více energie než standartní baterie. block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index f3d78c80a9..ba20d6242d 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Entwicklungs-Builds (instabil) link.trello.description = Offizielles Trello Board für geplante Features link.itch.io.description = itch.io-Seite mit Downloads und der Web-Version des Spiels link.google-play.description = Google Play Store Seite +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Offizelles Mindustry Wiki +link.feathub.description = Suggest new features linkfail = Fehler beim Öffnen des Links!\nDie URL wurde in die Zwischenablage kopiert. screenshot = Screenshot gespeichert nach {0} screenshot.invalid = Karte zu groß! Eventuell nicht ausreichend Arbeitsspeicher für Screenshot. @@ -18,12 +20,22 @@ gameover = Der Kern wurde zerstört. gameover.pvp = Das[accent] {0}[] Team ist siegreich! highscore = [YELLOW] Neuer Highscore! copied = Kopiert. + load.sound = Sounds load.map = Karten load.image = Bilder load.content = Inhalt load.system = System load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Entwürfe schematic.add = Entwurf speichern... schematics = Entwürfe @@ -40,6 +52,7 @@ schematic.saved = Entwurf gespeichert. schematic.delete.confirm = Dieser Entwurf wird absolut ausgelöscht. schematic.rename = Entwurf umbenennen schematic.info = {0}x{1}, {2} Blöcke + stat.wave = Wellen besiegt:[accent] {0} stat.enemiesDestroyed = Gegner zerstört:[accent] {0} stat.built = Gebäude gebaut:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Gebäude zerstört:[accent] {0} stat.deconstructed = Gebäude abgebaut:[accent] {0} stat.delivered = Übertragene Ressourcen: stat.rank = Finaler Rang: [accent]{0} + launcheditems = [accent]Abgefeuerte Items launchinfo = [unlaunched][[LAUNCH] deine Basis um blau markierte Items zu erhalten. map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest? @@ -74,6 +88,7 @@ maps.browse = Karten durschsuchen continue = Weiter maps.none = [LIGHT_GRAY]Keine Karten gefunden! invalid = ungültig +pickcolor = Pick Color preparingconfig = Konfiguration vorbereiten preparingcontent = Inhalte vorbereiten uploadingcontent = Inhalte hochladen @@ -81,6 +96,7 @@ uploadingpreviewfile = Vorschau hochladen committingchanges = Veränderungen bestätigen done = Fertig feature.unsupported = Dein System unsterstützt dieses Feature nicht. + mods.alphainfo = Vergiss nicht, dass Mods in der Alpha sind, und sehr Fehlerhaft sein [scarlet]könnten[].\nSende alle Probleme an den Mindustry Github oder Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Aktiviert mod.disabled = [scarlet]Deaktiviert mod.disable = Deaktivieren mod.delete.error = Unfähig Mod zu löschen; Datei könnte in Benutzung sein. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Fehldene Abhängigkeiten: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' fehlt Abhängigkeiten:[accent] {1}\n[lightgray]Diese Mods müssen erst installiert werden.\nDieser Mod wird automatisch deaktiviert. mod.enable = Aktivieren mod.requiresrestart = Das Spiel schließt nun, um Modänderungen wirksam zu machen. mod.reloadrequired = [scarlet]Neuladen benötigt mod.import = Mod importieren mod.import.github = GitHub Mod importieren +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Dieser Mod wird gelöscht. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = Dieser Spielstand enthält Mods, welche nicht mehr vorhanden oder aktualisiert wurden. Spielstandfehler könnten passieren. Bist du dir sicher, das du ihn laden möchtest?\n[lightgray]Mods:\n{0} mod.preview.missing = Bevor du diesen Mod hochladen kannst, musst du eine Bildvorschau einbinden.\nLade ein Bild namens[accent] preview.png[] in den Modordner und versuchs nochmal. mod.folder.missing = Nur Mods in Ordnerform können in den Workshop hochgeladen werden.\nUm einen Mod in einen Ordner zu konvertieren, extrahiere einfach die .zip und lösche die alte .zip danach. Starte dann das Spiel neu. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Info name = Name: noname = Wähle zuerst einen[accent] Spielernamen[]. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Dein Name muss mindestens einen Buchstaben oder eine Z server.kicked.idInUse = Du bist bereits auf dem Server! Anmeldungen mit zwei Accounts sind nicht gestattet. server.kicked.customClient = Der Server akzeptiert keine Custom Builds von Mindustry. Lade dir die offizielle Version herunter. server.kicked.gameover = Game Over! +server.kicked.serverRestarting = The server is restarting. server.versions = Deine Version:[accent] {0}[]\nServerversion:[accent] {1}[] host.info = Der [accent]Server hosten[]-Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalen Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du anderen die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis: Falls es Probleme mit der Verbindung im Netzwerk gibt, stelle sicher, dass Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat. join.info = Hier kannst du eine [accent]Server-IP[] eingeben um dich zu verbinden oder Server im [accent]lokalen Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis: Es gibt keine globale Server Liste; Wenn du dich mit jemandem per IP verbinden willst, musst du den Host nach seiner IP fragen. @@ -271,6 +295,7 @@ publishing = [accent]Veröffentlichen... publish.confirm = Bist du sicher, dies zu veröffentlichen?\n\n[lightgray]Vergewissere dich die, der Workshop-EULA zugestimmt zu haben, sonst tauch deine Karte nicht auf! publish.error = Fehler beim veröffentlichen des Items: {0} steam.error = Fehler beim laden der Steam-Dienste.\nError: {0} + editor.brush = Pinsel editor.openin = Öffne im Editor editor.oregen = Erze generieren @@ -347,6 +372,7 @@ editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte. editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher, dass du sie überschreiben willst? editor.exists = A map with this name already exists. editor.selectmap = Wähle eine Karte zum Laden: + toolmode.replace = Ersetzen toolmode.replace.description = Zeichnet nur auf festen Blöcken. toolmode.replaceall = Alles Ersetzen @@ -361,6 +387,7 @@ toolmode.fillteams = Teams Ausfüllen toolmode.fillteams.description = Füllt Teams aus anstatt Blöcke. toolmode.drawteams = Teams Zeichnen toolmode.drawteams.description = Zeichnet Teams anstatt Blöcke. + filters.empty = [LIGHT_GRAY]Keine Filter! Füge einen mit dem unteren Knopf hinzu. filter.distort = Verzerren filter.noise = Rauschen @@ -392,6 +419,7 @@ filter.option.floor2 = Sekundärer Boden filter.option.threshold2 = Sekundärer Grenzwert filter.option.radius = Radius filter.option.percentile = Perzentil + width = Breite: height = Höhe: menu = Menü @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Tutorial wiederholen editor = Editor mapeditor = Karten Editor + abandon = Aufgeben abandon.text = Diese Zone sowie alle Ressourcen werden dem Gegner überlassen. locked = Gesperrt @@ -437,6 +466,7 @@ zone.objective.survival = Überlebe zone.objective.attack = Zerstöre den feindlichen Kern add = Hinzufügen... boss.health = Boss Lebenskraft + connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0} error.unreachable = Server nicht erreichbar. error.invalidaddress = Ungültige Adresse. @@ -447,6 +477,7 @@ error.mapnotfound = Kartendatei nicht gefunden! error.io = Netzwerk-Ein-/Ausgabe-Fehler. error.any = Unbekannter Netzwerkfehler. error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt. + zone.groundZero.name = Ground Zero zone.desertWastes.name = Schrottwüste zone.craters.name = Krater @@ -460,7 +491,8 @@ zone.tarFields.name = Teerfelder zone.saltFlats.name = Salztiefen zone.impact0078.name = Auswirkung 0078 zone.crags.name = Felsen -zone.fungalPass.name = Sporenpass +zone.fungalPass.name = Sporenpass + zone.groundZero.description = Der optimale Ort, um anzufangen. Niedrige Bedrohung durch Gegner. Wenige Ressourcen.\nSammel so viel Kupfer und Blei wie möglich.\nMach weiter! zone.frozenForest.description = Sogar hier, näher an den Bergen, haben sich die Sporen verbreitet. Die kalten Temperaturen können sie nicht für immer im Schach halten.\n\nStarte das Wagnis in Strom. Baue Verbrennungsgeneratoren. Lerne Heiler zu benutzen. zone.desertWastes.description = Diese Abfälle sind riesig, unberechenbar, und durchzogen von verfallenen Sektorstrukturen.\nKohle ist in dieser Region vorhanden. Verbrenne es für Strom, oder synthetisiere Graphit.\n\n[lightgray]Dieser Landeort kann nicht garantiert werden. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Eine ehemalige Anlage zur Herstellung und Vera zone.fungalPass.description = Ein Übergangsgebiet zwischen hohen Bergen und tieferen, sporengeplagter Länder. Eine kleine Späherbasis ist hier angelegt.\nZerstöre sie.\nNutze Dagger und Crawler. Zerstöre die zwei Basen. zone.impact0078.description = zone.crags.description = + settings.language = Sprache settings.data = Spieldaten settings.reset = Auf Standard zurücksetzen settings.rebind = Zuweisen +settings.resetKey = Reset settings.controls = Steuerung settings.game = Spiel settings.sound = Audio @@ -529,6 +563,7 @@ blocks.inaccuracy = Ungenauigkeit blocks.shots = Schüsse blocks.reload = Schüsse/Sekunde blocks.ammo = Munition + bar.drilltierreq = Besserer Bohrer benötigt bar.drillspeed = Bohrgeschwindigkeit: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Hitze bar.power = Strom bar.progress = Baufortschritt bar.spawned = Einheiten: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] Schaden bullet.splashdamage = [stat]{0}[lightgray] Flächenschaden ~[stat] {1}[lightgray] Kacheln bullet.incendiary = [stat]entzündend @@ -555,6 +593,7 @@ bullet.freezing = [stat]frierend bullet.tarred = [stat]teerent bullet.multiplier = [stat]{0}[lightgray]x Munition Multiplikator bullet.reload = [stat]{0}[lightgray]x Feuerrate + unit.blocks = Blöcke unit.powersecond = Stromeinheiten/Sekunde unit.liquidsecond = Flüssigkeitseinheiten/Sekunde @@ -567,6 +606,8 @@ unit.persecond = /s unit.timesspeed = x Geschwindigkeit unit.percent = % unit.items = Materialeinheiten +unit.thousands = k +unit.millions = mil category.general = Allgemeines category.power = Strom category.liquids = Flüssigkeiten @@ -579,6 +620,7 @@ setting.shadows.name = Schatten setting.blockreplace.name = Automatische Blockvorschläge setting.linear.name = Lineare Filterung setting.hints.name = Tipps +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animiertes Wasser setting.animatedshields.name = Animierte Schilde setting.antialias.name = Antialias[LIGHT_GRAY] (Neustart erforderlich)[] @@ -601,6 +643,7 @@ setting.screenshake.name = Wackeleffekt setting.effects.name = Effekte anzeigen setting.destroyedblocks.name = Zerstörte Blöcke anzeigen setting.conveyorpathfinding.name = Automatische Wegfindung beim Bau von Förderbändern +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Controller-Empfindlichkeit setting.saveinterval.name = Autosave Häufigkeit setting.seconds = {0} Sekunden @@ -643,8 +686,11 @@ keybind.clear_building.name = Clear Building keybind.press = Drücke eine Taste... keybind.press.axis = Drücke eine Taste oder bewege eine Achse... keybind.screenshot.name = Karten Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = X-Achse keybind.move_y.name = Y-Achse +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Bindestrich keybind.schematic_select.name = Bereich auswählen keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Entwurf umdrehen X @@ -676,8 +722,7 @@ keybind.zoom.name = Zoomen keybind.menu.name = Menü keybind.pause.name = Pause keybind.pause_building.name = Pausieren/Fortsetzen Bauen -Keybind.minimap.name = Minimap -keybind.dash.name = Bindestrich +keybind.minimap.name = Minimap keybind.chat.name = Chat keybind.player_list.name = Spielerliste keybind.console.name = Konsole @@ -700,7 +745,9 @@ mode.pvp.description = Kämpfe gegen andere Spieler lokal. mode.attack.name = Angriff mode.attack.description = Keine Wellen, das Ziel ist es die gegnerische Basis zu zerstören. mode.custom = Angepasste Regeln + rules.infiniteresources = Unbegrenzte Ressourcen +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Wellen Timer rules.waves = Wellen rules.attack = Angriff-Modus @@ -708,6 +755,7 @@ rules.enemyCheat = Unbegrenzte Ressourcen für KI rules.unitdrops = Einheiten-Drops rules.unitbuildspeedmultiplier = Baugeschwindigkeit-Einheit Multiplikator rules.unithealthmultiplier = Lebenspunkte-Einheit Multiplikator +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Spieler-Lebenspunkte Multiplikator rules.playerdamagemultiplier = Spieler-Schaden Multiplikator rules.unitdamagemultiplier = Schaden-Einheit Multiplikator @@ -726,6 +774,10 @@ rules.title.resourcesbuilding = Ressourcen & Gebäude rules.title.player = Spieler rules.title.enemy = Gegner rules.title.unit = Einheiten +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Materialien content.liquid.name = Flüssigkeiten content.unit.name = Einheiten @@ -788,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Baugeschwindigkeit: {0}% liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0} liquid.viscosity = [LIGHT_GRAY]Viskosität: {0} liquid.temperature = [LIGHT_GRAY]Temperatur: {0} + block.sand-boulder.name = Sandbrocken block.grass.name = Gras block.salt.name = Salz @@ -886,6 +939,8 @@ block.distributor.name = Großer Verteiler block.sorter.name = Sortierer block.inverted-sorter.name = Inverted Sorter block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Überlauftor block.silicon-smelter.name = Silizium-Schmelzer block.phase-weaver.name = Phasenweber @@ -899,6 +954,7 @@ block.coal-centrifuge.name = Kohlenzentrifuge block.power-node.name = Stromknoten block.power-node-large.name = Großer Stromknoten block.surge-tower.name = Schwall-Turm +block.diode.name = Battery Diode block.battery.name = Batterie block.battery-large.name = Große Batterie block.combustion-generator.name = Verbrennungsgenerator @@ -951,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech-Fabrik block.revenant-factory.name = Revenant Fighter-Fabrik block.repair-point.name = Reparaturpunkt block.pulse-conduit.name = Impulskanal +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phasenkanal block.liquid-router.name = Flüssigkeits-Router block.liquid-tank.name = Flüssigkeitstank @@ -1022,6 +1079,7 @@ tutorial.deposit = Materialien können in Blöcke abgelegt werden, indem du sie tutorial.waves = Der [LIGHT_GRAY]Gegner[] greift an.\n\nVerteidige deinen Kern 2 Wellen lang. Baue mehr Türme. tutorial.waves.mobile = Der[lightgray] Gegner[] greift an.\n\nVerteidige deinen Kern 2 Wellen lang. Dein Schiff feuert automatisch auf Gegner.\nBaue mehr Geschütztürme und Bohrer. Baue mehr Kupfer ab. tutorial.launch = Sobald du eine bestimmte Welle erreicht hast, kannst du die [accent]Mission abschließen[]. Dadurch lässt du deine Basis zurück[accent] und überträgst alle Ressourcen in deinen Kern.[]\nDiese Ressourcen können zur Erforschung neuer Technologien eingesetzt werden.\n\n[accent]Drücke nun den Abschluss-Button. + item.copper.description = Ein nützliches Material. Wird in allen Arten von Blöcken verwendet. item.lead.description = Ein grundlegendes Material. Häufig in Elektronik und Flüssigkeits-Transport-Blöcken verwendet. item.metaglass.description = Eine extrem harte Glasmischung. Wird zur Verteilung und Lagerung von Flüssigkeiten benutzt. @@ -1118,6 +1176,7 @@ block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von St block.thermal-pump.description = Die ultimative Pumpe, dreimal so schnell wie eine mechanische Pumpe und die einzige Pumpe, die Lava fördern kann. block.conduit.description = Standard Flüssigkeits-Transportblock. Funktioniert wie ein Förderband, nur für Flüssigkeiten. Wird am Besten mit Extraktoren, Pumpen oder anderen Kanälen benutzt. block.pulse-conduit.description = Verbesserter Flüssigkeits-Transportblock. Transportiert Flüssigkeiten schneller und speichert mehr als Standard Kanäle. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Akzeptiert Flüssigkeiten aus einer Richtung und verteilt sie an bis zu drei andere Richtungen weiter. Nützlich, um Flüssigkeiten aus einer Quelle an mehrere Empfänger zu verteilen. block.liquid-tank.description = Speichert eine große Menge an Flüssigkeiten. Verwende es als Puffer, wenn Angebot und Nachfrage an einer Flüssigkeit schwanken. block.liquid-junction.description = Fungiert als Brücke über zwei kreuzende Kanäle. Nützlich in Situationen, in denen sich zwei Kanäle mit verschiedenen Flüssigkeiten kreuzen. @@ -1126,6 +1185,7 @@ block.phase-conduit.description = Verbesserter Flüssigkeits-Transportblock. Ver block.power-node.description = Überträgt Strom zu verbundenen Knoten. Bis zu vier Stromquellen, -verbraucher oder -knoten können verbunden werden. Der Knoten erhält Strom von benachbarten Knoten und gibt Strom an benachbarte Blöcke weiter. block.power-node-large.description = Hat einen größeren Radius als der normale Stromknoten und verbindet bis zu sechs Stromquellen, -verbraucher oder -knoten. block.surge-tower.description = Ein extrem weitreichender Netzknoten mit weniger verfügbaren Verbindungen. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Speichert Strom, solange ein Überschuss besteht, und gibt ihn bei Knappheit ab, solange Kapazität vorhanden ist. block.battery-large.description = Speichert sehr viel mehr Strom als eine normale Batterie. block.combustion-generator.description = Generiert Strom, indem Öl oder entzündliche Materialien verbrannt werden. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 19574c37c1..1bf7f52e66 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Versiones de desarrollo inestables link.trello.description = Tablero de Trello oficial para las características planificadas link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web link.google-play.description = Ficha en la Google Play Store +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Wiki oficial de Mindustry +link.feathub.description = Suggest new features linkfail = ¡Error al abrir el enlace!\nLa URL ha sido copiada a su portapapeles. screenshot = Captura de pantalla guardada en {0} screenshot.invalid = Mapa demasiado grande, no hay suficiente memoria para la captura de pantalla. @@ -18,12 +20,22 @@ gameover = Tu núcleo ha sido destruido. gameover.pvp = ¡El equipo[accent] {0}[] ha ganado! highscore = [accent]¡Nueva mejor puntuación! copied = Copied. + load.sound = Sonidos load.map = Mapas load.image = Imágenes load.content = Contenido load.system = Sistema load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic guardado. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Renombrar Schematic schematic.info = {0}x{1}, {2} bloques + stat.wave = Oleadas Derrotadas:[accent] {0} stat.enemiesDestroyed = Enemigos Destruidos:[accent] {0} stat.built = Estructuras Construidas:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Estructuras Destruidas:[accent] {0} stat.deconstructed = Estructuras Desconstruidas:[accent] {0} stat.delivered = Recursos Lanzados: stat.rank = Rango final: [accent]{0} + launcheditems = [accent]Recursos Lanzados launchinfo = [unlaunched][[LAUNCH] tu núcleo core obtenga los objetos indicados en azul. map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Navegar por los Mapas continue = Continuar maps.none = [LIGHT_GRAY]¡No se han encontrado mapas! invalid = Invalido +pickcolor = Pick Color preparingconfig = Preparing Config preparingcontent = Preparing Content uploadingcontent = Uploading Content @@ -81,6 +96,7 @@ uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Hecho feature.unsupported = Tu dispositivo no soporta esta función. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Importar Mod de Github +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Este mod va a ser eliminado.\n¿Quieres continuar? mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Acerca de name = Nombre: noname = Elige un[accent] nombre de jugador[] primero. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Tu nombre debe por lo menos contener un carácter o n server.kicked.idInUse = ¡Ya estás en el servidor! Conectarse con dos cuentas no está permitido. server.kicked.customClient = Este servidor no soporta versiones personalizadas. Descarga una versión oficial. server.kicked.gameover = ¡Fin del juego! +server.kicked.serverRestarting = The server is restarting. server.versions = Tu versión:[accent] {0}[]\nVersión del servidor:[accent] {1}[] host.info = El botón [accent]host[] hostea un servidor en el puerto [scarlet]6567[]. \nCualquier persona en la misma [LIGHT_GRAY]wifi o red local[] debería poder ver tu servidor en la lista de servidores.\n\nSi quieres que cualquier persona se pueda conectar de cualquier lugar por IP, la [accent]asignación de puertos[] es requerida.\n\n[LIGHT_GRAY]Nota: Si alguien experimenta problemas conectándose a tu partida LAN, asegúrate de permitir a Mindustry acceso a tu red local mediante la configuración de tu firewall. join.info = Aquí, puedes escribir la [accent]IP de un server[] para conectarte, o descubrir servidores de [accent]red local[] para conectarte.\nLAN y WAN es soportado para jugar en multijugador.\n\n[LIGHT_GRAY]Nota: No hay una lista automática global de servidores; si quieres conectarte por IP, tendrás que preguntarle al anfitrión por la IP. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Pincel editor.openin = Abrir en el Editor editor.oregen = Generación de Minerales @@ -347,6 +372,7 @@ editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro de querer sobrescribirlo? editor.exists = A map with this name already exists. editor.selectmap = Selecciona un mapa para cargar: + toolmode.replace = Sustituir toolmode.replace.description = Solo dibuja en bloques sólidos. toolmode.replaceall = Sustituir Todo @@ -361,6 +387,7 @@ toolmode.fillteams = Llenar Equipos toolmode.fillteams.description = Llena equipos en vez de bloques. toolmode.drawteams = Dibujar Equipos toolmode.drawteams.description = Dibuja equipos en vez de bloques. + filters.empty = [LIGHT_GRAY]¡No hay filtros! Añade uno con el botón de abajo. filter.distort = Distorsionar filter.noise = Ruido @@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radio filter.option.percentile = Porcentaje + width = Ancho: height = Alto: menu = Menú @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Volver a hacer tutorial editor = Editor mapeditor = Editor de Mapa + abandon = Abandonar abandon.text = Esta zona y sus recursos se perderán ante el enemigo. locked = Bloqueado @@ -437,6 +466,7 @@ zone.objective.survival = Sobrevivir zone.objective.attack = Destruir Núcleo Enemigo add = Añadir... boss.health = Salud del Jefe + connectfail = [crimson]Ha fallado la conexión con el servidor: [accent]{0} error.unreachable = Servidor inaccesible. error.invalidaddress = Dirección inválida. @@ -447,6 +477,7 @@ error.mapnotfound = ¡Archivo de mapa no encontrado! error.io = Error I/O de conexión. error.any = Error de red desconocido. error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica. + zone.groundZero.name = Terreno Cero zone.desertWastes.name = Ruinas del Desierto zone.craters.name = Los Cráteres @@ -461,6 +492,7 @@ zone.saltFlats.name = Salinas zone.impact0078.name = Impacto 0078 zone.crags.name = Riscos zone.fungalPass.name = Fungal Pass + zone.groundZero.description = La zona óptima para empezar una vez más. Riesgo bajo de los enemigos. Pocos recursos.\nConsigue tanto plomo y cobre como puedas.\nSigue avanzando. zone.frozenForest.description = Incluso aquí, cerca de las montañas, las esporas se han expandido. Las temperaturas gélidas no pueden contenerlas para siempre.\n\nEmpieza a investigar sobre energía. Cnstruye generadores de combustión. Aprende a usar reparadores. zone.desertWastes.description = Estas ruinas son vastas, impredecibles y entrecruzadas con sectores de estructuras abandonadas.\nHay carbñon presente en la región. Quémalo para energía, o sintetiza grafito.\n\n[lightgray]La zona de aparición no puede ser garantizada. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Una antigua facilidad para la producción y el zone.fungalPass.description = Una zona transitoria entre alta montaña y zonas más bajas con esporas. Una base enemiga pequeña de reconocimiento se ubica aquí.\nDestrúyela.nUsa Dagas y Orugas. Destruye los dos núcleos. zone.impact0078.description = zone.crags.description = + settings.language = Idioma settings.data = Datos del Juego settings.reset = Reiniciar por los de defecto settings.rebind = Reasignar +settings.resetKey = Reset settings.controls = Controles settings.game = Juego settings.sound = Sonido @@ -529,6 +563,7 @@ blocks.inaccuracy = Imprecisión blocks.shots = Disparos blocks.reload = Recarga blocks.ammo = Munición + bar.drilltierreq = Se requiere un mejor taladro. bar.drillspeed = Velocidad del Taladro: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Calor bar.power = Energía bar.progress = Progreso de construcción bar.spawned = Unidades: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] daño bullet.splashdamage = [stat]{0}[lightgray] daño de área ~[stat] {1}[lightgray] casillas bullet.incendiary = [stat]incendiaria @@ -555,6 +593,7 @@ bullet.freezing = [stat]Congelación bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x multiplicador de munición bullet.reload = [stat]{0}[lightgray]x recarga + unit.blocks = bloques unit.powersecond = unidades de energía/segundo unit.liquidsecond = unidades de líquido/segundo @@ -567,6 +606,8 @@ unit.persecond = /seg unit.timesspeed = x velocidad unit.percent = % unit.items = objetos +unit.thousands = k +unit.millions = mil category.general = General category.power = Energía category.liquids = Líquidos @@ -579,6 +620,7 @@ setting.shadows.name = Sombras setting.blockreplace.name = Sugerir bloques al construir setting.linear.name = Linear Filtering setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Agua Animada setting.animatedshields.name = Escudos Animados setting.antialias.name = Antialias[LIGHT_GRAY] (necesita reiniciar)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Movimiento de la Pantalla setting.effects.name = Mostrar Efectos setting.destroyedblocks.name = Mostrar bloques destruidos setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Sensibilidad del Control setting.saveinterval.name = Intervalo del Autoguardado setting.seconds = {0} Segundos +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Pantalla Completa setting.borderlesswindow.name = Ventana sin Bordes[LIGHT_GRAY] (podría requerir un reinicio) setting.fps.name = Mostrar FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = Vsync (Limita los fps a los Hz de tu pantalla) setting.pixelate.name = Pixelar [LIGHT_GRAY](podría reducir el rendimiento) setting.minimap.name = Mostrar Minimapa @@ -635,16 +681,36 @@ category.multiplayer.name = Multijugador command.attack = Atacar command.rally = Rally command.retreat = Retirarse +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Limpiar construcción keybind.press = Presiona una tecla... keybind.press.axis = Pulsa un eje o botón... keybind.screenshot.name = Captura de pantalla de Mapa +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Mover x keybind.move_y.name = Mover y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Correr keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Girar schematic X keybind.schematic_flip_y.name = Girar schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Intercambiar con Pantalla Completa keybind.select.name = Seleccionar keybind.diagonal_placement.name = Construcción Diagonal @@ -657,7 +723,6 @@ keybind.menu.name = Menú keybind.pause.name = Pausa keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimapa -keybind.dash.name = Correr keybind.chat.name = Chat keybind.player_list.name = Lista de jugadores keybind.console.name = Consola @@ -680,7 +745,9 @@ mode.pvp.description = Pelea contra otros jugadores localmente. mode.attack.name = Ataque mode.attack.description = No hay oleadas, el objetivo es destruir la base enemiga. mode.custom = Normas personalizadas + rules.infiniteresources = Recursos Infinitos +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Temportzador de Oleadas rules.waves = Oleadas rules.attack = Modo de Ataque @@ -688,6 +755,7 @@ rules.enemyCheat = Recursos infinitos de la IA rules.unitdrops = REcursos de las Unidades rules.unitbuildspeedmultiplier = Multiplicador de velocidad de creación de unidades rules.unithealthmultiplier = Multiplicador de la vida de las unidades +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Multiplicador de la vida del jugador rules.playerdamagemultiplier = Multiplicador del daño del jugador rules.unitdamagemultiplier = Multiplicador del daño de unidades @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Recursos y Construcción rules.title.player = Jugadores rules.title.enemy = Enemigos rules.title.unit = Unidades +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Objetos content.liquid.name = Líquidos content.unit.name = Unidades @@ -752,6 +824,7 @@ mech.trident-ship.name = Tridente mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Repetidor de Llamas +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Explosividad: {0} item.flammability = [LIGHT_GRAY]Inflamabilidad: {0} item.radioactivity = [LIGHT_GRAY]Radioactividad: {0} @@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Velocidad de Construcción: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0} + block.sand-boulder.name = Piedra de Arena block.grass.name = Hierba block.salt.name = Sal @@ -865,6 +939,8 @@ block.distributor.name = Distribuidor block.sorter.name = Clasificador block.inverted-sorter.name = Inverted Sorter block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Compuerta de Desborde block.silicon-smelter.name = Horno para Silicio block.phase-weaver.name = Tejedor de Fase @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Centrifugador de Carbón block.power-node.name = Nodo de Energía block.power-node-large.name = Nodo de Energía Grande block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = Batería block.battery-large.name = Batería Grande block.combustion-generator.name = Generador de Combustión @@ -930,6 +1007,7 @@ block.fortress-factory.name = Fábrica de mecanoide Fortress block.revenant-factory.name = Fábrica de Revenant Fighter block.repair-point.name = Punto de Reparación block.pulse-conduit.name = Conducto de Pulso +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Conducto de Fase block.liquid-router.name = Enrutador de Líquidos block.liquid-tank.name = Tanque de Líquidos @@ -1001,6 +1079,7 @@ tutorial.deposit = Deposita recursos en bloques arrastrándolos de tu nave al bl tutorial.waves = El[LIGHT_GRAY] enemigo[] se acerca.\n\nDefiende tu núcleo por 2 oleadas. Construye más torretas y taladros. Mina más cobre. tutorial.waves.mobile = El[lightgray] enemigo[] se acerca.\n\nDefiende tu núcleo por 2 oleadas. Tu nave disparará automáticamente a los enemigos.\nConstruye más torretas y taladros. Mina más cobre. tutorial.launch = Una vez llegues a cierta oleada, podrás[accent]lanzar el núcleo[], dejando atrás tus defensas y los recursos en tu núcleo.[]\nEstos recursos pueden ser usados para investigar nueva tecnología.\n\n[accent]Pulsa el botón de lanzamiento. + item.copper.description = Un útil material estructural. Usado extensivamente en todo tipo de bloques. item.lead.description = Un material básico. Usado extensivamente en electrónicos y bloques de transferencia de líquidos. item.metaglass.description = Un compuesto muy duro de cristal. Usado extensivamente para almacenamiento y distribución de líquidos. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Una bomba avanzada. Bombea más líquido, pero r block.thermal-pump.description = La mejor bomba. block.conduit.description = Bloque de transporte de líquidos básico. Funciona como un transportador, pero con líquidos. Usado con bombas, extractores u otros conductos. block.pulse-conduit.description = Bloque de transporte de líquidos avanzado. Transporta líquidos más rápidamente y almacena más que los conductos estándar. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Acepta líquidos de una dirección y los deja en hasta 3 direcciones equitativamente. También puede amacenar cierta capacidad de líquido. Útil para dividir los líquidos de una fuente a varios objetivos. block.liquid-tank.description = Almacena una gran cantidad de líquidos. Úsalo para crear almacenes cuando no hay una demanda constante de materiales o para asegurarse de enfriar bloques vitales. block.liquid-junction.description = Actúa como un puente para dos condusctos que se cruzan. Útil en situaciones en las que hay dos conductos con líquidos diferentes a diferentes lugares. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Bloque de transporte de líquidos avanzado. Us block.power-node.description = Transmite energía a nodos conectados, conecta hasta cuatro fuentes de energía, edificios que usan energía o nodos. El nodo obtendrá o transmitirá energía de cualquier bloque adyacente. block.power-node-large.description = Tiene un radio más amplio que el nodo de energía y conecta hasta seis fuentes de energía, edificios que usan energía o nodos. block.surge-tower.description = Un nodo con un gran alcance con menos conexiones disponibles. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Guarda energía cuando hay abundancia y proporciona energía cuando hay escasez de energía mientras la batería tenga energía. block.battery-large.description = Almacena mucha más energía que una batería normal. block.combustion-generator.description = Genera energía quemando aceite o matteriales inflamables. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index c3e62686d2..f156b26445 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Arendusversioonide ajalugu link.trello.description = Plaanitud uuenduste nimekiri link.itch.io.description = Kõik PC-platvormide versioonid link.google-play.description = Androidi versioon Google Play poes +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Mängu ametlik viki +link.feathub.description = Suggest new features linkfail = Lingi avamine ebaõnnestus!\nVeebiaadress kopeeriti. screenshot = Kuvatõmmis salvestati: {0} screenshot.invalid = Maailm on liiga suur: kuvatõmmise salvestamiseks ei pruugi olla piisavalt mälu. @@ -18,12 +20,22 @@ gameover = Mäng läbi! gameover.pvp = Võistkond[accent] {0}[] võitis! highscore = [accent]Uus rekord! copied = Copied. + load.sound = Helid load.map = Maailmad load.image = Pildid load.content = Sisu load.system = Süsteem load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic saved. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Rename Schematic schematic.info = {0}x{1}, {2} blocks + stat.wave = Lahingulaineid läbitud:[accent] {0} stat.enemiesDestroyed = Vaenlasi hävitatud:[accent] {0} stat.built = Ehitisi konstrueeritud:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Ehitisi hävinenud:[accent] {0} stat.deconstructed = Ehitisi dekonstrueeritud:[accent] {0} stat.delivered = Kaasavõetud ressursid: stat.rank = Hinne:[accent] {0} + launcheditems = [accent]Kaasavõetud ressursid launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Sirvi maailmu continue = Jätka maps.none = [lightgray]Ühtegi maailma ei leitud! invalid = Kehtetu +pickcolor = Pick Color preparingconfig = Konfiguratsiooni ettevalmistamine preparingcontent = Sisu ettevalmistamine uploadingcontent = Sisu üleslaadimine @@ -81,6 +96,7 @@ uploadingpreviewfile = Eelvaate faili üleslaadimine committingchanges = Muudatuste teostamine done = Valmis feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Info name = Nimi: noname = Valige kõigepealt [accent]nimi[]. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Sinu valitud nimi ei sobi. server.kicked.idInUse = Sa juba mängid selles serveris! Teist korda liitumine on keelatud. server.kicked.customClient = See server ei luba modifitseeritud mängu versioone. Lae alla ametlik versioon. server.kicked.gameover = Mäng läbi! +server.kicked.serverRestarting = The server is restarting. server.versions = Sinu versioon:[accent] {0}[]\nServeri versioon:[accent] {1}[] host.info = [accent]Hosti[] nupp avab serveri,\nkasutades porti [scarlet]6567[]. \nSamas [lightgray]kohtvõrgus[] olevad mängijad peaksid nägema sinu serverit enda serverite nimekirjas.\n\nKui sa tahad, et ka väljaspool kohtvõrku olevad mängijad saaksid serveriga ühineda, siis on vajalik\n[accent]portide edasisuunamine[].\n\n[lightgray]Märkus: Kui kellelgi on probleeme sinu kohtvõrgus avatud serveriga liitumisel, siis tee kindlaks, et tulemüüri sätetes on Mindustry'l lubatud pääseda ligi kohtvõrgule. join.info = Siin saad lisada [accent]IP-aadressi serverile[], millega soovid liituda, või leida [accent]kohtvõrgus[] olevaid servereid.\nMäng toetab nii LAN- kui ka WAN-mitmikmängu.\n\n[lightgray]Märkus: Ei ole olemas automaatset serverite nimekirja. Kui sa soovid liituda mänguga IP kaudu, on sul vaja teada serveri IP-aadressi. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Pintsel editor.openin = Ava redaktoris editor.oregen = Maakide genereerimine @@ -347,6 +372,7 @@ editor.overwrite = [accent]Hoiatus!\nSee asendab olemasoleva maailma. editor.overwrite.confirm = [scarlet]Hoiatus![] Sellise nimega maailm on juba olemas. Oled kindel, et soovid selle asendada? editor.exists = Sellise nimega maailm on juba olemas. editor.selectmap = Vali laetav maailm: + toolmode.replace = Asenda toolmode.replace.description = Joonista ainult tahkete blokkide peale. toolmode.replaceall = Asenda kõik @@ -361,6 +387,7 @@ toolmode.fillteams = Täida võistkondi toolmode.fillteams.description = Täida blokkide asemel võistkondi. toolmode.drawteams = Joonista võistkondi toolmode.drawteams.description = Joonista blokkide asemel võistkondi. + filters.empty = [lightgray]Filtrid puuduvad! Lisa filtreid alloleva nupuga. filter.distort = Moonutamine filter.noise = Müra @@ -392,6 +419,7 @@ filter.option.floor2 = Teine põrand filter.option.threshold2 = Teine lävi filter.option.radius = Raadius filter.option.percentile = Protsentiil + width = Laius: height = Kõrgus: menu = Menüü @@ -407,6 +435,7 @@ tutorial = Õpetus tutorial.retake = Korda õpetust editor = Redaktor mapeditor = Maailmaredaktor + abandon = Loobu abandon.text = See piirkond koos kõigi ressurssidega loovutatakse vaenlasele. locked = Lukus @@ -437,6 +466,7 @@ zone.objective.survival = Ellujäämine zone.objective.attack = Hävita vaenlaste tuumik add = Lisa... boss.health = Bossi elud + connectfail = [crimson]Ühenduse viga:\n\n[accent]{0} error.unreachable = Server ei ole kättesaadav.\nKas serveri aadress on õigesti sisestatud? error.invalidaddress = Vale aadress. @@ -447,6 +477,7 @@ error.mapnotfound = Maailmafaili ei leitud! error.io = Võrgu sisend-väljundi viga. error.any = Teadmata viga võrgus. error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada. + zone.groundZero.name = Nullpunkt zone.desertWastes.name = Kõrbestunud tühermaa zone.craters.name = Kraatrid @@ -461,6 +492,7 @@ zone.saltFlats.name = Soolaväljad zone.impact0078.name = Kokkupõrge 0078 zone.crags.name = Kaljurünkad zone.fungalPass.name = Seenekuru + zone.groundZero.description = Optimaalne asukoht alustamiseks.\nMadal ohutase. Vähesel määral ressursse.\nKogu kokku nii palju vaske ja pliid kui võimalik. zone.frozenForest.description = Spoorid on levinud isegi mägede lähedale. Jäised temperatuurid ei suuda neid igavesti eemal hoida.\n\nAlusta esimeste katsetustega energia tootmises. Ehita põlemisgeneraatoreid.\nÕpi oma ehitisi parandama. zone.desertWastes.description = Need tühermaad on üüratud ja ettearvamatud. Siin-seal leidub mahajäetud ja räsitud tööstushooneid.\n\nSelles piirkonnas leidub sütt. Töötle seda grafiidiks või põleta energia saamiseks.\n\n[lightgray]Maandumispaik ei ole kindlaks määratud. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Endine tooriumi tootmise ja töötlemise rajat zone.fungalPass.description = Üleminekuala kõrgete mägede ja madalamate, spooridega ülekülvatud maade vahel. Siin asub väike vaenlaste luurebaas.\nHävita see.\nKasuta soldatite ja plahvatajate väeüksuseid. Hävita kaks vaenlaste tuumikut. zone.impact0078.description = zone.crags.description = + settings.language = Keel settings.data = Mänguandmed settings.reset = Vaikimisi sätted settings.rebind = Muuda +settings.resetKey = Reset settings.controls = Juhtnupud settings.game = Mäng settings.sound = Heli @@ -529,6 +563,7 @@ blocks.inaccuracy = Ebatäpsus blocks.shots = Laske blocks.reload = Lasku/s blocks.ammo = Laskemoon + bar.drilltierreq = Nõuab paremat puuri bar.drillspeed = Puurimise kiirus: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Kuumus bar.power = Energia bar.progress = Edenemine bar.spawned = Väeüksuseid: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] hävituspunkti bullet.splashdamage = [stat]{0}[lightgray] hävituspunkti ~[stat] {1}[lightgray] blokki bullet.incendiary = [stat]süttiv @@ -555,6 +593,7 @@ bullet.freezing = [stat]jäätav bullet.tarred = [stat]leekisüütav bullet.multiplier = [stat]{0}[lightgray]x laskemoona kordaja bullet.reload = [stat]{0}[lightgray]x tulistamise kiirus + unit.blocks = blokki unit.powersecond = energiaühikut/s unit.liquidsecond = vedelikuühikut/s @@ -567,6 +606,8 @@ unit.persecond = /s unit.timesspeed = x kiirus unit.percent = % unit.items = ressursiühikut +unit.thousands = k +unit.millions = mil category.general = Üldinfo category.power = Energia category.liquids = Vedelikud @@ -579,6 +620,7 @@ setting.shadows.name = Varjud setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineaarne tekstuurivastendus setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animeeritud vesi setting.animatedshields.name = Animeeritud kilbid setting.antialias.name = Sakitõrje[lightgray] (vajab mängu taaskäivitamist)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Ekraani värisemine setting.effects.name = Näita visuaalefekte setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Kontrolleri tundlikkus setting.saveinterval.name = Salvestamise intervall setting.seconds = {0} sekundit +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Täisekraan setting.borderlesswindow.name = Äärteta ekraan[lightgray] (võib vajada mängu taaskäivitamist) setting.fps.name = Näita kaadrite arvu sekundis +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = Vertikaalne sünkroonimine setting.pixelate.name = Piksel-efekt[lightgray] (lülitab animatsioonid välja) setting.minimap.name = Näita kaarti @@ -635,16 +681,36 @@ category.multiplayer.name = Mitmikmäng command.attack = Ründa command.rally = Patrulli command.retreat = Põgene +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Vajuta klahvi... keybind.press.axis = Liiguta juhtkangi või vajuta klahvi... keybind.screenshot.name = Kuvatõmmis +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Liigu X-teljel keybind.move_y.name = Liigu Y-teljel +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Söösta keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Täisekraan keybind.select.name = Vali/Tulista keybind.diagonal_placement.name = Diagonaalne paigutamine @@ -657,7 +723,6 @@ keybind.menu.name = Menüü keybind.pause.name = Paus keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Kaart -keybind.dash.name = Söösta keybind.chat.name = Vestle keybind.player_list.name = Mängijate nimekiri keybind.console.name = Konsool @@ -680,7 +745,9 @@ mode.pvp.description = Võitle teiste mängijate vastu. mode.attack.name = Rünnak mode.attack.description = Hävita vaenlaste baas. Lahingulaineid ei ole. mode.custom = Reeglid + rules.infiniteresources = Lõputult ressursse +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Kasuta taimerit rules.waves = Kasuta lahingulaineid rules.attack = Mänguviis "Rünnak" @@ -688,6 +755,7 @@ rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse rules.unitdrops = Väeüksuste heitmine lubatud rules.unitbuildspeedmultiplier = Väeüksuste tootmiskiiruse kordaja rules.unithealthmultiplier = Väeüksuste elude kordaja +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Mängija elude kordaja rules.playerdamagemultiplier = Mängija hävitusvõime kordaja rules.unitdamagemultiplier = Väeüksuste hävitusvõime kordaja @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Ressursid ja ehitamine rules.title.player = Mängijad rules.title.enemy = Vaenlased rules.title.unit = Väeüksused +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Ressursid content.liquid.name = Vedelikud content.unit.name = Väeüksused @@ -752,6 +824,7 @@ mech.trident-ship.name = Lembitu mech.trident-ship.weapon = Pommiheitja mech.glaive-ship.name = Vambola mech.glaive-ship.weapon = Kuulipildur +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}% item.flammability = [lightgray]Tuleohtlikkus: {0}% item.radioactivity = [lightgray]Radioaktiivsus: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]Ehitamise kiirus: {0}% liquid.heatcapacity = [lightgray]Soojusmahtuvus: {0} liquid.viscosity = [lightgray]Viskoossus: {0} liquid.temperature = [lightgray]Temperatuur: {0} + block.sand-boulder.name = Liivakamakas block.grass.name = Rohi block.salt.name = Sool @@ -865,6 +939,8 @@ block.distributor.name = Suur jaotur block.sorter.name = Sorteerija block.inverted-sorter.name = Inverted Sorter block.message.name = Sõnum +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Ülevooluvärav block.silicon-smelter.name = Ränisulatusahi block.phase-weaver.name = Faaskangakuduja @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Söetsentrifuug block.power-node.name = Energiasõlm block.power-node-large.name = Suur energiasõlm block.surge-tower.name = Energiatorn +block.diode.name = Battery Diode block.battery.name = Aku block.battery-large.name = Suur aku block.combustion-generator.name = Põlemisgeneraator @@ -930,6 +1007,7 @@ block.fortress-factory.name = Koljatite tehas block.revenant-factory.name = Ülestõusnute tehas block.repair-point.name = Parandusjaam block.pulse-conduit.name = Titaantoru +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Faastoru block.liquid-router.name = Torujaotur block.liquid-tank.name = Mahuti @@ -1001,6 +1079,7 @@ tutorial.deposit = Ressursside mahalaadimiseks lohista ressursid oma mehhaanilt tutorial.waves = [scarlet]Vaenlane[] läheneb.\n\nKaitse oma tuumikut kahe lahingulaine vältel.[accent] Kliki hiirega[], et oma mehhaanist tulistada.\n[accent]Kaevanda juurde vaske. Ehita uusi puure ja kahureid. tutorial.waves.mobile = [scarlet]Vaenlane[] läheneb.\n\nKaitse oma tuumikut kahe lahingulaine vältel. Sinu mehhaan tulistab vaenlaseid automaatselt.\n[accent]Kaevanda juurde vaske. Ehita uusi puure ja kahureid. tutorial.launch = Kui oled kindla arvu lahingulaineid vastu pidanud, on sul võimalik[accent] tuumikuga lendu tõusta[], jättes maha kõik muud ehitised ja[accent] võttes kaasa kõik tuumikus olevad ressursid.[]\nNeid ressursse saab kasutada uute [accent]tehnoloogiate uurimiseks[].\n\n[accent]Vajuta lendu tõusmise nuppu. + item.copper.description = Peamine materjal, mida kasutatakse igat tüüpi konstruktsioonide ehitamiseks. item.lead.description = Peamine materjal, mida kasutatakse vedelike transportimise konstruktsioonide ja elektroonikaga seotud konstruktsioonide ehitamiseks. item.metaglass.description = Ülitugev klaasiühend, mida kasutatakse vedelike transportimise ja hoiustamise konstruktsioonide ehitamiseks. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Täiustatud pump, mis pumpab paremini kui harili block.thermal-pump.description = Ülim pump, mis vajab töötamiseks palju energiat. block.conduit.description = Vedelike transportimise vahend, mis liigutab vedelikke edasi. Kasutatakse koos pumpade ja teiste torudega. block.pulse-conduit.description = Täiustatud toru, mis transpordib ja hoiustab vedelikke kiiremini kui algeline toru. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Jaotab vedelikke kuni kolmes väljuvas suunas võrdselt. Selle jaoturiga on võimalik teatud koguses ka vedelikku hoiustada. Kasulik olukordades, kus vedelikke on vaja korraga saata mitmesse kohta. block.liquid-tank.description = Hoiustab suures koguses vedelikke. Kasuta puhvrite loomiseks juhul, kui ressursside nõudlus pole püsiv, või ettevaatusabinõuna tähtsate konstruktsioonide jahutussüsteemides. block.liquid-junction.description = Toimib kui sild samal tasapinnal ristuvate torude vahel. Kasulik olukordades, kus kaks toru kannavad erinevaid vedelikke erinevatesse kohtadesse. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Täiustatud toru, mis kasutab energiat vedelik block.power-node.description = Edastab energiat ühendatud sõlmpunktidesse. Sõlmed varustavad energiaga kõiki piisavalt lähedal asuvaid ja sõlmega ühenduses olevaid konstruktsioone. block.power-node-large.description = Täiustatud energiasõlm, mis on suurema ulatuse ja suurema võimalike ühenduste arvuga. block.surge-tower.description = Kaugeleulatuv energiasõlm, mis on väiksema võimalike ühenduste arvuga. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Salvestab energiat puhvrina positiivse energiabilansi ehk ülejäägi korral. Negatiivse energiabilansi ehk defitsiidi korral laetakse salvestatud energiat maha. block.battery-large.description = Salvestab rohkem energiat kui tavaline aku. block.combustion-generator.description = Toodab energiat süttivate materjalide, näiteks söe, põletamisel. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 66d71a0dce..e134ec7e2b 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Garapen konpilazio ezegonkorrak link.trello.description = Aurreikusitako ezaugarrien Trello ofiziala link.itch.io.description = PC deskargen itch.io orria link.google-play.description = Google Play dendako sarrera +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Mindustry wiki ofiziala +link.feathub.description = Suggest new features linkfail = Huts egin du esteka irekitzean!\nURL-a zure arbelera kopiatu da. screenshot = Pantaila-argazkia {0} helbidean gorde da screenshot.invalid = Mapa handiegia, baliteke pantaila-argazkirako memoria nahiko ez egotea. @@ -18,12 +20,22 @@ gameover = Partida amaitu da gameover.pvp = [accent] {0}[] taldeak irabazi du! highscore = [accent]Marka berria! copied = Kopiatuta. + load.sound = Soinuak load.map = Mapak load.image = Irudiak load.content = Edukia load.system = Sistema load.mod = Mod-ak +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Eskama schematic.add = Gorde eskema... schematics = Eskemak @@ -40,6 +52,7 @@ schematic.saved = Eskema gordeta. schematic.delete.confirm = Eskema hau behin betiko suntsituko da. schematic.rename = Aldatu izena eskemari schematic.info = {0}x{1}, {2} bloke + stat.wave = Garaitutako boladak:[accent] {0} stat.enemiesDestroyed = Suntsitutako etsaiak:[accent] {0} stat.built = Eraikitako eraikinak:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Suntsitutako eraikinak:[accent] {0} stat.deconstructed = Deseraikitako eraikinak:[accent] {0} stat.delivered = Egotzitako baliabideak: stat.rank = Azken graduazioa: [accent]{0} + launcheditems = [accent]Egotzitako baliabideak launchinfo = [unlaunched][[EGOTZI] zure muina urdinez adierazitako baliabideak eskuratzeko. map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula? @@ -74,6 +88,7 @@ maps.browse = Arakatu mapak continue = Jarraitu maps.none = [lightgray]Ez da maparik aurkitu! invalid = Baliogabea +pickcolor = Pick Color preparingconfig = Konfigurazioa prestatzen preparingcontent = Edukia prestatzen uploadingcontent = Edukia igotzen @@ -81,6 +96,7 @@ uploadingpreviewfile = Aurrebista fitxategia igotzen committingchanges = Aldaketak aplikatzen done = Egina feature.unsupported = Zure gailuak ez du ezaugarri hau onartzen. + mods.alphainfo = Kontuan izan mod-ak alfa egoeran daudela, eta [scarlet] akats ugari izan ditzakete[].\nEman arazoen berri Mindustry-ren GitHub or Discord zerbitzuetan. mods.alpha = [accent](Alfa) mods = Mod-ak @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Gaituta mod.disabled = [scarlet]Desgaituta mod.disable = Desgaitu mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]'{0}' mod-ak menpekotasunak ditu faltan:[accent] {1}\n[lightgray]Aurretik beste mod hauek deskargatu behar dira.\nMod hau automatikoki desgaituko da. mod.enable = Gaitu mod.requiresrestart = Jolasa itxi egingo da mod-aren aldaketak aplikatzeko. mod.reloadrequired = [scarlet]Birkargatu behar da mod.import = Importatu Mod-a mod.import.github = Inportatu GitHub Mod-a +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Mod hau ezabatuko da. mod.author = [LIGHT_GRAY]Egilea:[] {0} mod.missing = Gordetako partida honek eguneratu dituzun edo jada instalatuta ez dituzun mod-ak ditu. Gordetako partida izorratu daiteke. Ziur kargatu nahi duzula?\n[lightgray]Mod-ak:\n{0} mod.preview.missing = Mod hau tailerrean argitaratu aurretik, aurrebista bat gehitu behar diozu.\nKokatu[accent] preview.png[] izeneko irudi bat mod-aren karpetan eta saiatu berriro. mod.folder.missing = Karpeta formatuko mod-ak besterik ezin dira argitaratu tailerrean.\nEdozein mod karpetara bihurtzeko, deskopnrimitu fitxategia eta ezabatu zip zaharra, gero berrabiarazi jolasa edo birkargatu zure mod-ak. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Honi buruz name = Izena: noname = Hautatu[accent] jokalari-izena[] aurretik. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Aukeratu duzun izena baliogabea da. server.kicked.idInUse = Bazaude zerbitzari honetan! Ezin zara bi kontu desberdinekin konektatu. server.kicked.customClient = Zerbitzari honek ez ditu konpilazio pertsonalizatuak onartzen. Deskargatu bertsio ofizial bat. server.kicked.gameover = Partida amaitu da! +server.kicked.serverRestarting = The server is restarting. server.versions = Zure bertsioa:[accent] {0}[]\nZerbitzariaren bertsioa:[accent] {1}[] host.info = [accent]Ostalaria[] botoiak zerbitzari bat abiatzen du [scarlet]6567[] atakan.\n[lightgray]wifi edo sare lokal[] berean dagoen edonor zure zerbitzaria ikusi ahal beharko luke.\n\nJendea edonondik IP-a erabilita konektatu ahal izatea nahi baduzu, [accent]ataka birbidaltzea[] ezinbestekoa da.\n\n[lightgray]Oharra: Inork zure sare lokalean partidara elkartzeko arazoak baditu, egiaztatu Mindustry-k baimena duela sare lokalera elkartzeko suebakiaren ezarpenetan. Kontuan izan sare publiko batzuk ez dutela zerbitzarien bilaketa baimentzen. join.info = Hemen, konektatzeko [accent]zerbitzari baten IP-a[] sartu dezakezu konektatzeko, edo [accent]sare lokaleko[] zerbitzariak bilatu.\nLAN zein WAN sareetan onartzen dira hainbat jokalarien partidak .\n\n[lightgray]Oharra: Ez dago zerbitzarien zerrenda global automatikorik, beste inorekin IP bidez konektatu nahi baduzu, ostalariari bere IP helbidea eskatu beharko diozu. @@ -271,6 +295,7 @@ publishing = [accent]Argitaratzen... publish.confirm = Ziur hau argitaratu nahi duzula?\n\n[lightgray]Egiaztatu tailerreko EULA lizentziarekin ados zaudela aurretik, bestela zure elementuak ez dira agertuko! publish.error = Errorea elementua argitaratzean: {0} steam.error = Huts egin du Steam zerbitzuak hasieratzean.\nErrorea: {0} + editor.brush = Brotxa editor.openin = Ireki editorean editor.oregen = Mea sorrera @@ -347,6 +372,7 @@ editor.overwrite = [accent]Abisua!\nHonek badagoen mapa bat gainidatziko du. editor.overwrite.confirm = [scarlet]Abisua![] Badago izen bereko beste mapa bat. Ziur gainidatzi nahi duzula? editor.exists = Badago izen bereko beste mapa bat. editor.selectmap = Hautatu mapa kargatzeko: + toolmode.replace = Ordeztu toolmode.replace.description = Marraztu bloke zurrunak bakarrik. toolmode.replaceall = Ordeztu denak @@ -361,6 +387,7 @@ toolmode.fillteams = Bete taldeak toolmode.fillteams.description = Bete taldeak blokeen ordez. toolmode.drawteams = Marraztu taldeak toolmode.drawteams.description = Marraztu taldeak blokeen ordez. + filters.empty = [lightgray]Iragazkirik ez! Gehitu bat beheko botoiarekin. filter.distort = Distortsioa filter.noise = Orbana @@ -392,6 +419,7 @@ filter.option.floor2 = Bigarren zorua filter.option.threshold2 = Bigarren atalasea filter.option.radius = Erradioa filter.option.percentile = Pertzentila + width = Zabalera: height = Altuera: menu = Menua @@ -407,6 +435,7 @@ tutorial = Tutoriala tutorial.retake = Berriro hasi tutoriala editor = Editorea mapeditor = Mapen editorea + abandon = Abandonatu abandon.text = Eremu hau eta bere baliabide guztiak etsaiaren esku geratuko dira. locked = Blokeatuta @@ -437,6 +466,7 @@ zone.objective.survival = Biziraupena zone.objective.attack = Suntsitu etsaiaren muina add = Gehitu boss.health = Nagusiaren osasuna + connectfail = [crimson]Konexio errorea:\n\n[accent]{0} error.unreachable = Zerbitzaria eskuraezin.\nHelbidea ondo idatzita dago? error.invalidaddress = Helbide baliogabea. @@ -447,6 +477,7 @@ error.mapnotfound = Ez da mapa-fitxategia aurkitu! error.io = Sareko irteera/sarrera errorea. error.any = Sareko errore ezezaguna. error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen. + zone.groundZero.name = Zero eremua zone.desertWastes.name = Basamortuak zone.craters.name = Kraterrak @@ -461,6 +492,7 @@ zone.saltFlats.name = Gatz zelaiak zone.impact0078.name = 0078 talka zone.crags.name = Harkaitzak zone.fungalPass.name = Onddo mendatea + zone.groundZero.description = Berriro hasteko kokaleku egokiena.\nBaliabide gutxi daude baina etsaien mehatxua ere txikia da.\nEskuratu ahal beste berun eta kobre.\nSegi aurrera. zone.frozenForest.description = Hemen ere, mendietatik hurbil, esporak sakabanatu dira. Tenperatura hotzek ez dituzte betirako geldiaraziko.\n\nHasi energia eskuratzeko abentura. Eraiki errekuntza sorgailuak. Ikasi konpontzaileak erabiltzen. zone.desertWastes.description = Basamortu hauen zabalak dira, ezustekoak, eta abandonaturiko sektore estrukturekin marratuak.\nBadago ikatza eskualde honetan. Erre energiarako, edo grafitoa sintetizatzeko.\n\n[lightgray]Ezin da lurreratze tokia bermatu. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Torioa ekoiztu eta prozesatzeko instalazio ohi zone.fungalPass.description = Mendi garaiak eta esporez jositako behe lautaden arteko transizio eremua. Etsaien araketa-base txiki bat dago hemen.\nSuntsitu ezazu.\nErabili Daga eta Ibilkari unitateak. Akabatu bi muinak. zone.impact0078.description = zone.crags.description = + settings.language = Hizkuntza settings.data = Jolasaren datuak settings.reset = Berrezarri lehenespenak settings.rebind = Aldatu +settings.resetKey = Reset settings.controls = Kontrolak settings.game = Jolasa settings.sound = Soinua @@ -529,6 +563,7 @@ blocks.inaccuracy = Zehazgabetasuna blocks.shots = Tiroak blocks.reload = Tiroak/segundoko blocks.ammo = Munizioa + bar.drilltierreq = Zulagailu hobea behar da bar.drillspeed = Ustiatze-abiadura: {0}/s bar.pumpspeed = Ponpatze abiadura: {0}/s @@ -544,6 +579,9 @@ bar.heat = Beroa bar.power = Energia bar.progress = Eraikitze egoera bar.spawned = Unitateak: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] kalte bullet.splashdamage = [stat]{0}[lightgray] ingurune-kaltea ~[stat] {1}[lightgray] lauza bullet.incendiary = [stat]su-eragilea @@ -555,6 +593,7 @@ bullet.freezing = [stat]hozkirri bullet.tarred = [stat]mundrunduta bullet.multiplier = [stat]{0}[lightgray]x munizio-biderkatzailea bullet.reload = [stat]{0}[lightgray]x tiro tasa + unit.blocks = bloke unit.powersecond = energia unitate/segundoko unit.liquidsecond = likido unitate/segundoko @@ -567,6 +606,8 @@ unit.persecond = /seg unit.timesspeed = x abiadura unit.percent = % unit.items = elementu +unit.thousands = k +unit.millions = mil category.general = Orokorra category.power = Energia category.liquids = Likidoak @@ -579,6 +620,7 @@ setting.shadows.name = Itzalak setting.blockreplace.name = Bloke proposamen automatikoak setting.linear.name = Iragazte lineala setting.hints.name = Pistak +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animatutako ura setting.animatedshields.name = Animatutako ezkutuak setting.antialias.name = Antialias[lightgray] (berrabiarazi behar da)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Pantailaren astindua setting.effects.name = Bistaratze-efektuak setting.destroyedblocks.name = Erakutsi suntsitutako blokeak setting.conveyorpathfinding.name = Garraio-zintak kokatzeko bide-bilaketa +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Kontrolagailuaren sentikortasuna setting.saveinterval.name = Gordetzeko tartea setting.seconds = {0} segundo +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Pantaila osoa setting.borderlesswindow.name = Ertzik gabeko leihoa[lightgray] (berrabiaraztea behar lezake) setting.fps.name = Erakutsi FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelatu[lightgray] (animazioak desgaitzen ditu) setting.minimap.name = Erakutsi mapatxoa @@ -635,16 +681,36 @@ category.multiplayer.name = Hainbat jokalari command.attack = Eraso command.rally = Batu command.retreat = Erretreta +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Garrbitu eraikina keybind.press = Sakatu tekla bat... keybind.press.axis = Sakatu ardatza edo tekla... keybind.screenshot.name = Maparen pantaila-argazkia +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Mugitu x keybind.move_y.name = Mugitu y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Arrapalada keybind.schematic_select.name = Hautatu eskualdea keybind.schematic_menu.name = Eskema menua keybind.schematic_flip_x.name = Itzulbiratu X keybind.schematic_flip_y.name = Itzulbiratu Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Txandakatu pantaila osoa keybind.select.name = Hautatu/Tirokatu keybind.diagonal_placement.name = Kokatze diagonala @@ -657,7 +723,6 @@ keybind.menu.name = Menua keybind.pause.name = Pausatu keybind.pause_building.name = Pausatu/berrekin eraikiketa keybind.minimap.name = Mapatxoa -keybind.dash.name = Arrapalada keybind.chat.name = Txata keybind.player_list.name = Jokalarien zerrenda keybind.console.name = Kontsola @@ -680,7 +745,9 @@ mode.pvp.description = Borrokatu beste jokalari batzuk lokalean.\n[gray]Gutxiene mode.attack.name = Erasoa mode.attack.description = Suntsitu etsaiaren basea. Boladarik ez.\n[gray]Kono gorria behar da mapan jolasteko. mode.custom = Arau pertsonalizatuak + rules.infiniteresources = Baliabide amaigabeak +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Boladen denboragailua rules.waves = Boladak rules.attack = Eraso modua @@ -688,6 +755,7 @@ rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu rules.unitdrops = Unitate-sorrerak rules.unitbuildspeedmultiplier = Unitateen sorrerarako abiadura-biderkatzailea rules.unithealthmultiplier = Unitateen osasun-biderkatzailea +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Jokalariaren osasun-biderkatzailea rules.playerdamagemultiplier = Jokalariaren kalte-biderkatzailea rules.unitdamagemultiplier = Unitateen kalte-biderkatzailea @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Baliabideak eta eraikuntza rules.title.player = Jokalariak rules.title.enemy = Etsaiak rules.title.unit = Unitateak +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Solidoak content.liquid.name = Likidoak content.unit.name = Unitateak @@ -752,6 +824,7 @@ mech.trident-ship.name = Hiruhortz mech.trident-ship.weapon = Bonba jaregilea mech.glaive-ship.name = Guja mech.glaive-ship.weapon = Sugar errepika-fusila +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]Lehergarritasuna: {0}% item.flammability = [lightgray]Sukoitasuna: {0}% item.radioactivity = [lightgray]Erradioaktibitatea: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]Eraikitze abiadura: {0}% liquid.heatcapacity = [lightgray]Bero edukiera: {0} liquid.viscosity = [lightgray]Likatasuna: {0} liquid.temperature = [lightgray]Tenperatura: {0} + block.sand-boulder.name = Hondar harkaitza block.grass.name = Belarra block.salt.name = Gatza @@ -865,6 +939,8 @@ block.distributor.name = Banatzailea block.sorter.name = Antolatzailea block.inverted-sorter.name = Alderantzizko antolatzailea block.message.name = Mezua +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Gainezkatze atea block.silicon-smelter.name = Silizio galdategia block.phase-weaver.name = Fase ehulea @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Ikatz zentrifugagailua block.power-node.name = Energia-nodoa block.power-node-large.name = Energia-nodo handia block.surge-tower.name = Tirainezko dorrea +block.diode.name = Battery Diode block.battery.name = Bateria block.battery-large.name = Bateria handia block.combustion-generator.name = Errekuntza sorgailua @@ -930,6 +1007,7 @@ block.fortress-factory.name = Gotorleku meka faktoria block.revenant-factory.name = Mamu ehiza-hegazkin faktoria block.repair-point.name = Konponketa puntua block.pulse-conduit.name = Pultsu hodia +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Fasezko hodia block.liquid-router.name = Likidoen bideratzailea block.liquid-tank.name = Likidoentzako tankea @@ -1001,6 +1079,7 @@ tutorial.deposit = Baliabideak blokeren batean sartzeko, arrastatu zure ontzitik tutorial.waves = [lightgray]Etsaia[] dator.\n\nBabestu muina 2 boladetan zehar. [accent]Egin klik[] tirokatzeko.\nEraiki dorre eta zulagailu gehiago. Ustiatu kobre gehiago. tutorial.waves.mobile = [lightgray]Etsaia[] dator.\n\nBabestu muina 2 boladatan. Zure ontziak automatikoki tirokatuko ditu etsaiak.\nEraiki dorre eta zulagailu gehiago. Ustiatu kobre gehiago. tutorial.launch = Bolada zehatz batera heltzean, [accent]muina egotzi[] dezakezu, zure defentsak atzean utziz [accent]eta muineko baliabide guztiak eskuratuz.[]\nBaliabide hauek teknologia berriak ikertzeko erabili daitezke.\n\n[accent]Sakatu egotzi botoia. + item.copper.description = Egiturazko material oinarrizkoena. Asko erabilia bloke mota guztietarako. item.lead.description = Hastapeneko oinarrizko materiala. Bloke elektronikoak eta likidoen garraiorako blokeetan asko erabilia. item.metaglass.description = Beirazko konposatu izugarri sendoa. Asko erabilia likidoen garraio eta biltegiratzerako. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Ponpa aurreratu bat. Likido gehiago barreiatzen block.thermal-pump.description = Ponpa gorena. block.conduit.description = Likidoen garraiorako oinarrizko blokea. Likidoak daramatza. Ponpa eta bestelako hodiekin batera erabilia. block.pulse-conduit.description = Likidoen garraiorako bloke aurreratua. Hodi arruntek baino azkarrago garraiatzen ditu likidoak eta edukiera handiagoa du. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Likidoan alde batetik jaso eta gehienez beste 3 norabideetara ateratzen ditu kopuru berdinean. Likido apur bat ere biltegiratu dezake. Likidoak iturri batetik hainbat xedeetara eramateko erabilgarria. block.liquid-tank.description = Likidoen kopuru handi bat biltegiratzen du. Erabili tarteko biltegiratzerako materialen eskaria etengabekoa ez denean, edo ezinbesteko blokeentzako hozgarriaren gordailu gisa. block.liquid-junction.description = Gurutzatzen diren bi hodi banatzeko zubi gisa aritzen da. Likido desberdinak daramatzaten bi hodi gurutzatzen direnean erabilgarria. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Likidoen garraiorako bloke aurreratua. Energia block.power-node.description = Konektatu nodoei energia igortzen die. Nodoa inguruko edozein blokeetara konektatuko da energia jaso edo igortzeko. block.power-node-large.description = Energia nodo aurreratua, irismen handiagoarekin eta konexio gehiagorekin. block.surge-tower.description = Muturreko irismen luzea duen energia-nodoa konexio erabilgarri gutxiagorekin. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Energia biltegiratu dezake gehiegi dagoenean tartekari gisa erabiltzeko. Behar denean energia igortzen du. block.battery-large.description = Bateria arrunt batek baino energia gehiago biltegiratu dezake. block.combustion-generator.description = Energia sortzen du gai erregarriak errez, esaterako ikatza. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index be59e014aa..ba4496f089 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -3,19 +3,55 @@ credits = Tekijät contributors = Kääntäjät ja avustajat discord = Liity Mindustryn Discordiin! link.discord.description = Mindustryn virallinen Discord-keskusteluhuone +link.reddit.description = The Mindustry subreddit link.github.description = Pelin lähdekoodi link.changelog.description = Lista päivityksien muutoksista link.dev-builds.description = Epävakaat kehitysversiot link.trello.description = Virallinen Trello-taulu suunnitelluille ominaisuuksille. link.itch.io.description = itch.io -sivu tietokoneversion latausten kanssa link.google-play.description = Google Play Kauppa -sivu +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Virallinen Mindustry wiki +link.feathub.description = Suggest new features linkfail = Linkin avaaminen epäonnistui!\nOsoite on kopioitu leikepöydällesi. screenshot = Kuvankaappaus tallennettu sijaintiin {0} screenshot.invalid = Kartta liian laaja, kuvankaappaukselle ei mahdollisesti ole tarpeeksi tilaa. gameover = Peli ohi gameover.pvp = [accent] {0}[] joukkue voittaa! highscore = [accent]Uusi ennätys! +copied = Copied. + +load.sound = Sounds +load.map = Maps +load.image = Images +load.content = Content +load.system = System +load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + +schematic = Schematic +schematic.add = Save Schematic... +schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? +schematic.import = Import Schematic... +schematic.exportfile = Export File +schematic.importfile = Import File +schematic.browseworkshop = Browse Workshop +schematic.copy = Copy to Clipboard +schematic.copy.import = Import from Clipboard +schematic.shareworkshop = Share on Workshop +schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Flip Schematic +schematic.saved = Schematic saved. +schematic.delete.confirm = This schematic will be utterly eradicated. +schematic.rename = Rename Schematic +schematic.info = {0}x{1}, {2} blocks stat.wave = Aaltoja voitettu:[accent] {0} stat.enemiesDestroyed = Vihollisia tuhottu:[accent] {0} @@ -25,10 +61,8 @@ stat.deconstructed = Rakennuksia purettu:[accent] {0} stat.delivered = Resursseja laukaistu: stat.rank = Lopullinen arvo: [accent]{0} -placeline = Olet valinnut palikan.\nVoit[accent] asettaa linjassa[][accent] pitämällä sormeasi pohjassa muutaman sekunnin ajan[] ja vetämällä johonkin suuntaan.\n\n[scarlet]TEE SE. -removearea = Olet valinut poistotilan.\nVoit[accent] poistaa palikoita suorakulmiossa[][accent] pitämällä sormeasi pohjassa muutaman sekunnin ajan[] ja vetämällä.\n\n[scarlet]TEE SE. - launcheditems = [accent]Laukaistut tavarat +launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"? level.highscore = Ennätys: [accent]{0} level.select = Tason valinta @@ -40,17 +74,59 @@ database = Ytimen tietokanta savegame = Tallenna peli loadgame = Lataa peli joingame = Liity peliin -addplayers = Lisää/Poista pelaajia customgame = Mukautettu peli newgame = Uusi peli none = minimap = Pienoiskartta +position = Position close = Sulje website = Verkkosivu quit = Poistu +save.quit = Save & Quit maps = Kartat +maps.browse = Browse Maps continue = Jatka maps.none = [lightgray]Karttoja ei löytynyt! +invalid = Invalid +pickcolor = Pick Color +preparingconfig = Preparing Config +preparingcontent = Preparing Content +uploadingcontent = Uploading Content +uploadingpreviewfile = Uploading Preview File +committingchanges = Comitting Changes +done = Done +feature.unsupported = Your device does not support this feature. + +mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. +mods.alpha = [accent](Alpha) +mods = Mods +mods.none = [LIGHT_GRAY]No mods found! +mods.guide = Modding Guide +mods.report = Report Bug +mods.openfolder = Open Mod Folder +mod.enabled = [lightgray]Enabled +mod.disabled = [scarlet]Disabled +mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. +mod.enable = Enable +mod.requiresrestart = The game will now close to apply the mod changes. +mod.reloadrequired = [scarlet]Reload Required +mod.import = Import Mod +mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. +mod.remove.confirm = This mod will be deleted. +mod.author = [LIGHT_GRAY]Author:[] {0} +mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} +mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. +mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Tietoa name = Nimi: noname = Valitse ensin[accent] pelaajanimi[]. @@ -65,25 +141,32 @@ players = {0} pelaajaa paikalla players.single = {0} pelaaja paikalla server.closing = [accent]Suljetaan palvelinta... server.kicked.kick = Sinut on potkittu palvelimelta! +server.kicked.whitelist = You are not whitelisted here. server.kicked.serverClose = Palvelin suljettu. +server.kicked.vote = You have been vote-kicked. Goodbye. server.kicked.clientOutdated = Pelisi on vanhentunut! Päivitä se! server.kicked.serverOutdated = Outdated server! Ask the host to update! server.kicked.banned = Sinulla on portikielto tälle palvelimelle. +server.kicked.typeMismatch = This server is not compatible with your build type. +server.kicked.playerLimit = This server is full. Wait for an empty slot. server.kicked.recentKick = Sinut on potkittu äskettäin.\nOdota ennen kuin yhdistät uudestaan. server.kicked.nameInUse = Joku tuon niminen\non jo tällä palvelimella. server.kicked.nameEmpty = Valitsemasi nimi on virheellinen. server.kicked.idInUse = Olet jo tällä palvelimella! Kahdella käyttäjällä yhdistäminen ei ole sallittua. server.kicked.customClient = Tämä palvelin ei tue muokattuja versioita. Lataa virallinen versio. server.kicked.gameover = Peli ohi! +server.kicked.serverRestarting = The server is restarting. server.versions = Versiosi:[accent] {0}[]\nPalvelimen versio:[accent] {1}[] host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. hostserver = Host Multiplayer Game +invitefriends = Invite Friends hostserver.mobile = Host\nGame host = Host hosting = [accent]Avataan palvelinta... hosts.refresh = Päivitä hosts.discovering = Discovering LAN games +hosts.discovering.any = Discovering games server.refreshing = Päivitetään palvelimen tietoja hosts.none = [lightgray]No local games found! host.invalid = [scarlet]Can't connect to host. @@ -107,20 +190,24 @@ server.version = [gray]v{0} {1} server.custombuild = [yellow]Custom Build confirmban = Are you sure you want to ban this player? confirmkick = Are you sure you want to kick this player? +confirmvotekick = Are you sure you want to vote-kick this player? confirmunban = Are you sure you want to unban this player? confirmadmin = Are you sure you want to make this player an admin? confirmunadmin = Are you sure you want to remove admin status from this player? joingame.title = Liity peliin joingame.ip = Osoite: disconnect = Disconnected. +disconnect.error = Connection error. +disconnect.closed = Connection closed. +disconnect.timeout = Timed out. disconnect.data = Failed to load world data! +cantconnect = Unable to join game ([accent]{0}[]). connecting = [accent]Connecting... connecting.data = [accent]Loading world data... server.port = Portti: server.addressinuse = Address already in use! server.invalidport = Invalid port number! server.error = [crimson]Error hosting server: [accent]{0} -save.old = This save is for an older version of the game, and can no longer be used.\n\n[lightgray]Save backwards compatibility will be implemented in the full 4.0 release. save.new = New Save save.overwrite = Are you sure you want to overwrite\nthis save slot? overwrite = Overwrite @@ -139,6 +226,7 @@ save.rename = Nimeä uudelleen save.rename.text = Uusi nimi: selectslot = Valitse tallennus. slot = [accent]Paikka {0} +editmessage = Edit Message save.corrupted = [accent]Tallennustiedosto korruptoitunut tai viallinen!\nJos olet päivittänyt juuri pelisi, tämä on todennäköisesti muutos tallennusmuodossa [scarlet]eikä[] virhe. empty = on = Päällä @@ -146,12 +234,14 @@ off = Pois save.autosave = Automaattitallennus: {0} save.map = Kartta: {0} save.wave = Aalto {0} -save.difficulty = Vaikeustaso: {0} +save.mode = Gamemode: {0} save.date = Viimeksi tallennettu: {0} save.playtime = Peliaika: {0} warning = Varoitus. confirm = Vahvista delete = Poista +view.workshop = View In Workshop +workshop.listing = Edit Workshop Listing ok = OK open = Avaa customize = Muokkaa sääntöjä @@ -159,12 +249,22 @@ cancel = Peruuta openlink = Avaa linkki copylink = Kopioi linkki back = Takaisin +data.export = Export Data +data.import = Import Data +data.exported = Data exported. +data.invalid = This isn't valid game data. +data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. classic.export = Export Classic Data classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app? quit.confirm = Are you sure you want to quit? quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[] loading = [accent]Ladataan... +reloading = [accent]Reloading Mods... saving = [accent]Tallennetaan... +cancelbuilding = [accent][[{0}][] to clear plan +selectschematic = [accent][[{0}][] to select+copy +pausebuilding = [accent][[{0}][] to pause building +resumebuilding = [scarlet][[{0}][] to resume building wave = [accent]Aalto {0} wave.waiting = [lightgray]Wave in {0} wave.waveInProgress = [lightgray]Wave in progress @@ -183,6 +283,19 @@ map.nospawn = Tässä kartassa ei ole ytimiä joihin syntyä! Lisää[accent] or map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.invalid = Error loading map: corrupted or invalid map file. +workshop.update = Update Item +workshop.error = Error fetching workshop details: {0} +map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up! +workshop.menu = Select what you would like to do with this item. +workshop.info = Item Info +changelog = Changelog (optional): +eula = Steam EULA +missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked. +publishing = [accent]Publishing... +publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! +publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Brush editor.openin = Avaa editorissa editor.oregen = Ore Generation @@ -190,11 +303,14 @@ editor.oregen.info = Ore Generation: editor.mapinfo = Kartan tiedot editor.author = Author: editor.description = Kuvaus: +editor.nodescription = A map must have a description of at least 4 characters before being published. editor.waves = Aallot: editor.rules = Säännöt: editor.generation = Generation: editor.ingame = Edit In-Game +editor.publish.workshop = Publish On Workshop editor.newmap = Uusi kartta +workshop = Workshop waves.title = Aallot waves.remove = Remove waves.never = @@ -211,6 +327,7 @@ waves.invalid = Invalid waves in clipboard. waves.copied = Aallot kopioitu. waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. editor.default = [lightgray] +details = Details... edit = Muokkaa... editor.name = Nimi: editor.spawn = Spawn Unit @@ -220,6 +337,7 @@ editor.errorload = Virhe ladattaessa tiedostoa:\n[accent]{0} editor.errorsave = Virhe tallennettaessa tiedostoa:\n[accent]{0} editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. +editor.errornot = This is not a map file. editor.errorheader = This map file is either not valid or corrupt. editor.errorname = Map has no name defined. Are you trying to load a save file? editor.update = Päivitä @@ -252,6 +370,7 @@ editor.resizemap = Resize Map editor.mapname = Kartan nimi: editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? +editor.exists = A map with this name already exists. editor.selectmap = Select a map to load: toolmode.replace = Replace @@ -309,7 +428,6 @@ campaign = Campaign load = Lataa save = Tallenna fps = FPS: {0} -tps = TPS: {0} ping = Ping: {0}ms language.restart = Please restart your game for the language settings to take effect. settings = Asetukset @@ -317,13 +435,14 @@ tutorial = Perehdytys tutorial.retake = Re-Take Tutorial editor = Editor mapeditor = Map Editor -donate = Lahjoita abandon = Hylkää abandon.text = This zone and all its resources will be lost to the enemy. locked = Lukittu complete = [lightgray]Reach: -zone.requirement = Wave {0} in zone {1} +requirement.wave = Reach Wave {0} in {1} +requirement.core = Destroy Enemy Core in {0} +requirement.unlock = Unlock {0} resume = Resume Zone:\n[lightgray]{0} bestwave = [lightgray]Best Wave: {0} launch = < LAUNCH > @@ -334,10 +453,13 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a launch.skip.confirm = If you skip now, you will not be able to launch until later waves. uncover = Uncover configure = Configure Loadout +bannedblocks = Banned Blocks +addall = Add All configure.locked = [lightgray]Unlock configuring loadout: Wave {0}. +configure.invalid = Amount must be a number between 0 and {0}. zone.unlocked = [lightgray]{0} unlocked. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. -zone.config.complete = Wave {0} reached:\nLoadout config unlocked. +zone.config.unlocked = Loadout unlocked:[lightgray]\n{0} zone.resources = [lightgray]Resources Detected: zone.objective = [lightgray]Objective: [accent]{0} zone.objective.survival = Survive @@ -387,8 +509,10 @@ zone.impact0078.description = zone.crags.description = settings.language = Language +settings.data = Game Data settings.reset = Reset to Defaults settings.rebind = Rebind +settings.resetKey = Reset settings.controls = Controls settings.game = Game settings.sound = Sound @@ -396,15 +520,14 @@ settings.graphics = Graphics settings.cleardata = Clear Game Data... settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. -settings.clearunlocks = Clear Unlocks -settings.clearall = Clear All paused = [accent]< Paused > +clear = Clear +banned = [scarlet]Banned yes = Yes no = No info.title = Info error.title = [crimson]An error has occured error.crashtitle = An error has occured -attackpvponly = [scarlet]Only available in Attack/PvP modes blocks.input = Input blocks.output = Output blocks.booster = Booster @@ -420,6 +543,7 @@ blocks.shootrange = Range blocks.size = Size blocks.liquidcapacity = Liquid Capacity blocks.powerrange = Power Range +blocks.powerconnections = Max Connections blocks.poweruse = Power Use blocks.powerdamage = Power/Damage blocks.itemcapacity = Item Capacity @@ -434,6 +558,7 @@ blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units blocks.health = Health blocks.buildtime = Build Time +blocks.buildcost = Build Cost blocks.inaccuracy = Inaccuracy blocks.shots = Shots blocks.reload = Shots/Second @@ -441,16 +566,21 @@ blocks.ammo = Ammo bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0}/s +bar.powerstored = Stored: {0}/{1} bar.poweramount = Power: {0} bar.poweroutput = Power Output: {0} bar.items = Items: {0} +bar.capacity = Capacity: {0} bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} +bar.input = Input +bar.output = Output bullet.damage = [stat]{0}[lightgray] damage bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles @@ -476,6 +606,8 @@ unit.persecond = /sec unit.timesspeed = x speed unit.percent = % unit.items = items +unit.thousands = k +unit.millions = mil category.general = General category.power = Power category.liquids = Liquids @@ -485,13 +617,17 @@ category.shooting = Shooting category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering +setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[lightgray] (requires restart)[] setting.indicators.name = Enemy/Ally Indicators setting.autotarget.name = Auto-Target setting.keyboard.name = Mouse+Keyboard Controls +setting.touchscreen.name = Touchscreen Controls setting.fpscap.name = Max FPS setting.fpscap.none = None setting.fpscap.text = {0} FPS @@ -505,24 +641,35 @@ setting.difficulty.insane = Insane setting.difficulty.name = Difficulty: setting.screenshake.name = Screen Shake setting.effects.name = Display Effects +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Save Interval setting.seconds = {0} Seconds +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Fullscreen setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart) setting.fps.name = Show FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync -setting.lasers.name = Show Power Lasers setting.pixelate.name = Pixelate[lightgray] (disables animations) setting.minimap.name = Show Minimap +setting.position.name = Show Player Position setting.musicvol.name = Music Volume setting.ambientvol.name = Ambient Volume setting.mutemusic.name = Mute Music setting.sfxvol.name = SFX Volume setting.mutesound.name = Mute Sound setting.crashreport.name = Send Anonymous Crash Reports +setting.savecreate.name = Auto-Create Saves +setting.publichost.name = Public Game Visibility setting.chatopacity.name = Chat Opacity +setting.lasersopacity.name = Power Laser Opacity setting.playerchat.name = Display In-Game Chat +public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. +public.beta = Note that beta versions of the game cannot make public lobbies. uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds... uiscale.cancel = Cancel & Exit setting.bloom.name = Bloom @@ -532,15 +679,39 @@ category.general.name = General category.view.name = View category.multiplayer.name = Multiplayer command.attack = Attack +command.rally = Rally command.retreat = Retreat -command.patrol = Patrol -keybind.gridMode.name = Block Select -keybind.gridModeShift.name = Category Select +placement.blockselectkeys = \n[lightgray]Key: [{0}, +keybind.clear_building.name = Clear Building keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Move x keybind.move_y.name = Move y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Dash +keybind.schematic_select.name = Select Region +keybind.schematic_menu.name = Schematic Menu +keybind.schematic_flip_x.name = Flip Schematic X +keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 +keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement keybind.pick.name = Pick Block @@ -550,12 +721,13 @@ keybind.shoot.name = Shoot keybind.zoom.name = Zoom keybind.menu.name = Menu keybind.pause.name = Pause +keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimap -keybind.dash.name = Dash keybind.chat.name = Chat keybind.player_list.name = Player list keybind.console.name = Console keybind.rotate.name = Rotate +keybind.rotateplaced.name = Rotate Existing (Hold) keybind.toggle_menus.name = Toggle menus keybind.chat_history_prev.name = Chat history prev keybind.chat_history_next.name = Chat history next @@ -567,6 +739,7 @@ mode.survival.name = Survival mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play. mode.sandbox.name = Sandbox mode.sandbox.description = Infinite resources and no timer for waves. +mode.editor.name = Editor mode.pvp.name = PvP mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play. mode.attack.name = Attack @@ -574,6 +747,7 @@ mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a mode.custom = Custom Rules rules.infiniteresources = Infinite Resources +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Wave Timer rules.waves = Waves rules.attack = Attack Mode @@ -581,6 +755,7 @@ rules.enemyCheat = Infinite AI (Red Team) Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier @@ -599,6 +774,9 @@ rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light content.item.name = Items content.liquid.name = Liquids @@ -646,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Flame Repeater +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]Explosiveness: {0}% item.flammability = [lightgray]Flammability: {0}% item.radioactivity = [lightgray]Radioactivity: {0}% @@ -737,6 +916,8 @@ block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall @@ -750,10 +931,16 @@ block.hail.name = Hail block.lancer.name = Lancer block.conveyor.name = Conveyor block.titanium-conveyor.name = Titanium Conveyor +block.armored-conveyor.name = Armored Conveyor +block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts. block.junction.name = Junction block.router.name = Router block.distributor.name = Distributor block.sorter.name = Sorter +block.inverted-sorter.name = Inverted Sorter +block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Overflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver @@ -767,6 +954,7 @@ block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator @@ -806,6 +994,7 @@ block.blast-mixer.name = Blast Mixer block.solar-panel.name = Solar Panel block.solar-panel-large.name = Large Solar Panel block.oil-extractor.name = Oil Extractor +block.command-center.name = Command Center block.draug-factory.name = Draug Miner Drone Factory block.spirit-factory.name = Spirit Repair Drone Factory block.phantom-factory.name = Phantom Builder Drone Factory @@ -818,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank @@ -870,6 +1060,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -889,7 +1080,6 @@ tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 wav tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. - item.copper.description = The most basic structural material. Used extensively in all types of blocks. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. @@ -929,6 +1119,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators. unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure. unit.revenant.description = A heavy, hovering missile array. +block.message.description = Stores a message. Used for communication between allies. block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite. block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently. block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon. @@ -954,6 +1145,8 @@ block.copper-wall.description = A cheap defensive block.\nUseful for protecting block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles. block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact. @@ -973,6 +1166,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[] block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked. @@ -982,6 +1176,7 @@ block.rotary-pump.description = An advanced pump. Pumps more liquid, but require block.thermal-pump.description = The ultimate pump. block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits. block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. @@ -990,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = An advanced power node with greater range and more connections. block.surge-tower.description = An extremely long-range power node with fewer available connections. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning flammable materials, such as coal. @@ -1030,6 +1226,7 @@ block.ripple.description = An extremely powerful artillery turret. Shoots cluste block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units. block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets. block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. +block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command. block.draug-factory.description = Produces Draug mining drones. block.spirit-factory.description = Produces Spirit structural repair drones. block.phantom-factory.description = Produces advanced construction drones. @@ -1047,4 +1244,4 @@ block.tau-mech-pad.description = Provides transformation into an advanced suppor block.omega-mech-pad.description = Provides transformation into a heavily-armored missile mech.\nUse by tapping while standing on it. block.javelin-ship-pad.description = Provides transformation into a quick, lightly-armored interceptor.\nUse by tapping while standing on it. block.trident-ship-pad.description = Provides transformation into a heavy support bomber.\nUse by tapping while standing on it. -block.glaive-ship-pad.description = Provides transformation into a large, well-armored gunship.\nUse by tapping while standing on it. \ No newline at end of file +block.glaive-ship-pad.description = Provides transformation into a large, well-armored gunship.\nUse by tapping while standing on it. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index c19a342364..2ee11d07d2 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -12,6 +12,7 @@ link.itch.io.description = Page itch.io avec lien de téléchargement pour PC link.google-play.description = Google Play Store link.f-droid.description = Catalogue F-Droid link.wiki.description = Le wiki officiel de Mindustry +link.feathub.description = Suggest new features linkfail = Erreur lors de l'ouverture du lien !\nL'URL a été copiée dans votre presse papier. screenshot = Capture d'écran sauvegardée à {0} screenshot.invalid = La carte est trop large, il n'y a potentiellement pas assez de mémoire pour la capture d'écran. @@ -26,6 +27,14 @@ load.image = Images load.content = Contenu load.system = Système load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates schematic = Schéma schematic.add = Sauvegarder le schéma... @@ -101,17 +110,22 @@ mod.disable = Désactiver mod.delete.error = Unable to delete mod. File may be in use. mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0} mod.missingdependencies = [scarlet]Dépendances manquantes: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Le mod '{0}' a des dépendances manquantes:[accent] {1}\n[lightgray]Ces mods doivent d'abord être téléchargés.\nCe mod sera automatiquement désactivé. mod.enable = Activer mod.requiresrestart = Le jeu va maintenant s'arrêter pour appliquer les modifications du mod. mod.reloadrequired = [scarlet]Rechargement requis mod.import = Importer un mod mod.import.github = Importer un mod GitHub +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Ce mod sera supprimé. mod.author = [LIGHT_GRAY]Auteur:[] {0} mod.missing = Cette sauvegarde contient des mods que vous avez récemment mis à jour ou que vous avez désinstallés. Votre sauvegarde risque d'être corrompue. Êtes-vous sûr de vouloir l'importer?\n[lightgray]Mods:\n{0} mod.preview.missing = Avant de publier ce mod dans le workshop, vous devez ajouter une image servant d'aperçu.\nPlacez une image nommée[accent] preview.png[] dans le dossier du mod et réessayez. mod.folder.missing = Seuls les mods sous forme de dossiers peuvent être publiés sur l'atelier.\nPour convertir n'importe quel mod en un dossier, dézippez-le tout simplement dans un dossier et supprimez l'ancien zip, puis redémarrez votre jeu ou rechargez vos mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. about.button = À propos name = Nom: @@ -141,6 +155,7 @@ server.kicked.nameEmpty = Votre nom est invalide. server.kicked.idInUse = Vous êtes déjà sur ce serveur! Se connecter avec deux comptes n'est pas permis. server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Téléchargez une version officielle. server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = Votre version:[accent] {0}[]\nVersion du serveur:[accent] {1}[] host.info = Le bouton [accent]Héberger[] héberge un serveur sur le port [scarlet]6567[]. \nN'importe qui sur le même [lightgray]wifi ou réseau local []devrait voir votre serveur sur leur liste des serveurs.\n\nSi vous voulez que les gens puissent s'y connecter de partout à l'aide de votre IP, [accent]le transfert de port (port forwarding)[] est requis.\n\n[lightgray]Note: Si quelqu'un a des problèmes de connexion à votre partie LAN, vérifiez que vous avez autorisé l'accès à Mindustry sur votre réseau local dans les paramètres de votre pare-feu. join.info = Ici vous pouvez entrez [accent]l'adresse IP d'un serveur []pour s'y connecter, ou découvrir un serveur en [accent]réseau local[].\nLe multijoueur en LAN ainsi qu'en WAN est supporté.\n\n[lightgray]Note: Il n'y a pas de liste de serveurs globaux automatiques; Si vous voulez vous connectez à quelqu'un par IP, il faudra d'abord demander à l'hébergeur leur IP. @@ -628,6 +643,7 @@ setting.screenshake.name = Tremblement de l'écran setting.effects.name = Afficher les effets setting.destroyedblocks.name = Afficher les Blocs Détruits setting.conveyorpathfinding.name = Recherche de Chemin pour le Placement de Convoyeurs +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Sensibilité de la manette setting.saveinterval.name = Intervalle des sauvegardes auto setting.seconds = {0} secondes @@ -739,6 +755,7 @@ rules.enemyCheat = Ressources infinies pour l'IA rules.unitdrops = Drops des unités rules.unitbuildspeedmultiplier = Multiplicateur de Vitesse de Construction d'Unités rules.unithealthmultiplier = Multiplicateur de Santé des Unités +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Multiplicateur de Santé des Joueurs rules.playerdamagemultiplier = Multiplicateur des Dégâts Joueurs rules.unitdamagemultiplier = Multiplicateur des dégâts Unité diff --git a/core/assets/bundles/bundle_fr_BE.properties b/core/assets/bundles/bundle_fr_BE.properties index 9510ce227d..6ed770b14e 100644 --- a/core/assets/bundles/bundle_fr_BE.properties +++ b/core/assets/bundles/bundle_fr_BE.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Versions instables de développement link.trello.description = Trello officiel pour les fonctionnalités planifiées. link.itch.io.description = Site itch.io avec les versions téléchargeables pour ordinateur. link.google-play.description = Page Google Play du jeu +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Wiki officiel de Mindustry +link.feathub.description = Suggest new features linkfail = L'ouverture du lien a échoué!\nL'URL a été copiée dans votre presse-papier. screenshot = Capture d'écran enregistrée sur {0} screenshot.invalid = Carte trop grande, potentiellement pas assez de mémoire pour la capture d'écran. @@ -18,12 +20,22 @@ gameover = Le base a été détruite. gameover.pvp = L'équipe[accent] {0}[] a gagnée ! highscore = [accent]Nouveau meilleur score ! copied = Copied. + load.sound = Son load.map = Maps load.image = Images load.content = Contenu load.system = Système load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic saved. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Rename Schematic schematic.info = {0}x{1}, {2} blocks + stat.wave = Vagues vaincues:[accent] {0} stat.enemiesDestroyed = Ennemies détruits:[accent] {0} stat.built = Bâtiments construits:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Bâtiments détruits:[accent] {0} stat.deconstructed = Bâtiments déconstruits:[accent] {0} stat.delivered = Ressources transférées: stat.rank = Rang Final: [accent]{0} + launcheditems = [accent]Ressources transférées launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Browse Maps continue = Continue maps.none = [LIGHT_GRAY]Aucune carte trouvée! invalid = Invalid +pickcolor = Pick Color preparingconfig = Preparing Config preparingcontent = Preparing Content uploadingcontent = Uploading Content @@ -81,6 +96,7 @@ uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = À propos name = Nom: noname = Choisissez d'abord [accent]un pseudo[]. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chif server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis ! server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle. server.kicked.gameover = Vous avez perdu ! +server.kicked.serverRestarting = The server is restarting. server.versions = Votre version:[accent] {0}[]\nVersion du serveur:[accent] {1}[] host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu. join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note: Aucune liste globale des serveurs n'est génerée automatiquement: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Pinceau editor.openin = Ouvrir dans l'éditeur editor.oregen = Génération des minerais @@ -347,6 +372,7 @@ editor.overwrite = [accent]Attention!\nCela écrasera une carte existante. editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? editor.exists = A map with this name already exists. editor.selectmap = Sélectionnez une carte à charger: + toolmode.replace = Remplacer toolmode.replace.description = Dessine uniquement sur des blocs pleins. toolmode.replaceall = Remplacer tout @@ -361,6 +387,7 @@ toolmode.fillteams = Remplir les équipes toolmode.fillteams.description = Remplissez les équipes au lieu de blocs. toolmode.drawteams = Tirage au sort des équipes toolmode.drawteams.description = Dessinez des équipes au lieu de blocs. + filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filter.distort = Déformation filter.noise = Bruit @@ -392,6 +419,7 @@ filter.option.floor2 = Sol secondaire filter.option.threshold2 = Seuil secondaire filter.option.radius = Rayon filter.option.percentile = Centile + width = Largeur: height = Hauteur: menu = Menu @@ -407,6 +435,7 @@ tutorial = Tutoriel tutorial.retake = Re-Take Tutorial editor = Éditeur mapeditor = Éditeur de carte + abandon = Abandonner abandon.text = Cette zone et toutes ses ressources seront perdues. locked = Verrouillé @@ -437,6 +466,7 @@ zone.objective.survival = Survive zone.objective.attack = Détruire la base ennemi add = Ajouter... boss.health = Vie du BOSS + connectfail = [crimson]Échec de la connexion au serveur: [accent]{0} error.unreachable = Serveur inaccessible. error.invalidaddress = Adresse invalide. @@ -447,6 +477,7 @@ error.mapnotfound = Fichier de carte introuvable ! error.io = Network I/O error. error.any = Erreur réseau inconnue. error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter. + zone.groundZero.name = Première Bataille zone.desertWastes.name = Déchets du désert zone.craters.name = Les Cratères @@ -461,6 +492,7 @@ zone.saltFlats.name = Salière zone.impact0078.name = Impact 0078 zone.crags.name = Crags zone.fungalPass.name = Fungal Pass + zone.groundZero.description = L'emplacement optimal pour recommencer. Faible menace ennemie. Peu de ressources.\nRassemblez autant de plomb et de cuivre que possible.\nAllons-y zone.frozenForest.description = Même ici, plus près des montagnes, les spores se sont propagées. Les températures glaciales ne peuvent pas les contenir pour toujours.\n\nCommencez l'aventure au pouvoir. Construire des générateurs de combustion. Apprenez à utiliser les réparations. zone.desertWastes.description = Ces déchets sont vastes, imprévisibles, et sillonné de structures du secteur désaffectés.\nLe charbon est présent dans la région. Brulez-le pour obtenir de l'énergie ou synthétisez du graphite.\n\n[lightgray]Ce lieu d'atterrissage ne peut être garanti. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Une ancienne installation de production et de zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = Langage settings.data = Game Data settings.reset = Valeur par défaut. settings.rebind = Réatttribuer +settings.resetKey = Reset settings.controls = Contrôles settings.game = Jeu settings.sound = Son @@ -529,6 +563,7 @@ blocks.inaccuracy = Précision blocks.shots = Tirs blocks.reload = Tirs/Seconde blocks.ammo = Munition + bar.drilltierreq = Better Drill Required bar.drillspeed = Vitesse de forage: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Chaleur bar.power = Énergie bar.progress = Progression de la construction bar.spawned = Unités: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] dégats bullet.splashdamage = [stat]{0}[lightgray] dgt zone ~[stat] {1}[lightgray] tuiles bullet.incendiary = [stat]incendiaire @@ -555,6 +593,7 @@ bullet.freezing = [stat]gel bullet.tarred = [stat]goudronné bullet.multiplier = [stat]{0}[lightgray]x multiplicateur de munitions bullet.reload = [stat]{0}[lightgray]x vitesse de rechargement + unit.blocks = Blocs unit.powersecond = Énergie/seconde unit.liquidsecond = Liquides/seconde @@ -567,6 +606,8 @@ unit.persecond = /sec unit.timesspeed = x vitesse unit.percent = % unit.items = Objets +unit.thousands = k +unit.millions = mil category.general = Général category.power = Énergie category.liquids = Liquides @@ -579,6 +620,7 @@ setting.shadows.name = Ombres setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtrage linéaire setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Eau animée setting.animatedshields.name = Boucliers Animés setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Tremblement d'écran setting.effects.name = Montrer les effets setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Contôle de la sensibilité setting.saveinterval.name = Intervalle des sauvegardes auto setting.seconds = {0} Secondes +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Plein écran setting.borderlesswindow.name = Fenêtre sans bordure[LIGHT_GRAY] (peut nécessiter un redémarrage) setting.fps.name = Afficher FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixélisé [LIGHT_GRAY](peut diminuer les performances)[] setting.minimap.name = Montrer la minimap @@ -635,16 +681,36 @@ category.multiplayer.name = Multijoueur command.attack = Attaquer command.rally = Rally command.retreat = Retraite +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Appuyez sur une touche ... keybind.press.axis = Appuyez sur un axe ou une touche... keybind.screenshot.name = Map Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Mouvement X keybind.move_y.name = Mouvement Y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Sprint keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Basculer en plein écran keybind.select.name = Sélectionner/Tirer keybind.diagonal_placement.name = Placement en diagonal @@ -657,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Pause keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Mini-Map -keybind.dash.name = Sprint keybind.chat.name = Tchat keybind.player_list.name = Liste des joueurs keybind.console.name = Console @@ -680,7 +745,9 @@ mode.pvp.description = Lutter contre d'autres joueurs pour gagner ! mode.attack.name = Attaque mode.attack.description = Pas de vagues, le but est de détruire la base ennemie. mode.custom = Règles personnalisées + rules.infiniteresources = Ressources infinies +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Temps de vague rules.waves = Vague rules.attack = Mode attaque @@ -688,6 +755,7 @@ rules.enemyCheat = Ressources infinies pour l'IA rules.unitdrops = Uniter Drops rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités rules.unithealthmultiplier = Multiplicateur de la santé des unités +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Multiplicateur de la santé des joueurs rules.playerdamagemultiplier = Multiplicateur de dégât des joueurs rules.unitdamagemultiplier = Multiplicateur de dégât des unités @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Ressources & Bâtiment rules.title.player = Joueurs rules.title.enemy = Ennemis rules.title.unit = Unités +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Objets content.liquid.name = Liquides content.unit.name = Unités @@ -752,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = Largage de bombe mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Fusil automatique incendiaire +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Explosivité: {0} item.flammability = [LIGHT_GRAY]Inflammabilité: {0} item.radioactivity = [LIGHT_GRAY]Radioactivité: {0} @@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.temperature = [LIGHT_GRAY]Température: {0} + block.sand-boulder.name = Sable rocheux block.grass.name = Herbe block.salt.name = Sel @@ -865,6 +939,8 @@ block.distributor.name = [accent]Distributeur[] block.sorter.name = Trieur block.inverted-sorter.name = Inverted Sorter block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Barrière de Débordement block.silicon-smelter.name = Fonderie de silicone block.phase-weaver.name = Tisseur à phase @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Centrifugeuse à charbon block.power-node.name = Transmetteur énergétique block.power-node-large.name = Grand transmetteur énergétique block.surge-tower.name = Tour de surtension +block.diode.name = Battery Diode block.battery.name = Batterie block.battery-large.name = Batterie large block.combustion-generator.name = Générateur à combustion @@ -930,6 +1007,7 @@ block.fortress-factory.name = Usine de "Forteresse" block.revenant-factory.name = Usine de "Revenants" block.repair-point.name = Point de Réparation block.pulse-conduit.name = Conduit à Impulsion +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Conduit à Phase block.liquid-router.name = Routeur de Liquide block.liquid-tank.name = Réservoir de Liquide @@ -1001,6 +1079,7 @@ tutorial.deposit = Déposez les éléments dans des blocs en les faisant glisser tutorial.waves = Les [LIGHT_GRAY]ennemies[] approchent.\n\nDéfendez votre base durant 2 vagues.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre. tutorial.waves.mobile = [lightgray]Les ennemies approchent[].\n\nDéfendez votre base durant 2 vagues. Votre vaisseau tirera automatiquement sur les ennemis.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre. tutorial.launch = Une fois que vous atteignez une vague spécifique, vous êtes en mesure de[accent] lancer votre base[], laissant vos défenses derrière vous et[accent] en obtenant toutes les ressources de votre base.[]\nCes ressources peuvent ensuite servir à la recherche de nouvelles technologies.\n\n[accent]Appuyez sur le bouton de lancement. + item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs. item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs. item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Une pompe avancée qui double la vitesse en util block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave. block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou d’autres conduits. block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles. block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux. block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de l’alimentation ou fournira l’alimentation à tous les blocs adjacents. block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum. block.surge-tower.description = Un nœud d'alimentation extrêmement longue portée avec moins de connexions disponibles. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stocke l’énergie chaque fois qu’il ya abondance et en cas de pénurie, tant qu’il reste de la capacité. block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire. block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables. diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 73fff980c3..e3a5418be4 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Bentuk pengembangan (kurang stabil) link.trello.description = Papan Trello resmi untuk fitur terencana link.itch.io.description = Halaman itch.io dengan PC download dan versi web link.google-play.description = Google Play Store +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Wiki Mindustry resmi +link.feathub.description = Suggest new features linkfail = Gagal membuka tautan!\nURL disalin ke papan ke papan klip. screenshot = Tangkapan layar disimpan di {0} screenshot.invalid = Peta terlalu besar, tidak cukup memori untuk menangkap layar. @@ -18,12 +20,22 @@ gameover = Permainan Habis gameover.pvp = Tim[accent] {0}[] menang! highscore = [accent]Rekor Baru! copied = Copied. + load.sound = Suara load.map = Peta load.image = Gambar load.content = Konten load.system = Sistem load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic saved. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Rename Schematic schematic.info = {0}x{1}, {2} blocks + stat.wave = Gelombang Terkalahkan:[accent] {0} stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0} stat.built = Jumlah Blok yang Dibangun:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Jumlah Blok Dihancurkan Musuh:[accent] {0} stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0} stat.delivered = Sumber Daya yang Diluncurkan: stat.rank = Nilai Akhir: [accent]{0} + launcheditems = [accent]Sumber Daya launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Cari Peta continue = Lanjutkan maps.none = [LIGHT_GRAY]Peta tidak ditemukan! invalid = Tidak valid +pickcolor = Pick Color preparingconfig = Menyiapkan Config preparingcontent = Menyiapkan Content uploadingcontent = Mengupload Content @@ -81,6 +96,7 @@ uploadingpreviewfile = Mengupload File Tinjauan committingchanges = Membuat Perubahan done = Selesai feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Tentang name = Nama: noname = Pilih[accent] nama pemain[] dahulu. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Nama yang dipilih tidak valid. server.kicked.idInUse = Anda telah berada di server ini! Memasuki dengan dua akun tidak diizinkan. server.kicked.customClient = Server ini tidak mendukung versi modifikasi. Download versi resmi. server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = Versi Anda:[accent] {0}[]\nVersi server:[accent] {1}[] host.info = Tombol [accent]host[] akan membuat server sementara di port [scarlet]6567[]. \nSemua orang yang memiliki [LIGHT_GRAY]Wi-Fi atau jaringan lokal[] akan bisa melihat server anda di daftar server mereka.\n\nJika Anda ingin pemain dari mana saja memasuki servermu dengan IP, [accent]port forwarding[] dibutuhkan.\n\n[LIGHT_GRAY]Diingat: Jika seseorang mengalami masalah memasuki permainan LAN mu, pastikan Anda telah mengizinkan Mindustry akses ke jaringan lokalmu di pengaturan firewall. join.info = Disini, Anda bisa memasuki [accent]server IP[], atau menemukan [accent]server lokal[] untuk bermain bersama.\nLAN dan WAN mendukung permainan bersama.\n\n[LIGHT_GRAY]Diingat: Tidak ada daftar server global; jika anda ingin bergabung dengan seseorang memakai IP, Anda perlu menanyakan host tentang IP mereka. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Kuas editor.openin = Buka di Penyunting editor.oregen = Generasi Sumber Daya @@ -347,6 +372,7 @@ editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada. editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya? editor.exists = A map with this name already exists. editor.selectmap = Pilih peta untuk dimuat: + toolmode.replace = Replace toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Replace All @@ -361,6 +387,7 @@ toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. + filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah. filter.distort = Rusakkan filter.noise = Kebisingan @@ -392,6 +419,7 @@ filter.option.floor2 = Lantai Sekunder filter.option.threshold2 = Ambang Sekunder filter.option.radius = Radius filter.option.percentile = Perseratus + width = Lebar: height = Tinggi: menu = Menu @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Re-Take Tutorial editor = Penyunting mapeditor = Penyunting Peta + abandon = Tinggalkan abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh. locked = Dikunci @@ -437,6 +466,7 @@ zone.objective.survival = Survive zone.objective.attack = Destroy Enemy Core add = Menambahkan... boss.health = Darah Boss + connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0} error.unreachable = Server tak terjangkau.\nApakah alamatnya benar? error.invalidaddress = Alamat tidak valid. @@ -447,6 +477,7 @@ error.mapnotfound = File peta tidak ditemaukan! error.io = Error jaringan I/O. error.any = Jaringan error tidak diketahui. error.bloom = Failed to initialize bloom.\nYour device may not support it. + zone.groundZero.name = Titik Nol zone.desertWastes.name = Gurun Gersang zone.craters.name = Kawah @@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats zone.impact0078.name = Impact 0078 zone.crags.name = Crags zone.fungalPass.name = Fungal Pass + zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = Bahasa settings.data = Game Data settings.reset = Atur ulang ke Default (standar) settings.rebind = Rebind +settings.resetKey = Reset settings.controls = Kontrol settings.game = Permainan settings.sound = Suara @@ -529,6 +563,7 @@ blocks.inaccuracy = Jarak Melenceng blocks.shots = Tembakan blocks.reload = Tembakan/Detik blocks.ammo = Amunisi + bar.drilltierreq = Better Drill Required bar.drillspeed = Kecepatan Bor: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Panas bar.power = Tenaga bar.progress = Perkembangan Pembangunan bar.spawned = Unit: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] kekuatan (dmg) bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak bullet.incendiary = [stat]pembakar @@ -555,6 +593,7 @@ bullet.freezing = [stat]membeku bullet.tarred = [stat]tar bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi bullet.reload = [stat]{0}[lightgray]x rasio menembak + unit.blocks = blok unit.powersecond = unit tenaga/detik unit.liquidsecond = unit zat cair/detik @@ -567,6 +606,8 @@ unit.persecond = /detik unit.timesspeed = x kecepatan unit.percent = % unit.items = item +unit.thousands = k +unit.millions = mil category.general = Umum category.power = Tenaga category.liquids = Zat Cair @@ -579,6 +620,7 @@ setting.shadows.name = Bayangan setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linier Filter setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animasi Air setting.animatedshields.name = Animasi Lindungan setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Layar Getar setting.effects.name = Munculkan Efek setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Sensitivitas Kontroler setting.saveinterval.name = Jarak Menyimpan setting.seconds = {0} Detik +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Layar Penuh setting.borderlesswindow.name = Jendela tak Berbatas[LIGHT_GRAY] (bisa membutuhkan restart) setting.fps.name = Tunjukkan FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Mode Pixel[LIGHT_GRAY] (menonaktifkan animasi) setting.minimap.name = Tunjukkan Peta kecil @@ -635,16 +681,36 @@ category.multiplayer.name = Bermain Bersama command.attack = Serang command.rally = Rally command.retreat = Mundur +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Tekan kunci... keybind.press.axis = Tekan sumbu atau kunci... keybind.screenshot.name = Tangkapan Layar Peta +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Pindah x keybind.move_y.name = Pindah y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Terbang keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Pilih/Tembak keybind.diagonal_placement.name = Penaruhan Diagonal @@ -657,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Jeda keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Peta Kecil -keybind.dash.name = Terbang keybind.chat.name = Chat keybind.player_list.name = Daftar pemain keybind.console.name = Console @@ -680,7 +745,9 @@ mode.pvp.description = Melawan Pemain lain. Membutuhkan setidaknya 2 inti berbed mode.attack.name = Penyerangan mode.attack.description = Menghancurkan base musuh. Tidak ada gelombang. Membutuhkan inti merah di dalam peta untuk main. mode.custom = Pengaturan Modifikasi + rules.infiniteresources = Sumber Daya Tak Terbatas +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Pengaturan Waktu Gelombang rules.waves = Gelombang rules.attack = Attack Mode @@ -688,6 +755,7 @@ rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas rules.unitdrops = Munculnya Unit rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit rules.unithealthmultiplier = Multiplikasi Darah Unit +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Multiplikasi Darah Pemain rules.playerdamagemultiplier = Multiplikasi Kekuatan Pemain rules.unitdamagemultiplier = Multiplikasi Kekuatan Unit @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Sumber Daya & Bangunan rules.title.player = Pemain rules.title.enemy = Musush rules.title.unit = Unit +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Item content.liquid.name = Zat Cair content.unit.name = Unit @@ -752,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = Lahan Bom mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Repeater Api +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}% item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}% item.radioactivity = [LIGHT_GRAY]Tingkat Radioaktif: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Kecepatan Membangun: {0}% liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0} liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0} liquid.temperature = [LIGHT_GRAY]Suhu: {0} + block.sand-boulder.name = Sand Boulder block.grass.name = Rumput block.salt.name = Garam @@ -865,6 +939,8 @@ block.distributor.name = Distributor block.sorter.name = Penyortir block.inverted-sorter.name = Inverted Sorter block.message.name = Pesan +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Gerbang Luap block.silicon-smelter.name = Pelebur Silikon block.phase-weaver.name = Pengrajut Phase @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Sentrifugal Batu Bara block.power-node.name = Tiang Listrik block.power-node-large.name = Tiang Listrik Besar block.surge-tower.name = Tiang Surge +block.diode.name = Battery Diode block.battery.name = Baterai block.battery-large.name = Baterai Besar block.combustion-generator.name = Generator Pembakar @@ -930,6 +1007,7 @@ block.fortress-factory.name = Pabrik Robot Fortress block.revenant-factory.name = Pabrik Penyerang Revenant block.repair-point.name = Titik Pulih block.pulse-conduit.name = Selang Denyut +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Selang Phase block.liquid-router.name = Penyortir Zat Cair block.liquid-tank.name = Tank Zat Cair @@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d tutorial.waves = [LIGHT_GRAY] Musuh[] mendatang.\n\nLindungi intimu selama 2 gelombang. Bangun lebih banyak menara. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. + item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok. item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair. item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat j block.thermal-pump.description = Pompa Tercanggih. block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair. block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak. block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital. block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunaka block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung. block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya. block.surge-tower.description = An extremely long-range power node with fewer available connections. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa. block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa. block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index ef97566b90..7f93955f7c 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -19,8 +19,8 @@ screenshot.invalid = Mappa troppo pesante, probabilmente non c'è abbastanza spa gameover = Il Nucleo è stato distrutto. gameover.pvp = La squadra[accent] {0}[] ha vinto! highscore = [YELLOW]Nuovo record! - copied = Copiato. + load.sound = Suoni load.map = Mappe load.image = Immagini @@ -29,6 +29,13 @@ load.system = Sistema load.mod = Mods load.scripts = Scripts +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematica schematic.add = Salva Schematica... schematics = Schematiche @@ -81,6 +88,7 @@ maps.browse = Esplora Mappe continue = Continua maps.none = [LIGHT_GRAY]Nessuna mappa trovata! invalid = Non valido +pickcolor = Pick Color preparingconfig = Preparo la configurazione preparingcontent = Preparo il contenuto uploadingcontent = Carico il contenuto @@ -89,7 +97,7 @@ committingchanges = Applico le modifiche done = Fatto feature.unsupported = Il tuo dispositivo non supporta questa funzione. -mods.alphainfo = Tieni a mente che queste mods sono in alpha, e[scarlet] possono contenere molti bug[].\Segnala tutti i problemi che trovi su GitHub o Discord di Mindustry. +mods.alphainfo = Tieni a mente che queste mods sono in alpha, e[scarlet] possono contenere molti bug[].Segnala tutti i problemi che trovi su GitHub o Discord di Mindustry. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]Nessuna mod trovata! @@ -102,6 +110,9 @@ mod.disable = Disabilita mod.delete.error = Impossibile eliminare questa mod. Il file potrebbe essere in uso. mod.requiresversion = [scarlet]Versione minima richiesta: [accent]{0} mod.missingdependencies = [scarlet]Dipendenze mancanti: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Alla mod '{0}' mancano delle dipendenze:[accent] {1}\n[lightgray]Queste mods devono essere scaricate prima.\nQuesta mod verrà disabilitata automaticamente. mod.enable = Abilita mod.requiresrestart = Il gioco verrà chiuso per applicare i cambiamenti. @@ -144,6 +155,7 @@ server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere. server.kicked.idInUse = Sei già su questo server! Non è permesso connettersi con due account. server.kicked.customClient = Questo server non supporta i client personalizzati. Scarica la versione ufficiale dal sito. server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = Your version:[accent] {0}[]\nVersione server:[accent] {1}[] host.info = Il pulsante [accent]host[] ospita un server sulla porta [scarlet]6567[].[] Chiunque sulla stessa [LIGHT_GRAY]rete wifi o locale[] dovrebbe essere in grado di vedere il server nell'elenco server.\nSe vuoi che le persone siano in grado di connettersi ovunque tramite il tuo IP, è richiesto il [accent]port forwarding[].\n\n[LIGHT_GRAY]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall. join.info = Qui è possibile inserire l'[accent]IP del server[] a cui connettersi, o scoprire [accent]un server sulla rete locale[] disponibile.\nSono supportati sia il multiplayer LAN che WAN.\n\n[LIGHT_GRAY]Nota: non esiste un elenco automatico dei server globali; se desideri connetterti a qualcuno tramite il suo IP, è necessario chiedere all'host il proprio IP. @@ -283,6 +295,7 @@ publishing = [accent]Pubblicazione... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Dimensioni Pennello editor.openin = Apri nell'editor editor.oregen = Generazione dei minerali @@ -630,11 +643,12 @@ setting.screenshake.name = Movimento dello Schermo setting.effects.name = Visualizza Effetti setting.destroyedblocks.name = Mostra Blocchi Distrutti setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Sensibilità del Controller setting.saveinterval.name = Intervallo di Salvataggio Automatico +setting.seconds = {0} secondi setting.blockselecttimeout.name = Tempo di Selezione del Blocco setting.milliseconds = {0} millisecondi -setting.seconds = {0} secondi setting.fullscreen.name = Schermo Intero setting.borderlesswindow.name = Finestra Senza Bordi[LIGHT_GRAY] (potrebbe richiedere riavvio) setting.fps.name = Mostra FPS e Ping @@ -672,6 +686,7 @@ keybind.clear_building.name = Pulisci Costruzione keybind.press = Premi un tasto... keybind.press.axis = Premi un'asse o un tasto... keybind.screenshot.name = Screenshot della Mappa +keybind.toggle_power_lines.name = Attiva/Disattiva Laser d'Energia keybind.move_x.name = Muovi Orizzontalmente keybind.move_y.name = Muovi Verticalmente keybind.mouse_move.name = Segui il Mouse @@ -719,7 +734,6 @@ keybind.chat_history_next.name = Scorri Chat verso il basso keybind.chat_scroll.name = Scorri Chat keybind.drop_unit.name = Lascia Materiali keybind.zoom_minimap.name = Esegui Zoom Minimappa -keybind.toggle_power_lines.name = Attiva/Disattiva Laser d'Energia mode.help.title = Descrizione delle Modalità mode.survival.name = Sopravvivenza mode.survival.description = Modalità normale. Risorse limitate ed ondate in entrata automatiche. @@ -741,6 +755,7 @@ rules.enemyCheat = Risorse AI Infinite rules.unitdrops = Generazione Unità rules.unitbuildspeedmultiplier = Moltiplicatore Velocità Costruzione Unità rules.unithealthmultiplier = Moltiplicatore Vita Unità +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Moltiplicatore Vita Giocatore rules.playerdamagemultiplier = Moltiplicatore Danno Giocatore rules.unitdamagemultiplier = Moltiplicatore Danno Unità diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 2d3db1916e..c1f96d4c2a 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -10,7 +10,9 @@ link.dev-builds.description = 不安定な開発版 link.trello.description = 公式 Trelloボード で実装予定の機能をチェック link.itch.io.description = itch.io でゲームをダウンロード link.google-play.description = Google Play ストアを開く +link.f-droid.description = F-Droid catalogue listing link.wiki.description = 公式 Mindustry Wiki +link.feathub.description = Suggest new features linkfail = リンクを開けませんでした!\nURLをクリップボードにコピーしました。 screenshot = スクリーンショットを {0} に保存しました。 screenshot.invalid = マップが広すぎます。スクリーンショットに必要なメモリが足りない可能性があります。 @@ -18,12 +20,22 @@ gameover = ゲームオーバー gameover.pvp = [accent] {0}[] チームの勝利! highscore = [accent]ハイスコアを更新! copied = コピーしました。 + load.sound = サウンド load.map = マップ load.image = 画像 load.content = コンテンツ load.system = システム load.mod = MOD +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = 設計図 schematic.add = 設計図を保存しています... schematics = 設計図一覧 @@ -40,6 +52,7 @@ schematic.saved = 設計図を保存しました。 schematic.delete.confirm = この設計図は完全に削除されます。よろしいですか schematic.rename = 設計図の名前を変更する。 schematic.info = {0}x{1}, {2} ブロック + stat.wave = 防衛したウェーブ:[accent] {0} stat.enemiesDestroyed = 敵による破壊数:[accent] {0} stat.built = 建設した建造物数:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = 破壊した建造物数:[accent] {0} stat.deconstructed = 解体した建造物数:[accent] {0} stat.delivered = 獲得した資源: stat.rank = 最終ランク: [accent]{0} + launcheditems = [accent]回収したアイテム launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか? @@ -74,6 +88,7 @@ maps.browse = マップを閲覧する continue = 続ける maps.none = [lightgray]マップが見つかりませんでした! invalid = 無効 +pickcolor = Pick Color preparingconfig = 設定ファイルを準備中 preparingcontent = コンテンツを準備中 uploadingcontent = コンテンツをアップロードしています @@ -81,6 +96,7 @@ uploadingpreviewfile = プレビューファイルをアップロードしてい committingchanges = 変更を適応中 done = 完了 feature.unsupported = あなたのデバイスはこの機能をサポートしていません。 + mods.alphainfo = Mods機能は実験的なものです。[scarlet] エラーが含まれている可能性があります[]。\n 発見した問題をMindustry GitHubに報告してください。 mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]有効 mod.disabled = [scarlet]無効 mod.disable = 無効化 mod.delete.error = MODを削除することができませんでした。 +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = 有効化 mod.requiresrestart = このModをインストールするためにはゲームの再起動が必要です。 mod.reloadrequired = [scarlet]Modを有効にするには、この画面を開き直してください。 mod.import = Modをインポート mod.import.github = GitHubからMODを読み込む +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = このModを削除します。 mod.author = [LIGHT_GRAY]著者:[] {0} mod.missing = このセーブには、アップグレードされた可能性があるModsか、ここに存在しないModsが必要です。 メモリのセーブを保存する! ロードしてもよろしいですか?\n[lightgray]MODS:\n{0} mod.preview.missing = このModをワークショップで公開するには、Modのプレビュー画像を設定する必要があります。\n[accent] preview.png[] というファイル名の画像をmodsのフォルダに配置し、再試行してください。 mod.folder.missing = ワークショップで公開できるのは、フォルダ形式のModのみとなります。\nModをフォルダ形式に変換するには、ファイルをフォルダに解凍し、古いzipを削除してからゲームを再起動するか、modを再読み込みしてください。 +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = 情報 name = 名前: noname = [accent]プレイヤー名[]を入力してください。 @@ -132,6 +155,7 @@ server.kicked.nameEmpty = 無効な名前です。 server.kicked.idInUse = すでにサーバーに参加しています! 二つのアカウントでの同時接続は許可されていません。 server.kicked.customClient = このサーバーはカスタムビルドをサポートしていません。公式版をダウンロードしてください。 server.kicked.gameover = ゲームオーバー! +server.kicked.serverRestarting = The server is restarting. server.versions = あなたのバージョン:[accent] {0}[]\nサーバーのバージョン:[accent] {1}[] host.info = [accent]ホスト[]をすると、ポート[scarlet]6567[]でサーバーが開かれまます。\n同じ[lightgray]WiFiやローカル上のネットワークなど[]ではサーバーリストに表示されるようになります。\n\nIPアドレスで他のところからも接続できるようにするには、[accent]ポート開放[]が必要です。\n\n注意: もしLAN上のゲームに参加できない場合、Mindustryがファイアーウォールの設定でローカルネットワークへの接続が許可されているかを確認してください。 join.info = ここでは、[accent]サーバーのIPアドレス[]から接続したり、[accent]ローカル上[]のサーバーを探したりすることができます。\nLANやWAN上の両方のマルチプレイに対応しています。\n\n[lightgray]注意: 世界中のサーバーの一覧ではありません。他人のサーバーにIPアドレスで接続したい場合は、あらかじめホスト側にIPアドレスをお尋ねください。 @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = ブラシ editor.openin = エディターで開く editor.oregen = 鉱石の生成 @@ -347,6 +372,7 @@ editor.overwrite = [accent]警告!\nすでに存在するマップを上書き editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか? editor.exists = すでに同じ名前のマップが存在します。 editor.selectmap = 読み込むマップを選択: + toolmode.replace = 置きかえ toolmode.replace.description = 固体ブロックのみに描きます。 toolmode.replaceall = 全て置きかえ @@ -361,6 +387,7 @@ toolmode.fillteams = チームで埋める toolmode.fillteams.description = ブロックの代わりにチームで埋めます。 toolmode.drawteams = チームを描く toolmode.drawteams.description = ブロックの代わりにチームを描きます。 + filters.empty = [lightgray]フィルターが設定されていません! 下のボタンからフィルターを追加してください。 filter.distort = ゆがみ filter.noise = ノイズ @@ -392,6 +419,7 @@ filter.option.floor2 = 2番目の地面 filter.option.threshold2 = 2番目のスレッシュホールド filter.option.radius = 半径 filter.option.percentile = パーセンタイル + width = 幅: height = 高さ: menu = メニュー @@ -407,6 +435,7 @@ tutorial = チュートリアル tutorial.retake = チュートリアル editor = エディター mapeditor = マップエディター + abandon = 撤退 abandon.text = このゾーンのすべての資源が敵に奪われます。 locked = ロック @@ -437,6 +466,7 @@ zone.objective.survival = 敵からコアを守り切る zone.objective.attack = 敵のコアを破壊する add = 追加... boss.health = ボスのHP + connectfail = [crimson]サーバーへ接続できませんでした:\n\n[accent]{0} error.unreachable = サーバーに到達できません。\nアドレスは正しいですか? error.invalidaddress = 無効なアドレスです。 @@ -447,6 +477,7 @@ error.mapnotfound = マップファイルが見つかりません! error.io = ネットワークエラーです。 error.any = 不明なネットワークエラーです。 error.bloom = Bloomの初期化に失敗しました。\n恐らくあなたのデバイスではBloomがサポートされていません。 + zone.groundZero.name = グラウンド · ゼロ zone.desertWastes.name = デザート · ウェーツ zone.craters.name = ザ · クレーター @@ -461,6 +492,7 @@ zone.saltFlats.name = ソルト · フラッツ zone.impact0078.name = インパクト 0078 zone.crags.name = クラーグス zone.fungalPass.name = ファングル ・ パス + zone.groundZero.description = Mindustryに慣れていない初心者向けのマップです。敵は強くなく、資源も多すぎません。\n出来るだけ多くの銅と鉛を集めるのがポイントです。 zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\n電力を使用してみましょう。火力発電機を建設し、修復機の使い方を学びましょう。 zone.desertWastes.description = 大量の廃棄物が散乱し、放棄された建造物が存在します。\nこのマップには石炭が存在します。石炭を燃やして発電したり、グラファイトを生成しましょう。\n\n[lightgray]この着陸位置は保証できません。 @@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = 言語 settings.data = ゲームデータ settings.reset = デフォルトにリセット settings.rebind = 再設定 +settings.resetKey = Reset settings.controls = コントロール settings.game = ゲーム settings.sound = サウンド @@ -529,6 +563,7 @@ blocks.inaccuracy = 精度のずれ blocks.shots = ショット blocks.reload = ショット/秒 blocks.ammo = 弾薬 + bar.drilltierreq = より良いドリルが必要です bar.drillspeed = 採掘速度: {0}/秒 bar.pumpspeed = ポンプの速度: {0}/s @@ -544,6 +579,9 @@ bar.heat = 熱 bar.power = 電力 bar.progress = 建設状況 bar.spawned = ユニット数: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] ダメージ bullet.splashdamage = [stat]{0}[lightgray] 範囲ダメージ 約[stat] {1}[lightgray] タイル bullet.incendiary = [stat]焼夷弾 @@ -555,6 +593,7 @@ bullet.freezing = [stat]フリーズ bullet.tarred = [stat]タール弾 bullet.multiplier = [stat]弾薬 {0}[lightgray]倍 bullet.reload = [stat]リロード速度 {0}[lightgray]倍 + unit.blocks = ブロック unit.powersecond = 電力/秒 unit.liquidsecond = 液体/秒 @@ -567,6 +606,8 @@ unit.persecond = /秒 unit.timesspeed = 倍の速度 unit.percent = % unit.items = アイテム +unit.thousands = k +unit.millions = mil category.general = 一般 category.power = 電力 category.liquids = 液体 @@ -579,6 +620,7 @@ setting.shadows.name = 影 setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = リニアフィルター setting.hints.name = ヒント +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = 水のアニメーション setting.animatedshields.name = シールドのアニメーション setting.antialias.name = アンチエイリアス[lightgray] (再起動が必要)[] @@ -601,12 +643,16 @@ setting.screenshake.name = 画面の揺れ setting.effects.name = 画面効果 setting.destroyedblocks.name = 破壊されたブロックを表示 setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = 操作感度 setting.saveinterval.name = 自動保存間隔 setting.seconds = {0} 秒 +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = フルスクリーン setting.borderlesswindow.name = 境界の無いウィンドウ[lightgray] (再起動が必要になる場合があります) setting.fps.name = FPSを表示 +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = ピクセル化[lightgray] (アニメーションが無効化されます) setting.minimap.name = ミニマップを表示 @@ -635,16 +681,36 @@ category.multiplayer.name = マルチプレイ command.attack = 攻撃 command.rally = Rally command.retreat = 後退 +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = キーを押してください... keybind.press.axis = 軸またはキーを押してください... keybind.screenshot.name = スクリーンショット +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = 左右移動 keybind.move_y.name = 上下移動 +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = ダッシュ keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = フルスクリーンの切り替え keybind.select.name = 選択/ショット keybind.diagonal_placement.name = 斜め設置 @@ -657,7 +723,6 @@ keybind.menu.name = メニュー keybind.pause.name = ポーズ keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = ミニマップ -keybind.dash.name = ダッシュ keybind.chat.name = チャット keybind.player_list.name = プレイヤーリスト keybind.console.name = コンソール @@ -680,7 +745,9 @@ mode.pvp.description = エリア内で他のプレイヤーと戦います。\n[ mode.attack.name = アタック mode.attack.description = ウェーブがなく、敵の基地を破壊することを目指します。\n[gray]プレイするには、マップに赤色のコアが必要です。 mode.custom = カスタムルール + rules.infiniteresources = 資源の無限化 +rules.reactorexplosions = Reactor Explosions rules.wavetimer = ウェーブの自動進行 rules.waves = ウェーブ rules.attack = アタックモード @@ -688,6 +755,7 @@ rules.enemyCheat = 敵(赤チーム)の資源の無限化 rules.unitdrops = ユニットの戦利品 rules.unitbuildspeedmultiplier = ユニットの製造速度倍率 rules.unithealthmultiplier = ユニットの体力倍率 +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = プレイヤーの体力倍率 rules.playerdamagemultiplier = プレイヤーのダメージ倍率 rules.unitdamagemultiplier = ユニットのダメージ倍率 @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = 資源 & 建設 rules.title.player = プレイヤー rules.title.enemy = 敵 rules.title.unit = ユニット +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = アイテム content.liquid.name = 液体 content.unit.name = ユニット @@ -752,6 +824,7 @@ mech.trident-ship.name = トライデント mech.trident-ship.weapon = 爆弾 mech.glaive-ship.name = グライブ mech.glaive-ship.weapon = 焼夷弾 +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]爆発性: {0}% item.flammability = [lightgray]可燃性: {0}% item.radioactivity = [lightgray]放射能: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]建設速度: {0}% liquid.heatcapacity = [lightgray]熱容量: {0} liquid.viscosity = [lightgray]粘度: {0} liquid.temperature = [lightgray]温度: {0} + block.sand-boulder.name = 巨大な礫 block.grass.name = 草 block.salt.name = 岩塩氷河 @@ -865,6 +939,8 @@ block.distributor.name = ディストリビューター block.sorter.name = ソーター block.inverted-sorter.name = 反転ソーター block.message.name = メッセージブロック +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = オーバーフローゲート block.silicon-smelter.name = シリコン溶鉱炉 block.phase-weaver.name = フェーズ織機 @@ -878,6 +954,7 @@ block.coal-centrifuge.name = 石炭遠心分離機 block.power-node.name = 電源ノード block.power-node-large.name = 大型電源ノード block.surge-tower.name = サージタワー +block.diode.name = Battery Diode block.battery.name = バッテリー block.battery-large.name = 大型バッテリー block.combustion-generator.name = 火力発電機 @@ -930,6 +1007,7 @@ block.fortress-factory.name = フォートレスユニット製造機 block.revenant-factory.name = レベナントファイター製造機 block.repair-point.name = 修復ポイント block.pulse-conduit.name = パルスパイプ +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = フェーズパイプ block.liquid-router.name = 液体ルーター block.liquid-tank.name = 液体タンク @@ -1001,6 +1079,7 @@ tutorial.deposit = 機体にあるアイテムをドラッグアンドドロッ tutorial.waves = [lightgray]敵[]がやってきます。\n\n2ウェーブの間コアを守ってみましょう。[accent]クリック[]で弾を発射することができます。\nさらにドリルやデュオを設置しましょう。さらに銅を採掘しましょう。 tutorial.waves.mobile = [lightgray]敵[]がやってきます。\n\n2ウェーブの間コアを守ってみましょう。あなたの機体は自動で敵を攻撃してくれます。\nさらにドリルやデュオを設置しましょう。さらに銅を採掘しましょう。 tutorial.launch = 離脱可能なウェーブに達すると、[accent]コアにある全ての資源を持って[]、マップから[accent]離脱する[]ことができます。\nこれらの資源は、新しい技術の研究に使用することができます。\n\n[accent]離脱ボタンを押しましょう。 + item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。 item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます。 item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています。 @@ -1097,6 +1176,7 @@ block.rotary-pump.description = 高度なポンプです。電力を使用して block.thermal-pump.description = 最高性能のポンプです。 block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。 block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。 +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。 block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。 block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。 @@ -1105,6 +1185,7 @@ block.phase-conduit.description = 高度な液体輸送ブロックです。電 block.power-node.description = 電力ノード間で電力の送電を行います。最大で4つの電力源やノードなどに接続できます。隣接するブロックから電力の送電や供給を行います。 block.power-node-large.description = 巨大な電力ノードです。最大で6つの電力源やノードに接続できます。 block.surge-tower.description = 接続できる量は少ないが、とても長い距離を接続できる電力ノードです。 +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。 block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。 block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 3d9c8e0475..b5cd73e0e2 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -29,6 +29,13 @@ load.system = 시스템 load.mod = 모드 load.scripts = 스크립트 +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = 설계도 schematic.add = 설계도 저장하기 schematics = 설계도 모음 @@ -148,6 +155,7 @@ server.kicked.nameEmpty = 당신의 닉네임이 비어있습니다. server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다. server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요. server.kicked.gameover = 코어가 파괴되었습니다... +server.kicked.serverRestarting = The server is restarting. server.versions = 클라이언트 버전 : [accent] {0}[]\n서버 버전 : [accent] {1}[] host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHT_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 하시거나 VPN을 사용하셔야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인해주세요. join.info = 여기서 서버 추가를 누르신 후, [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원합니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속하려면 직접 서버 주소를 찾아서 적으셔야합니다.[]\n\n[ROYAL]한국의 서버로는 [accent]mindustry.kr[]의 6567, 6568포트와 [accent]server1.mindustry.r-e.kr[]의 8000, 8002 포트가 있습니다.\n서버 주소 입력방법은 < 주소:포트 >의 형식입니다.\n[royal]포트가 없을 시에는 그냥 주소만 입력하시면 됩니다.\n\n[royal]예시) mindustry.kr의 6567포트\nmindustry.kr:6567\n포트가 6567일 경우에는 :6567을 생략할 수 있습니다. @@ -572,7 +580,7 @@ bar.power = 전력 bar.progress = 생산 진행도 bar.spawned = 최대 {1}기 중 {0}기 생산됨 bar.input = 입력 -bar.output = +bar.output = Output bullet.damage = [lightgray]피해량 : [stat]{0}[] bullet.splashdamage = [lightgray]범위 피해량 : [stat]{0}[] / [lightgray]피해 범위 : [stat]{1}[lightgray] 타일 @@ -635,6 +643,7 @@ setting.screenshake.name = 화면 흔들기 setting.effects.name = 화면 효과 setting.destroyedblocks.name = 부서진 블럭 표시 setting.conveyorpathfinding.name = 교차기 자동 설치 +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = 컨트롤러 감도 setting.saveinterval.name = 저장 간격 setting.seconds = {0} 초 @@ -681,6 +690,7 @@ keybind.toggle_power_lines.name = 전력 라인 허용 keybind.move_x.name = 오른쪽 / 왼쪽 이동 keybind.move_y.name = 위 / 아래 이동 keybind.mouse_move.name = 커서를 따라서 이동 +keybind.dash.name = 달리기 keybind.schematic_select.name = 영역 설정 keybind.schematic_menu.name = 설계도 메뉴 keybind.schematic_flip_x.name = 설계도 X축 뒤집기 @@ -713,7 +723,6 @@ keybind.menu.name = 메뉴 keybind.pause.name = 일시중지 keybind.pause_building.name = 건설 일시정지/계속하기 keybind.minimap.name = 미니맵 -keybind.dash.name = 달리기 keybind.chat.name = 채팅 keybind.player_list.name = 플레이어 목록 keybind.console.name = 콘솔 @@ -746,6 +755,7 @@ rules.enemyCheat = 무한한 적 자원 rules.unitdrops = 유닛 처치시 자원 약탈 rules.unitbuildspeedmultiplier = 유닛 제조속도 배수 rules.unithealthmultiplier = 유닛 체력 배수 +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = 플레이어 체력 배수 rules.playerdamagemultiplier = 플레이어 공격력 배수 rules.unitdamagemultiplier = 유닛 공격력 배수 diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 4e0b424284..07f5575317 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Onstabiele ontwikkeling builds link.trello.description = Officiële trello-bord voor geplande functies link.itch.io.description = itch.io pagina met pc-downloads en webversie link.google-play.description = Google Play store vermelding +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Officiële Mindustry wiki +link.feathub.description = Suggest new features linkfail = Kan link niet openen!\nDe URL is gekopieerd naar je klembord screenshot = Schermafbeeling opgeslagen in {0} screenshot.invalid = Map is te groot, Mogelijk niet genoeg ruimte op apparaat. @@ -18,12 +20,22 @@ gameover = Spel afgelopen gameover.pvp = het[accent] {0}[] team heeft gewonnen! highscore = [accent]Nieuw topscore! copied = Copied. + load.sound = Geluid load.map = Mappen load.image = Afbeeldingen load.content = inhoud load.system = Systeem load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic saved. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Rename Schematic schematic.info = {0}x{1}, {2} blocks + stat.wave = Waves Verslagen:[accent] {0} stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0} stat.built = Gebouwen Gebouwd:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Gebouwen Vernietigd:[accent] {0} stat.deconstructed = Gebouwen Gesloopt:[accent] {0} stat.delivered = Middelen Gelanceerd: stat.rank = Eindrang: [accent]{0} + launcheditems = [accent]Gelanceerde items launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Browse Maps continue = Ga door maps.none = [LIGHT_GRAY]Geen map gevonden! invalid = Invalid +pickcolor = Pick Color preparingconfig = Preparing Config preparingcontent = Preparing Content uploadingcontent = Uploading Content @@ -81,6 +96,7 @@ uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Over name = Naam: noname = Maak eerst een[accent] Speler naam[]. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Je gekozen naam is niet geldig. server.kicked.idInUse = Je bent al verbonden met deze server! Verbinden met 2 accounts is verboden. server.kicked.customClient = Deze server ondersteunt geen aangepaste spellen . Download de officiele versie. server.kicked.gameover = Spel afgelopen +server.kicked.serverRestarting = The server is restarting. server.versions = Jouw versie:[accent] {0}[]\nServer versie:[accent] {1}[] host.info = De [accent]host[] knop hosts `een server op port [scarlet]6567[]. \nIedereen op hetzelfde [LIGHT_GRAY]wifi or locaal netwerk[] zou jouw server in hun serverlijst moeten zien.\n\nAls je wilt dan vrienden vanaf overal kunnen meedoen via IP, [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Note: IAls iemand moeilijkheden heeft met het meedoen aan jouw spel, kijk of je Mindustry in je firewall instellingen toegang hebt gegeven to jouw locaal netwerk. join.info = Hier kan je een [accent]server IP[] invoeren om te verbinden, of om[accent]locale netwerken[] te vinden.\nBeide LAN en WAN multiplayer is ondersteund.\n\n[LIGHT_GRAY]Note: Er is geen automatische globale serverlijst; Als je met iemands IP wil verbinden, Zou je moeten vragen om hun IP. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation @@ -347,6 +372,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.exists = A map with this name already exists. editor.selectmap = Select a map to load: + toolmode.replace = Replace toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Replace All @@ -361,6 +387,7 @@ toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. + filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise @@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile + width = Width: height = Height: menu = Menu @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Re-Take Tutorial editor = Editor mapeditor = Map Editor + abandon = Abandon abandon.text = This zone and all its resources will be lost to the enemy. locked = Locked @@ -437,6 +466,7 @@ zone.objective.survival = Survive zone.objective.attack = Destroy Enemy Core add = Add... boss.health = Boss Health + connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} error.unreachable = Server unreachable.\nIs the address spelled correctly? error.invalidaddress = Invalid address. @@ -447,6 +477,7 @@ error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unknown network error. error.bloom = Failed to initialize bloom.\nYour device may not support it. + zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = The Craters @@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats zone.impact0078.name = Impact 0078 zone.crags.name = Crags zone.fungalPass.name = Fungal Pass + zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = Language settings.data = Game Data settings.reset = Reset to Defaults settings.rebind = Rebind +settings.resetKey = Reset settings.controls = Controls settings.game = Game settings.sound = Sound @@ -529,6 +563,7 @@ blocks.inaccuracy = Inaccuracy blocks.shots = Shots blocks.reload = Shots/Second blocks.ammo = Ammo + bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -555,6 +593,7 @@ bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x reload + unit.blocks = blocks unit.powersecond = power units/second unit.liquidsecond = liquid units/second @@ -567,6 +606,8 @@ unit.persecond = /sec unit.timesspeed = x speed unit.percent = % unit.items = items +unit.thousands = k +unit.millions = mil category.general = General category.power = Power category.liquids = Liquids @@ -579,6 +620,7 @@ setting.shadows.name = Shadows setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Screen Shake setting.effects.name = Display Effects setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Autosave Interval setting.seconds = {0} Seconds +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Fullscreen setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.fps.name = Show FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.minimap.name = Show Minimap @@ -635,16 +681,36 @@ category.multiplayer.name = Multiplayer command.attack = Attack command.rally = Rally command.retreat = Retreat +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Move x keybind.move_y.name = Move y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Dash keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement @@ -657,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Pause keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimap -keybind.dash.name = Dash keybind.chat.name = Chat keybind.player_list.name = Player list keybind.console.name = Console @@ -680,7 +745,9 @@ mode.pvp.description = Fight against other players locally. mode.attack.name = Attack mode.attack.description = No waves, with the goal to destroy the enemy base. mode.custom = Custom Rules + rules.infiniteresources = Infinite Resources +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Wave Timer rules.waves = Waves rules.attack = Attack Mode @@ -688,6 +755,7 @@ rules.enemyCheat = Infinite AI Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Items content.liquid.name = Liquids content.unit.name = Units @@ -752,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Flame Repeater +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}% item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} + block.sand-boulder.name = Sand Boulder block.grass.name = Grass block.salt.name = Salt @@ -865,6 +939,8 @@ block.distributor.name = Distributor block.sorter.name = Sorter block.inverted-sorter.name = Inverted Sorter block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Overflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator @@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank @@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. + item.copper.description = A useful structure material. Used extensively in all types of blocks. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = An advanced pump which doubles up speed by using block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.surge-tower.description = An extremely long-range power node with fewer available connections. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning oil or flammable materials. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 21e2410cfe..1f7a216541 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -12,6 +12,7 @@ link.itch.io.description = Itch.io pagina met de PC downloads en online versie link.google-play.description = Mindustry op Google Play link.f-droid.description = F-Droid catalogus link.wiki.description = Officiële Mindustry-wiki +link.feathub.description = Suggest new features linkfail = Openen van link mislukt!\nDe link is gekopiëerd naar je klembord. screenshot = Locatie screenshot: {0} screenshot.invalid = Kaart te groot, mogelijks te weinig geheugen voor een screenshot te kunnen maken. @@ -19,12 +20,22 @@ gameover = Game Over gameover.pvp = Het[accent] {0}[] team heeft gewonnen! highscore = [accent]Nieuw record! copied = Gekopieerd. + load.sound = Geluiden load.map = Kaarten load.image = Afbeeldingen load.content = Inhoud load.system = Systeem load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Blauwdruk schematic.add = Blauwdruk Opslaan... schematics = Blauwdrukken @@ -41,6 +52,7 @@ schematic.saved = Blauwdruk opgeslagen. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Blauwdruk Hernoemen schematic.info = {0}x{1}, {2} blokken + stat.wave = Je overleefde tot aanvalsgolf: [accent]{0}[]. stat.enemiesDestroyed = Vijanden vernietigd:[accent] {0} stat.built = Gebouwen gebouwd:[accent] {0} @@ -48,6 +60,7 @@ stat.destroyed = Gebouwen vernietigd:[accent] {0} stat.deconstructed = Gebouwen afgebroken:[accent] {0} stat.delivered = Gronstoffen meegenomen: stat.rank = Eindresultaat: [accent]{0} + launcheditems = [accent]Meegenomen grondstoffen launchinfo = [unlaunched][[LAUNCH] je kern om de met blauw aangeduide voorwerpen te verkrijgen. map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen? @@ -75,6 +88,7 @@ maps.browse = Bekijk Kaarten continue = Ga verder maps.none = [LIGHT_GRAY]Geen kaarten gevonden! invalid = Ongeldig +pickcolor = Pick Color preparingconfig = Configuratie Voorbereiden preparingcontent = Inhoud Voorbereiden uploadingcontent = Inhoud Uploaden @@ -82,6 +96,7 @@ uploadingpreviewfile = Voorbeeldbestand Uploaden committingchanges = Veranderingen Toepassen done = Klaar feature.unsupported = Uw apparaat ondersteunt deze functie niet. + mods.alphainfo = Mods zijn nog in alfa en [scarlet] kunnen zeer onstabiel zijn[].\nMeld problemen die je ondervindt op de Mindustry Github of Discord. mods.alpha = [accent](Alfa) mods = Mods @@ -93,18 +108,25 @@ mod.enabled = [lightgray]Ingeschakeld mod.disabled = [scarlet]Uitgeschakeld mod.disable = Schakel uit mod.delete.error = Kan mod niet verwijderen. Bestand is mogelijk in gebruik. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]De volgende vereisten ontbreken voor mod '{0}':[accent] {1}\n[lightgray]Deze mods moeten eerst gedownload worden.\nDeze mod wordt automatisch uitgeschakeld. mod.enable = Schakel in mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Herladen Vereist mod.import = Importeer Mod mod.import.github = Importeer GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Deze mod zal worden verwijderd. mod.author = [LIGHT_GRAY]Auteur:[] {0} mod.missing = Dit opslagbestand bevat mods die zijn geupdate of recentelijk zijn verwijderd. Uw opslagbestand kan beschadigd geraken. Bent u zeker dat u wil verdergaan?\n[lightgray]Mods:\n{0} mod.preview.missing = Voordat je de mod publiceert moet je een afbeelding voor de voorvertoning toevoegen.\nPlaats een afbeelding met de naam[accent] preview.png[] in de modfolder. mod.folder.missing = Mods kunnen enkel gepubliceerd worden in foldervorm.\nOm een mod in foldervorm te zetten exporteer je het modbestand uit de zipfile en verwijder je de oude zipfile. Herlaad vervolgens je mods of herstart het spel. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Over name = Naam: noname = Kies eerst[accent] een naam[]. @@ -133,6 +155,7 @@ server.kicked.nameEmpty = Je gekozen naam is ongeldig. server.kicked.idInUse = Je bent al verbonden met de server! Verbinden met 2 clients tegelijk is verboden. server.kicked.customClient = Deze server ondersteunt geen aangepaste versies (mods). Download een officiële versie. server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = Jouw versie:[accent] {0}[]\nServerversie:[accent] {1}[] host.info = Ook de [accent]host[] knop hosts een server op poort [scarlet]6567[]. \nIedereen die verbonden is met dezelfde [LIGHT_GRAY]wifi of lokaal netwerk[] zou je server moeten zien in zijn server lijst.\n\nAls je wil dat personen kunnen verbinden met je server van ergens anders via IP. Dan is [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Nota: Als iemand problemen heeft met het verbinden tot je LAN spel, zorg dan dat mindustry toestemming heeft tot je lokale netwerk in de Firewall instellingen. join.info = Hier kan je een [accent]server IP[] invullen waarmee je wil verbinden. Je kan hier ook verbinden met servers op je [accent]lokale netwerk[]. LAN en WAN multiplayer wordt ondersteund.\n\n[LIGHT_GRAY]Belangrijk: er is geen automatische globale server lijst; als je met iemand wil verbinden via een IP adres moet je zijn/haar IP adres vragen. @@ -272,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation @@ -348,6 +372,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.exists = A map with this name already exists. editor.selectmap = Select a map to load: + toolmode.replace = Replace toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Replace All @@ -362,6 +387,7 @@ toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. + filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise @@ -393,6 +419,7 @@ filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile + width = Width: height = Height: menu = Menu @@ -408,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Re-Take Tutorial editor = Editor mapeditor = Map Editor + abandon = Abandon abandon.text = This zone and all its resources will be lost to the enemy. locked = Locked @@ -438,6 +466,7 @@ zone.objective.survival = Survive zone.objective.attack = Destroy Enemy Core add = Add... boss.health = Boss Health + connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} error.unreachable = Server unreachable.\nIs the address spelled correctly? error.invalidaddress = Invalid address. @@ -448,6 +477,7 @@ error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unknown network error. error.bloom = Failed to initialize bloom.\nYour device may not support it. + zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = The Craters @@ -462,6 +492,7 @@ zone.saltFlats.name = Salt Flats zone.impact0078.name = Impact 0078 zone.crags.name = Crags zone.fungalPass.name = Fungal Pass + zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed. @@ -476,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = Language settings.data = Game Data settings.reset = Reset to Defaults settings.rebind = Rebind +settings.resetKey = Reset settings.controls = Controls settings.game = Game settings.sound = Sound @@ -530,6 +563,7 @@ blocks.inaccuracy = Inaccuracy blocks.shots = Shots blocks.reload = Shots/Second blocks.ammo = Ammo + bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -545,6 +579,9 @@ bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] damage bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -556,6 +593,7 @@ bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x fire rate + unit.blocks = blocks unit.powersecond = power units/second unit.liquidsecond = liquid units/second @@ -568,6 +606,8 @@ unit.persecond = /sec unit.timesspeed = x speed unit.percent = % unit.items = items +unit.thousands = k +unit.millions = mil category.general = General category.power = Power category.liquids = Liquids @@ -580,6 +620,7 @@ setting.shadows.name = Shadows setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] @@ -602,12 +643,16 @@ setting.screenshake.name = Screen Shake setting.effects.name = Display Effects setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Autosave Interval setting.seconds = {0} Seconds +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Fullscreen setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.fps.name = Show FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance, disables animations) setting.minimap.name = Show Minimap @@ -636,16 +681,36 @@ category.multiplayer.name = Multiplayer command.attack = Attack command.rally = Rally command.retreat = Retreat +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Move x keybind.move_y.name = Move y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Dash keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement @@ -658,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Pause keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimap -keybind.dash.name = Dash keybind.chat.name = Chat keybind.player_list.name = Player list keybind.console.name = Console @@ -681,7 +745,9 @@ mode.pvp.description = Fight against other players locally. mode.attack.name = Attack mode.attack.description = No waves, with the goal to destroy the enemy base. mode.custom = Custom Rules + rules.infiniteresources = Infinite Resources +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Wave Timer rules.waves = Waves rules.attack = Attack Mode @@ -689,6 +755,7 @@ rules.enemyCheat = Infinite AI (Red Team) Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier @@ -707,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Items content.liquid.name = Liquids content.unit.name = Units @@ -753,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Flame Repeater +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}% item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}% @@ -768,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} + block.sand-boulder.name = Sand Boulder block.grass.name = Grass block.salt.name = Salt @@ -866,6 +939,8 @@ block.distributor.name = Distributor block.sorter.name = Sorter block.inverted-sorter.name = Inverted Sorter block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Overflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver @@ -879,6 +954,7 @@ block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Power Node block.power-node-large.name = Large Power Node block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = Battery block.battery-large.name = Large Battery block.combustion-generator.name = Combustion Generator @@ -931,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repair Point block.pulse-conduit.name = Pulse Conduit +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Liquid Tank @@ -1002,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d tutorial.waves = De [LIGHT_GRAY] vijand[] nadert.\n\nVerdedig jouw kern voor 2 golven. Bouw meer geschutstorens. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. + item.copper.description = A useful structure material. Used extensively in all types of blocks. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. @@ -1098,6 +1176,7 @@ block.rotary-pump.description = An advanced pump which doubles up speed by using block.thermal-pump.description = The ultimate pump. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. @@ -1106,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.surge-tower.description = An extremely long-range power node with fewer available connections. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning oil or flammable materials. diff --git a/core/assets/bundles/bundle_pt.properties b/core/assets/bundles/bundle_pt.properties index a0300813f5..1b7ab55e2f 100644 --- a/core/assets/bundles/bundle_pt.properties +++ b/core/assets/bundles/bundle_pt.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Desenvolvimentos Instáveis link.trello.description = Trello Oficial para Atualizações Planejadas link.itch.io.description = Pagina da Itch.io com os Descarregamentos link.google-play.description = Listamento do google play store +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Wiki oficial do Mindustry +link.feathub.description = Suggest new features linkfail = Falha ao abrir a ligação\nO Url foi copiado screenshot = Screenshot gravado para {0} screenshot.invalid = Mapa grande demais, Potencialmente sem memória suficiente para captura. @@ -18,12 +20,22 @@ gameover = O núcleo foi destruído. gameover.pvp = O time[accent] {0}[] ganhou! highscore = [YELLOW]Novo recorde! copied = Copiado. + load.sound = Sons load.map = Mapas load.image = Imagens load.content = Conteúdo load.system = Sistema load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Esquema schematic.add = Gravar Esquema... schematics = Esquemas @@ -40,6 +52,7 @@ schematic.saved = Esquema gravado. schematic.delete.confirm = Este esquema irá ser completamente apagado. schematic.rename = Renomear Esquema schematic.info = {0}x{1}, {2} blocos + stat.wave = Hordas derrotadas:[accent] {0} stat.enemiesDestroyed = Inimigos Destruídos:[accent] {0} stat.built = Construções construídas:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Construções destruídas:[accent] {0} stat.deconstructed = Construções desconstruídas:[accent] {0} stat.delivered = Recursos lançados: stat.rank = Rank Final: [accent]{0} + launcheditems = [accent]Itens lançados launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Pesquisar mapas continue = Continuar maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado! invalid = Inválido +pickcolor = Pick Color preparingconfig = Preparando configuração preparingcontent = Preparando conteúdo uploadingcontent = Enviando conteúdo @@ -81,6 +96,7 @@ uploadingpreviewfile = Enviando ficheiro de pré-visualização committingchanges = Enviando mudanças done = Feito feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Ativado mod.disabled = [scarlet]Desativado mod.disable = Desativar mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Ativar mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Importar Mod mod.import.github = Importar Mod da GitHub +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Este mod irá ser apagado. mod.author = [LIGHT_GRAY]Autor:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Sobre name = Nome: noname = Escolha[accent] um nome[] primeiro. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Você deve ter pelo menos uma letra ou número no nome server.kicked.idInUse = Você ja está neste servidor! Conectar com duas contas não é permitido. server.kicked.customClient = Este servidor não suporta versões customizadas. Baixe a versão original. server.kicked.gameover = Fim de jogo! +server.kicked.serverRestarting = The server is restarting. server.versions = Sua versão:[accent] {0}[]\nVersão do servidor:[accent] {1}[] host.info = The [accent]Hospedar[]Botão Hospeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall join.info = Aqui, você pode entar em um [accent]IP de servidor[] para conectar, ou descobrir [accent]servidores[] da rede local.\nAmbos os servidores LAN e WAN são suportados.\n\n[LIGHT_GRAY]Note: Não há uma lista de servidores automáticos; Se você quer conectar ao IP de alguém, você precisa pedir o IP ao anfitrião. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Pincel editor.openin = Abrir no Editor editor.oregen = Geração de minério @@ -347,6 +372,7 @@ editor.overwrite = [accent]Aviso!\nIsso Substitui um mapa existente. editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir? editor.exists = Já existe um mapa com este nome. editor.selectmap = Selecione uma mapa para carregar: + toolmode.replace = Substituir toolmode.replace.description = Desenha apenas em blocos sólidos. toolmode.replaceall = Substituir tudo @@ -361,6 +387,7 @@ toolmode.fillteams = Encher times toolmode.fillteams.description = Muda o time do qual todos os blocos pertencem. toolmode.drawteams = Desenhar times toolmode.drawteams.description = Muda o time do qual o bloco pertence. + filters.empty = [LIGHT_GRAY]Sem filtro! Adicione um usando o botão abaixo. filter.distort = Distorcedor filter.noise = Geração aleatória @@ -392,6 +419,7 @@ filter.option.floor2 = Chão secundário filter.option.threshold2 = Margem secundária filter.option.radius = Raio filter.option.percentile = Percentual + width = Largura: height = Altura: menu = Menu @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Refazer Tutorial editor = Editor mapeditor = Editor de mapa + abandon = Abandonar abandon.text = Esta zona e todos os seus recursos serão perdidos para o inimigo. locked = Trancado @@ -437,6 +466,7 @@ zone.objective.survival = Sobreviver zone.objective.attack = Destruir o núcleo inimigo add = Adicionar... boss.health = Saúde do chefe + connectfail = [crimson]Falha ao entrar no servidor: [accent]{0} error.unreachable = Servidor inalcançável. error.invalidaddress = Endereço inválido. @@ -447,6 +477,7 @@ error.mapnotfound = Ficheiro de mapa não encontrado! error.io = Erro I/O de internet. error.any = Erro de rede desconhecido. error.bloom = Falha ao inicializar bloom.\nSeu aparelho talvez não o suporte. + zone.groundZero.name = Marco zero zone.desertWastes.name = Ruínas do Deserto zone.craters.name = As crateras @@ -461,6 +492,7 @@ zone.saltFlats.name = Planícies de sal zone.impact0078.name = Impacto 0078 zone.crags.name = Penhascos zone.fungalPass.name = Passagem Fúngica + zone.groundZero.description = Uma ótima localização para começar de novo. Baixa ameaça inimiga. Poucos recursos.\nColete o máximo de chumbo e cobre possível.\nContinue! zone.frozenForest.description = Até aqui, perto das montanhas, os esporos se espalharam. As baixas temperaturas não podem contê-los para sempre.\n\nComeçe a busca por energia. Construa geradores à combustão. Aprenda a usar os reparadores (menders). zone.desertWastes.description = Estas ruínas são vastas, imprevisíveis, e cruzadas por estruturas abandonadas.\nCarvão está presente na região. O queime por energia, ou sintetize grafite.\n\n[lightgray]Este local de pouso não pode ser garantido. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Uma antiga instalação para produção e proc zone.fungalPass.description = Uma area de transição entre montanhas altas e baixas, terras cheias de esporos. Uma pequena base de reconhecimento inimiga está localizada aqui.\nDestrua-a.\nUse as unidades crawler e dagger. Destrua os dois núcleos. zone.impact0078.description = zone.crags.description = + settings.language = Linguagem settings.data = Dados do jogo settings.reset = Restaurar Padrões settings.rebind = Religar +settings.resetKey = Reset settings.controls = Controles settings.game = Jogo settings.sound = Som @@ -529,6 +563,7 @@ blocks.inaccuracy = Imprecisão blocks.shots = Tiros blocks.reload = Tiros por segundo blocks.ammo = Munição + bar.drilltierreq = Broca melhor necessária. bar.drillspeed = Velocidade da broca: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Aquecimento bar.power = Poder bar.progress = Progresso da construção bar.spawned = Unidades: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] dano bullet.splashdamage = [stat]{0}[lightgray] Dano em área ~[stat] {1}[lightgray] Blocos bullet.incendiary = [stat]Incendiário @@ -555,6 +593,7 @@ bullet.freezing = [stat]Congelamento bullet.tarred = [stat]Grudento bullet.multiplier = [stat]{0}[lightgray]x multiplicador de munição bullet.reload = [stat]{0}[lightgray]x cadência de tiro + unit.blocks = Blocos unit.powersecond = Unidades de energia/segundo unit.liquidsecond = Unidades de líquido/segundo @@ -567,6 +606,8 @@ unit.persecond = por segundo unit.timesspeed = x Velocidade unit.percent = % unit.items = itens +unit.thousands = k +unit.millions = mil category.general = Geral category.power = Poder category.liquids = Líquidos @@ -579,6 +620,7 @@ setting.shadows.name = Sombras setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtragem linear setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Água animada setting.animatedshields.name = Escudos animados setting.antialias.name = Filtro suavizante[LIGHT_GRAY] (reinicialização requerida)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Balanço do Ecrã setting.effects.name = Efeitos setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Sensibilidade do Controle setting.saveinterval.name = Intervalo de autogravamento setting.seconds = {0} Segundos +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Ecrã inteiro setting.borderlesswindow.name = Janela sem borda[LIGHT_GRAY] (Pode precisar reiniciar) setting.fps.name = Mostrar FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelizado [LIGHT_GRAY](Pode diminuir a performace) setting.minimap.name = Mostrar minimapa @@ -635,16 +681,36 @@ category.multiplayer.name = Multijogador command.attack = Atacar command.rally = Reunir command.retreat = Recuar +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Limpar Edificio keybind.press = Pressione uma tecla... keybind.press.axis = Pressione uma Axis ou tecla... keybind.screenshot.name = Captura do mapa +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = mover_x keybind.move_y.name = mover_y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Correr keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Alterar ecrã inteiro keybind.select.name = selecionar keybind.diagonal_placement.name = Colocação diagonal @@ -657,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Pausar keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimapa -keybind.dash.name = Correr keybind.chat.name = Conversa keybind.player_list.name = Lista_de_jogadores keybind.console.name = console @@ -680,7 +745,9 @@ mode.pvp.description = Lutar contra outros jogadores locais. mode.attack.name = Ataque mode.attack.description = Sem hordas, com o objetivo de destruir a base inimiga. mode.custom = Regras personalizadas + rules.infiniteresources = Recursos infinitos +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Tempo de horda rules.waves = Hordas rules.attack = Modo de ataque @@ -688,6 +755,7 @@ rules.enemyCheat = Recursos de IA Infinitos rules.unitdrops = Unidade solta rules.unitbuildspeedmultiplier = Multiplicador de velocidade de criação de unidade rules.unithealthmultiplier = Multiplicador de vida de unidade +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Multiplicador da vida de jogador rules.playerdamagemultiplier = Multiplicador do dano de jogador rules.unitdamagemultiplier = Multiplicador de dano de Unidade @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Recursos e Construções rules.title.player = Jogadores rules.title.enemy = Inimigos rules.title.unit = Unidades +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Itens content.liquid.name = Liquidos content.unit.name = Unidades @@ -752,6 +824,7 @@ mech.trident-ship.name = Tridente mech.trident-ship.weapon = Carga de bombas mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Repetidor de fogo +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Explosibilidade: {0} item.flammability = [LIGHT_GRAY]Inflamabilidade: {0} item.radioactivity = [LIGHT_GRAY]Radioatividade: {0} @@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Velocidade de construção: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0} + block.sand-boulder.name = Pedregulho de areia block.grass.name = Grama block.salt.name = Sal @@ -865,6 +939,8 @@ block.distributor.name = Distribuidor block.sorter.name = Ordenador block.inverted-sorter.name = Inverted Sorter block.message.name = Mensagem +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Portão Sobrecarregado block.silicon-smelter.name = Fundidora de silicio block.phase-weaver.name = Palheta de fase @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Centrifuga de carvão block.power-node.name = Célula de energia block.power-node-large.name = Célula de energia Grande block.surge-tower.name = Torre de surto +block.diode.name = Battery Diode block.battery.name = Bateria block.battery-large.name = Bateria Grande block.combustion-generator.name = Gerador a combustão @@ -930,6 +1007,7 @@ block.fortress-factory.name = Fábrica de mech Fortress block.revenant-factory.name = Fábrica de lutadores Revenant block.repair-point.name = Ponto de Reparo block.pulse-conduit.name = Cano de Pulso +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Cano de Fase block.liquid-router.name = Roteador de Líquido block.liquid-tank.name = Tanque de Líquido @@ -1001,6 +1079,7 @@ tutorial.deposit = Deposite itens em blocos arrastando da sua nave até o bloco. tutorial.waves = O[LIGHT_GRAY] inimigo[] se aproxima.\n\nDefenda seu núcleo por 2 hordas. Construa mais torretas. tutorial.waves.mobile = O[lightgray] inimigo[] se aproxima.\n\nDefenda seu núcleo por 2 hordas. Seu drone vai atirar nos inimigos automaticamente.\nConstrua mais torretas e brocas. Minere mais cobre. tutorial.launch = Quando você atinge uma horda específica, Você é capaz de[accent] lançar o núcleo[], deixando suas defesas para trás e[accent] obtendo todos os recursos em seu núcleo.[]\nEstes recursos podem ser usados para pesquisar novas tecnologias.\n\n[accent]Pressione o botão lançar. + item.copper.description = O material mais básico. Usado em todos os tipos de blocos. item.lead.description = Material de começo basico. usado extensivamente em blocos de transporte de líquidos e eletrônicos. item.metaglass.description = Composto de vidro super resistente. Extensivamente usado para distribuição e armazenagem de líquidos. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Uma bomba avançada. Bombeia mais líquido, mas block.thermal-pump.description = A bomba final. block.conduit.description = Bloco básico de transporte de líquidos. Move líquidos para a frente. Usado em conjunto com bombas e outros canos. block.pulse-conduit.description = Bloco avancado de transporte de liquido. Transporta liquidos mais rápido e armazena mais que os canos padrões. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Aceita liquidos de uma direcão e os joga em 3 direções igualmente. Pode armazenar uma certa quantidade de liquido. Util para espalhar liquidos de uma fonte para multiplos alvos. block.liquid-tank.description = Armazena grandes quantidades de liquido. Use quando a demanda de materiais não for constante ou para guardar itens para resfriar blocos vitais. block.liquid-junction.description = Age como uma ponte para dois canos que se cruzam. Útil em situações em que há dois cano carregando liquidos diferentes até localizações diferentes. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Bloco avancado de transporte de liquido. Usa e block.power-node.description = Transmite energia para células conectadas. A célula vai receber energia ou alimentar qualquer bloco adjacente. block.power-node-large.description = Uma célula de energia avançada com maior alcance e mais conexões. block.surge-tower.description = Uma célula de energia com um extremo alcance mas com menos conexões disponíveis. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Armazena energia em tempos de energia excedente. Libera energia em tempos de déficit. block.battery-large.description = Guarda muito mais energia que uma beteria comum. block.combustion-generator.description = Gera energia usando combustível ou petróleo. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 9acdf21b8b..f81caf5baa 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -12,6 +12,7 @@ link.itch.io.description = Página da Itch.io com os downloads link.google-play.description = Página da google play store link.f-droid.description = Listamento de catalogo do F-Droide link.wiki.description = Wiki oficial do Mindustry +link.feathub.description = Suggest new features linkfail = Falha ao abrir o link\nO Url foi copiado para a área de transferência. screenshot = Screenshot salvo para {0} screenshot.invalid = Mapa grande demais, Voce pode estar potencialmente sem memória suficiente para captura de tela. @@ -28,6 +29,13 @@ load.system = Sistema load.mod = Mods load.scripts = Scripts +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Esquema schematic.add = Salvar Esquema... schematics = Esquemas @@ -147,6 +155,7 @@ server.kicked.nameEmpty = Você deve ter pelo menos uma letra ou número no nome server.kicked.idInUse = Você ja está neste servidor! Conectar com duas contas não é permitido. server.kicked.customClient = Este servidor não suporta versões customizadas. Baixe a versão original. server.kicked.gameover = Fim de jogo! +server.kicked.serverRestarting = The server is restarting. server.versions = Sua versão:[accent] {0}[]\nVersão do servidor:[accent] {1}[] host.info = The [accent]Hospedar[]Botão Hospeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguém esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall join.info = Aqui, você pode entar em um [accent]IP de servidor[] para conectar, ou descobrir [accent]servidores[] da rede local.\nAmbos os servidores LAN e WAN são suportados.\n\n[LIGHT_GRAY]Note: Não há uma lista de servidores automáticos; Se você quer conectar ao IP de alguém, você precisa pedir o IP ao anfitrião. @@ -634,6 +643,7 @@ setting.screenshake.name = Balanço da Tela setting.effects.name = Efeitos setting.destroyedblocks.name = Mostrar Blocos Destruídos setting.conveyorpathfinding.name = Esteiras Encontram Caminho +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Sensibilidade do Controle setting.saveinterval.name = Intervalo de Auto Salvamento setting.seconds = {0} segundos @@ -745,6 +755,7 @@ rules.enemyCheat = Recursos de IA Infinitos rules.unitdrops = Inimigos dropam itens rules.unitbuildspeedmultiplier = Multiplicador de velocidade de criação de unidade rules.unithealthmultiplier = Multiplicador de vida de unidade +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Multiplicador da vida de jogador rules.playerdamagemultiplier = Multiplicador do dano de jogador rules.unitdamagemultiplier = Multiplicador de dano de Unidade @@ -1190,11 +1201,11 @@ block.mechanical-drill.description = Uma broca barata. Quando colocado em blocos block.pneumatic-drill.description = Uma broca improvisada que é mais rápida e capaz de processar materiais mais duros usando a pressão do ar block.laser-drill.description = Possibilita a mineração ainda mais rapida usando tecnologia a laser, Mas requer poder adcionalmente torio radioativo pode ser recuperado com essa mineradora block.blast-drill.description = A melhor mineradora. Requer muita energia. -block.water-extractor.description = Extrai água do chão. Use quando não tive nenhum lago proximo -block.cultivator.description = Cultiva o solo com agua para pegar bio materia. block.water-extractor.description = Extrai água subterrânea. Usado em locais sem água superficial disponível. block.cultivator.description = Cultiva pequenas concentrações de esporos na atmosfera em cápsulas prontas. block.oil-extractor.description = Usa altas quantidades de energia para extrair petróleo da areia. Use quando não tiver fontes de petróleo por perto. +block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen. +block.core-foundation.description = The second version of the core. Better armored. Stores more resources. block.core-nucleus.description = A terceira e ultima iteração do núcleo. Extremamente bem armadurada. Guarda quantidades massivas de recursos. block.vault.description = Carrega uma alta quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[LIGHT_GRAY] Descarregador[] pode ser usado para recuperar esses itens do container. block.container.description = Carrega uma baixa quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[LIGHT_GRAY] Descarregador[] pode ser usado para recuperar esses itens do container. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 90f7fe7eb8..70025412f3 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -29,6 +29,13 @@ load.system = Система load.mod = Модификации load.scripts = Скрипты +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Схема schematic.add = Сохранить схему... schematics = Схемы @@ -148,6 +155,7 @@ server.kicked.nameEmpty = Выбранное Вами имя недопусти server.kicked.idInUse = Вы уже на этом сервере! Соединение с двумя учетными записями не разрешено. server.kicked.customClient = Этот сервер не поддерживает пользовательские сборки. Загрузите официальную версию. server.kicked.gameover = Игра окончена! +server.kicked.serverRestarting = The server is restarting. server.versions = Ваша версия:[accent] {0}[]\nВерсия сервера:[accent] {1}[] host.info = Кнопка [accent]Открыть сервер[] запускает сервер на порте [scarlet]6567[].\nЛюбой пользователь в той же [lightgray]локальной сети или WiFi[] должен увидеть ваш сервер в своём списке серверов.\n\nЕсли Вы хотите, чтобы люди могли подключаться откуда угодно по IP, то требуется [accent]переадресация (проброс) портов[] и наличие [red]ВНЕШНЕГО[] WAN адреса (WAN адрес [red]НЕ должен[] начинаться с [red]10[][lightgray].x.x.x[], [red]100.64[][lightgray].x.x[], [red]172.16[][lightgray].x.x[], [red]192.168[][lightgray].x.x[], [red]127[][lightgray].x.x.x[])!\nКлиентам мобильных операторов нужно уточнять информацию в личном кабинете на сайте вашего оператора!\n\n[lightgray]Примечание: Если у кого-то возникают проблемы с подключением к вашей игре по локальной сети, убедитесь, что Вы разрешили доступ Mindustry к вашей локальной сети в настройках брандмауэра. Обратите внимание, что публичные сети иногда не позволяют обнаружение сервера. join.info = Здесь Вы можете ввести [accent]IP-адрес сервера[] для подключения или открыть [accent]локальную сеть[] для подключения к другим серверам.\nПоддерживаются оба многопользовательских режима: LAN и WAN.\n\n[lightgray]Примечание: это НЕ автоматический глобальный список серверов; если Вы хотите подключиться к кому-то по IP, вам нужно спросить у хоста его IP-адрес. @@ -635,6 +643,7 @@ setting.screenshake.name = Тряска экрана setting.effects.name = Эффекты setting.destroyedblocks.name = Отображать уничтоженные блоки setting.conveyorpathfinding.name = Поиск пути для установки конвейеров +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Чувствительность контроллера setting.saveinterval.name = Интервал сохранения setting.seconds = {0} секунд @@ -746,6 +755,7 @@ rules.enemyCheat = Бесконечные ресурсы ИИ (красная к rules.unitdrops = Ресурсы за уничтожение боев. ед. rules.unitbuildspeedmultiplier = Множитель скорости производства боев. ед. rules.unithealthmultiplier = Множитель здоровья боев. ед. +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Множитель здоровья игрока rules.playerdamagemultiplier = Множитель урона игрока rules.unitdamagemultiplier = Множитель урона боев. ед. @@ -858,8 +868,6 @@ block.kiln.name = Печь block.graphite-press.name = Графитный пресс block.multi-press.name = Мульти-пресс block.constructing = {0} [lightgray](Строится) -block.signal = [lightgray]Сигнал: {0} -block.editsignal = Сигнал block.spawn.name = Точка появления врагов block.core-shard.name = Ядро: «Осколок» block.core-foundation.name = Ядро: «Штаб» diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 13ad6cdfae..7236ddeafd 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Unstable development builds link.trello.description = Officiell Trello tavla för plannerade funktioner link.itch.io.description = itch.io sida med nedladdningar link.google-play.description = Mindustry på Google Play +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Officiell wiki-sida för Mindustry +link.feathub.description = Suggest new features linkfail = Kunde inte öppna länken!\nURL:en har kopierats till ditt urklipp. screenshot = Skärmdump har sparats till {0} screenshot.invalid = Karta för stor, potentiellt inte tillräckligt minne för . @@ -18,12 +20,22 @@ gameover = Game Over gameover.pvp = The[accent] {0}[] team is victorious! highscore = [accent]Nytt rekord! copied = Kopierad. + load.sound = Ljud load.map = Kartor load.image = Bilder load.content = Innehåll load.system = System load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic saved. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Rename Schematic schematic.info = {0}x{1}, {2} blocks + stat.wave = Besegrade vågor:[accent] {0} stat.enemiesDestroyed = Besegrade fiender:[accent] {0} stat.built = Buildings Built:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Buildings Destroyed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.delivered = Resources Launched: stat.rank = Final Rank: [accent]{0} + launcheditems = [accent]Launched Items launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Are you sure you want to delete the map "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Bläddra bland kartor continue = Fortsätt maps.none = [lightgray]Inga kartor hittade! invalid = Ogiltig +pickcolor = Pick Color preparingconfig = Förbereder konfiguration preparingcontent = Förbereder innehåll uploadingcontent = Laddar upp innehåll @@ -81,6 +96,7 @@ uploadingpreviewfile = Laddar upp förhandsgranskningsfil committingchanges = Comitting Changes done = Klar feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Om name = Namn: noname = Välj ett[accent] namn[] först. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Ditt namn är ogiltigt. server.kicked.idInUse = Du är redan på den här servern! Det är inte tillåtet att koppla med två konton. server.kicked.customClient = This server does not support custom builds. Ladda ned en officiell verision. server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[] host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Pensel editor.openin = Open In Editor editor.oregen = Ore Generation @@ -347,6 +372,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.exists = A map with this name already exists. editor.selectmap = Select a map to load: + toolmode.replace = Byt ut toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Byt ut alla @@ -361,6 +387,7 @@ toolmode.fillteams = Fyll Lag toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Rita Lag toolmode.drawteams.description = Draw teams instead of blocks. + filters.empty = [lightgray]No filters! Add one with the button below. filter.distort = Distort filter.noise = Brus @@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radie filter.option.percentile = Percentile + width = Bredd: height = Höjd: menu = Meny @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Ta Om Tutorial editor = Editor mapeditor = Map Editor + abandon = Ge upp abandon.text = Zonen och alla dess resurser förloras till fienden. locked = Låst @@ -437,6 +466,7 @@ zone.objective.survival = Survive zone.objective.attack = Destroy Enemy Core add = Lägg till... boss.health = Boss Health + connectfail = [crimson]Connection error:\n\n[accent]{0} error.unreachable = Server unreachable.\nIs the address spelled correctly? error.invalidaddress = Ogiltig adress. @@ -447,6 +477,7 @@ error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Okänt nätverksfel. error.bloom = Failed to initialize bloom.\nYour device may not support it. + zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = Kratrar @@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats zone.impact0078.name = Impact 0078 zone.crags.name = Crags zone.fungalPass.name = Fungal Pass + zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = Språk settings.data = Game Data settings.reset = Återställ till Standardvärden settings.rebind = Byt +settings.resetKey = Reset settings.controls = Kontroller settings.game = Spel settings.sound = Ljud @@ -529,6 +563,7 @@ blocks.inaccuracy = Inaccuracy blocks.shots = Skott blocks.reload = Shots/Second blocks.ammo = Ammunition + bar.drilltierreq = Bättre Borr Krävs bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Hetta bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] skada bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -555,6 +593,7 @@ bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x fire rate + unit.blocks = block unit.powersecond = power units/second unit.liquidsecond = liquid units/second @@ -567,6 +606,8 @@ unit.persecond = /sek unit.timesspeed = x hastighet unit.percent = % unit.items = föremål +unit.thousands = k +unit.millions = mil category.general = Allmänt category.power = Energi category.liquids = Vätskor @@ -579,6 +620,7 @@ setting.shadows.name = Skuggor setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animerat Vatten setting.animatedshields.name = Animerade Sköldar setting.antialias.name = Antialias[lightgray] (requires restart)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Skärmskak setting.effects.name = Visa Effekter setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Save Interval setting.seconds = {0} Sekunder +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Fullskärm setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart) setting.fps.name = Show FPS +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixellera[lightgray] (disables animations) setting.minimap.name = Visa Minikarta @@ -635,16 +681,36 @@ category.multiplayer.name = Multiplayer command.attack = Attack command.rally = Rally command.retreat = Retreat +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Press a key... keybind.press.axis = Press an axis or key... keybind.screenshot.name = Map Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Move x keybind.move_y.name = Move y +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Dash keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Select/Shoot keybind.diagonal_placement.name = Diagonal Placement @@ -657,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Pause keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimap -keybind.dash.name = Dash keybind.chat.name = Chat keybind.player_list.name = Player list keybind.console.name = Console @@ -680,7 +745,9 @@ mode.pvp.description = Fight against other players locally.\n[gray]Requires at l mode.attack.name = Attack mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play. mode.custom = Custom Rules + rules.infiniteresources = Infinite Resources +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Vågtimer rules.waves = Vågor rules.attack = Attack Mode @@ -688,6 +755,7 @@ rules.enemyCheat = Infinite AI (Red Team) Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building rules.title.player = Spelare rules.title.enemy = Fiender rules.title.unit = Units +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Föremål content.liquid.name = Vätskor content.unit.name = Units @@ -752,6 +824,7 @@ mech.trident-ship.name = Treudd mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Flame Repeater +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]Explosiveness: {0}% item.flammability = [lightgray]Flammability: {0}% item.radioactivity = [lightgray]Radioactivity: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]Building Speed: {0}% liquid.heatcapacity = [lightgray]Heat Capacity: {0} liquid.viscosity = [lightgray]Viskositet: {0} liquid.temperature = [lightgray]Temperatur: {0} + block.sand-boulder.name = Sandbumling block.grass.name = Gräs block.salt.name = Salt @@ -865,6 +939,8 @@ block.distributor.name = Distributor block.sorter.name = Sorterare block.inverted-sorter.name = Inverted Sorter block.message.name = Meddelande +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Överflödesgrind block.silicon-smelter.name = Kiselsmältare block.phase-weaver.name = Phase Weaver @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Kolcentrifug block.power-node.name = Energinod block.power-node-large.name = Stor Energinod block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = Batteri block.battery-large.name = Stort Batteri block.combustion-generator.name = Combustion Generator @@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = Repairationspunkt block.pulse-conduit.name = Pulse Conduit +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase Conduit block.liquid-router.name = Liquid Router block.liquid-tank.name = Vätsketank @@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. + item.copper.description = The most basic structural material. Used extensively in all types of blocks. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = An advanced pump. Pumps more liquid, but require block.thermal-pump.description = The ultimate pump. block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits. block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = An advanced power node with greater range and more connections. block.surge-tower.description = An extremely long-range power node with fewer available connections. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning flammable materials, such as coal. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 6be91f3bad..79128dddef 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -10,7 +10,9 @@ link.dev-builds.description = เวอร์ชั่นระหว่าง link.trello.description = Official Trello board for planned features link.itch.io.description = itch.io page with PC downloads link.google-play.description = Google Play store listing +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Official Mindustry wiki +link.feathub.description = Suggest new features linkfail = ไม่สามารถเปิดลิ้งค์ได้\nคัดลอก URL ลงในคลิปบอร์ดแล้ว screenshot = Screenshot บันทึกที่ {0} screenshot.invalid = แมพใหญ่เกินไป, หน่วยความจำอาจจะไม่พอสำหรับ screenshot. @@ -25,6 +27,14 @@ load.image = รูป load.content = Content load.system = ระบบ load.mod = มอด +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates schematic = Schematic schematic.add = กำลังบันทึก Schematic... @@ -78,6 +88,7 @@ maps.browse = ค้นหาแมพ continue = ต่อ maps.none = [lightgray]ไม่มีแมพ! invalid = ไม่ถูกต้อง +pickcolor = Pick Color preparingconfig = กำลังเตรียม Config preparingcontent = กำลังเตรียม Content uploadingcontent = กำลังอัปโหลด Content @@ -97,18 +108,24 @@ mod.enabled = [lightgray]เปิดใช้งาน mod.disabled = [scarlet]ปิดใช้งาน mod.disable = ปิดใช้งาน mod.delete.error = ไม่สามารถลบมอดได้. ไฟล์อาจอยู่ในระหว่างการใช้งาน. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]dependencies หาย: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]มอด '{0}' ไม่มี dependencies:[accent] {1}\n[lightgray]จำเป็นต้องโหลดมอดพวกนี้ก่อน\nมอดนี้จะถูกปิดใช้งานโดยอัตโนมัติ mod.enable = เปิดใช้งาน mod.requiresrestart = เกมจะปิดลงเพื่อใส่มอด mod.reloadrequired = [scarlet]จำเป็นต้องรีโหลด mod.import = นำเข้ามอด mod.import.github = นำเข้ามอดจาก Github +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = มอดนี้จะถูกลบ mod.author = [LIGHT_GRAY]ผู้สร้าง:[] {0} mod.missing = เซฟนี้มีมอดที่คุณอัปเดตหรือไม่ได้ติดตั้งแล้ว. อาจทำให้เซฟเสีย. คุณแน่จะหรือว่าจะโหลดเซฟนี้?\n[lightgray]Mods:\n{0} mod.preview.missing = ก่อนที่จะนำมอดไปลงใน workshop, คุณต้องใส่รูปพรีวิวก่อน\nใส่รูปชื่อ[accent] preview.png[] ลงในโฟลเดอร์ของมอดแล้วลองอีกครั้ง mod.folder.missing = มอดที่อยู่ในรูปแบบโฟลเดอร์เท่านั้นที่สามารถลงใน workshop ได้\nunzip ไฟล์แล้วลบไฟล์ zip เก่า แล้วรีสตาร์ทเกมหรือรีโหลดมอด +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. about.button = เกี่ยวกับ name = ชื่อ: @@ -138,6 +155,7 @@ server.kicked.nameEmpty = ชื่อของคุณไม่สามาร server.kicked.idInUse = คุณเชื่อมต่อกับเซิฟเวอร์นี้อยู่แล้ว เราไม่อนุญาตให้เชื่อมต่อ 2 บัญชีในเซฟเวอร์เดียวกัน server.kicked.customClient = เซิฟเวอร์นี้ไม่รองรับ builds ปรับแต่ง. กรุณาโหลดของ official. server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = เวอร์ชั่นของคุณ:[accent] {0}[]\nเวอร์ชั่นของเซิฟเวอร์:[accent] {1}[] host.info = ปุ่ม [accent]โฮสต์[] นั้นโฮสต์เซฟเวอร์ที่พอร์ท [scarlet]6567[]. \nทุกคนที่อยู่ใน [lightgray]wifi หรือ local network[] เดียวกันจะสามารถเห็นเซิฟเวอร์ของคุณในลิสของเซิฟเวอร์ได้\n\nถ้าคุณต้องการให้ผู้เล่นอื่นๆสามารถเชื่อมต่อได้จากทุกที่โดยใช้ IP, จำเป็นจะต้องใช้การ [accent]port forwarding[] \n\n[lightgray]Note: ถ้าผู้เล่นคนใดมีปัญหาในการเชื่อมต่อ LAN ของคุณ เช็คให้แน่ใจว่าคุณได้อนุญาตให้ Mindustry เข้าถึง local network ของคุณในการตั้งค่า firewall. จำให้ว่า network สาธารณะบางครั้งไม่อนุญาตการค้นหาเซิฟเวอร์ join.info = คุณสามารถใส่ [accent]IP ของเซิฟเวอร์[] เพื่อที่จะเชื่อมต่อหรือค้นหา เซิฟเวอร์ที่ใช้[accent]local network[] จะสามารถเชื่อมโดยใช้\n LAN หรือ WAN ก็ได้\n\n[lightgray]โน้ต: เกมนี้ไม่มีระบบค้นหาเซิฟเวอร์ global ให้อัตโนมัติserver list; ถ้าคุณต้องการเชื่อมต่อกับเซิฟเวอร์โดยใช้ IP, คุณจำเป็นต้องถาม IP ผู้เล่นที่โฮสต์เซิฟเวอร์นั้นๆ. @@ -170,7 +188,6 @@ server.outdated = [crimson]Server ล้าสมัย![] server.outdated.client = [crimson]Client ล้าสมัย![] server.version = [gray]เวอร์ชั่น{0} {1} server.custombuild = [accent]Build -ที่กำหนดเอง confirmban = คุณแน่ใจหรือว่าจะแบนผู้เล่นนี้? confirmkick = คุณแน่ใจหรือว่าจะเตะผู้เล่นนี้ออก? confirmvotekick = คุณแน่ใจหรือว่าจะโหวตเตะผู้เล่นนี้ออก? @@ -202,9 +219,7 @@ save.delete = ลบ save.export = ส่งออกเซฟ save.import.invalid = [accent]เซฟนี้ไม่ถูกต้อง! save.import.fail = [crimson]ไม่สามารถนำเข้าเซฟ: [accent]{0} -ได้ save.export.fail = [crimson]ไม่สามารถส่งออกเซฟ: [accent]{0} -ได้ save.import = นำเข้าเซฟ save.newslot = ชื่อเซฟ: save.rename = เปลี่ยนชื่อ @@ -497,6 +512,7 @@ settings.language = ภาษา settings.data = ข้อมูลเกม settings.reset = รีเซ็ตเป็นค่าเริ่มต้น settings.rebind = Rebind +settings.resetKey = Reset settings.controls = การควบคุม settings.game = เกม settings.sound = เสียง @@ -563,7 +579,6 @@ bar.heat = ความร้อน bar.power = พลังงาน bar.progress = ความคืบหน้าในการสร้าง bar.spawned = จำนวนยูนิตทั้งหมด: {0}/{1} - ยูนิต bar.input = นำเข้า bar.output = ส่งออก @@ -591,6 +606,8 @@ unit.persecond = /วินาที unit.timesspeed = เท่าเร็วขึ้น unit.percent = % unit.items = ไอเท็ม +unit.thousands = k +unit.millions = mil category.general = ทั่วไป category.power = พลังงาน category.liquids = ของเหลว @@ -612,7 +629,6 @@ setting.autotarget.name = เล็งเป้าอัตโนมัติ setting.keyboard.name = การควบคุมแบบ เม้าส์+คีย์บอร์ด setting.touchscreen.name = การควบคุมแบบหน้าจอสัมผัส setting.fpscap.name = FPS -สูงสุด setting.fpscap.none = ไม่มี setting.fpscap.text = {0} FPS setting.uiscale.name = ขนาด UI[lightgray] (จำเป็นต้องรีสตาร์ท)[] @@ -627,13 +643,16 @@ setting.screenshake.name = การสั่นของจอ setting.effects.name = แสดงเอฟเฟ็ค setting.destroyedblocks.name = แสดงบล็อคที่ถูกทำลาย setting.conveyorpathfinding.name = Pathfinding -ของการวางสายพาน +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = ความไวของตัวควบคุม setting.saveinterval.name = ระยะห่าวระหว่างเซฟ setting.seconds = {0} วินาที +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = เต็มจอ setting.borderlesswindow.name = วินโดว์แบบไร้ขอบ[lightgray] (อาจจะต้องรีตาร์ท) setting.fps.name = แสดง FPS และ Ping +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelate[lightgray] (ปิดใช้งานแอนิเมชั่น) setting.minimap.name = แสดงมินิแมพ @@ -662,17 +681,36 @@ category.multiplayer.name = ผู้เล่นหลายคน command.attack = โจมตี command.rally = ชุมนุม command.retreat = ถอยกลับ +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = เคลียร์สิ่งก็สร้าง keybind.press = กดปุ่มใดก็ได้... keybind.press.axis = กดแกนหรือปุ่มใดก็ได้... keybind.screenshot.name = แมพ Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = เคลื่อนที่ในแกน x keybind.move_y.name = เคลี่อนที่ในแกน y keybind.mouse_move.name = ตามเม้าส์ +keybind.dash.name = พุ่ง keybind.schematic_select.name = เลือกภูมิภาค keybind.schematic_menu.name = เมนู Schematic keybind.schematic_flip_x.name = กลับ Schematic ในแกน X keybind.schematic_flip_y.name = กลับ Schematic ในแกน Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = เปิด/ปิด Fullscreen keybind.select.name = เลือก/ยิง keybind.diagonal_placement.name = วางเป็นแนวทแยง @@ -680,13 +718,11 @@ keybind.pick.name = เลือกบล็อค keybind.break_block.name = ทุบบล็อค keybind.deselect.name = ยกเลิกการเบือก keybind.shoot.name = ยิง -keybind.zoom_hold.name = ซูม กดค้าง keybind.zoom.name = ซูม keybind.menu.name = เมนู keybind.pause.name = หยุดชั่วคราว keybind.pause_building.name = หยุด/สร้างต่อ keybind.minimap.name = มินิแมะ -keybind.dash.name = พุ่ง keybind.chat.name = แชท keybind.player_list.name = รายชื่อผู้เล่น keybind.console.name = คอนโซล์ @@ -711,6 +747,7 @@ mode.attack.description = ทำลายฐานของศัตรู ไ mode.custom = กฎแบบกำหนดเอง rules.infiniteresources = ทรัพยากรไม่จำกัด +rules.reactorexplosions = Reactor Explosions rules.wavetimer = ตัวตั้งเวลา Wave rules.waves = Waves rules.attack = โหมดการโจมตี @@ -718,6 +755,7 @@ rules.enemyCheat = AI (ทีมสีแดง) มีทรัพยากร rules.unitdrops = ยูนิตดรอป rules.unitbuildspeedmultiplier = ตัวคูณความเร็วในการสร้างยูนิต rules.unithealthmultiplier = ตัวคูณเลือดของยูนิต +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = ตัวคูณเลือดผู้เล่น rules.playerdamagemultiplier = ตัวคูณดาเมจผู้เล่น rules.unitdamagemultiplier = ตัวคูณดาเมจยูนิต @@ -736,6 +774,9 @@ rules.title.resourcesbuilding = ทรัพยากรและสิ่งก rules.title.player = ผู้เล่น rules.title.enemy = ศัตรู rules.title.unit = ยูนิต +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light content.item.name = ไอเท็ม content.liquid.name = ของเหลว @@ -783,6 +824,7 @@ mech.trident-ship.name = ตรีศูล (Trident) mech.trident-ship.weapon = ตัวปล่อยระเบิด mech.glaive-ship.name = เกลฟว์ mech.glaive-ship.weapon = รีพีตเตอร์ไฟ +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]ค่าการระเบิด: {0}% item.flammability = [lightgray]ไวไฟ: {0}% item.radioactivity = [lightgray]ค่ากัมมันตภาพรังสี: {0}% @@ -897,6 +939,8 @@ block.distributor.name = เร้าเตอร์ขนาดใหญ่ block.sorter.name = เครื่องแยก block.inverted-sorter.name = เครื่องแยกกลับด้าน block.message.name = ตัวเก็บข้อความ +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = ประตูล้น block.silicon-smelter.name = เตาเผาซิลิก้อน block.phase-weaver.name = เครื่องทอเฟสต์ @@ -963,6 +1007,7 @@ block.fortress-factory.name = โรงงานผลิตฟอร์เท block.revenant-factory.name = โรงงานผลิตยานไฟต์เตอร์เรเวแนนท์ block.repair-point.name = จุดซ่อมแซม block.pulse-conduit.name = รางน้ำโพวส์ +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = ท่อน้ำความเร็วแสง block.liquid-router.name = เร้าเตอร์ของเหลว block.liquid-tank.name = แทงค์น้ำ @@ -1131,6 +1176,7 @@ block.rotary-pump.description = ปั๊มขั้นสูง. ปั๊ม block.thermal-pump.description = ปั๊มขั้นสุดยอด. block.conduit.description = บล็อคขนส่งของเหลวพื้นฐาน. เคลื่อนของเหลวไปข้างหน้า. ใช้ร่วมกับปั๊มและรางน้ำอื่นๆ. block.pulse-conduit.description = บล็อคขนส่งของเหลวขั้นสูง. เคลื่อนย้ายของเหลวเร็วขึ้นและเก็บเยอะกว่ารางน้ำธรรมดา. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = รับของเหลวจากทางเดียวแล้วส่งออก 3 ทางเท่าๆกัน. สามารถเก็บของ้หลวได้จำนวนหนึ่ง. มีประโยชน์สำหรับการแยกของเหลวจากแหล่งเดียวไปหลายที่. block.liquid-tank.description = เก็บของเหลวจำนวนมาก. ใช่สำหรับสร้างบัฟเฟอร์ในเวลาที่ความต้องการของทรัพยากรไม่คงที่หรือเป็นตัวเซฟสำหรับบล็อคที่จำเป็นต้องใช้การหล่อเย็น. block.liquid-junction.description = ทำหน้าที่เป็นสะพานสำหรับรางน้ำ 2 รางที่ข้ามกันที่มีของเหลว 2 ชนิด ซึ่งต้องการจะไปคนละที่. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index ef01140591..b8d5106879 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Bitirilmemis Yapim Surumu link.trello.description = Planlanmis Hersey icin Tablo link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site link.google-play.description = Google Play magaza sayfasi +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Orjinal Mindustry Bilgilendirme Sayfasi +link.feathub.description = Suggest new features linkfail = Link Acilamadi!\nLink sizin icin kopyalandi. screenshot = Screenshot saved to {0} screenshot.invalid = Map too large, potentially not enough memory for screenshot. @@ -18,12 +20,22 @@ gameover = Cekirdegin yok edildi. gameover.pvp = The[accent] {0}[] team is victorious! highscore = [accent]Yeni Yuksek skor! copied = Copied. + load.sound = Sounds load.map = Maps load.image = Images load.content = Content load.system = System load.mod = Mods +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Schematic schematic.add = Save Schematic... schematics = Schematics @@ -40,6 +52,7 @@ schematic.saved = Schematic saved. schematic.delete.confirm = This schematic will be utterly eradicated. schematic.rename = Rename Schematic schematic.info = {0}x{1}, {2} blocks + stat.wave = Waves Defeated:[accent] {0} stat.enemiesDestroyed = Enemies Destroyed:[accent] {0} stat.built = Buildings Built:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Buildings Destroyed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.delivered = Resources Launched: stat.rank = Final Rank: [accent]{0} + launcheditems = [accent]Launched Items launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"? @@ -74,6 +88,7 @@ maps.browse = Browse Maps continue = Devam et maps.none = [LIGHT_GRAY]Harita bulunamadi! invalid = Invalid +pickcolor = Pick Color preparingconfig = Preparing Config preparingcontent = Preparing Content uploadingcontent = Uploading Content @@ -81,6 +96,7 @@ uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done feature.unsupported = Your device does not support this feature. + mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord. mods.alpha = [accent](Alpha) mods = Mods @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required mod.import = Import Mod mod.import.github = Import GitHub Mod +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = This mod will be deleted. mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0} mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again. mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Hakkinda name = isim: noname = Pick a[accent] player name[] first. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = ismin gecerli degil. server.kicked.idInUse = Zaten oyundasin! iki ayri hesapla oyuna katilamazsin! server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene! server.kicked.gameover = Game over! +server.kicked.serverRestarting = The server is restarting. server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[] host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla. join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste. @@ -271,6 +295,7 @@ publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Firca editor.openin = Editorde ac editor.oregen = Maden Yaratilma hizi @@ -347,6 +372,7 @@ editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek. editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin? editor.exists = A map with this name already exists. editor.selectmap = Yukleyecek bir harita sec: + toolmode.replace = Replace toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Replace All @@ -361,6 +387,7 @@ toolmode.fillteams = Fill Teams toolmode.fillteams.description = Fill teams instead of blocks. toolmode.drawteams = Draw Teams toolmode.drawteams.description = Draw teams instead of blocks. + filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filter.distort = Distort filter.noise = Noise @@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor filter.option.threshold2 = Secondary Threshold filter.option.radius = Radius filter.option.percentile = Percentile + width = Genislik: height = Yukseklik: menu = Menu @@ -407,6 +435,7 @@ tutorial = Tutorial tutorial.retake = Re-Take Tutorial editor = Editor mapeditor = Harita yaraticisi + abandon = Abandon abandon.text = This zone and all its resources will be lost to the enemy. locked = Locked @@ -437,6 +466,7 @@ zone.objective.survival = Survive zone.objective.attack = Destroy Enemy Core add = Add... boss.health = Boss Health + connectfail = [crimson]Su Oyuna baglanilamadi: [accent]{0} error.unreachable = Server unreachable. error.invalidaddress = Invalid address. @@ -447,6 +477,7 @@ error.mapnotfound = Map file not found! error.io = Network I/O error. error.any = Unkown network error. error.bloom = Failed to initialize bloom.\nYour device may not support it. + zone.groundZero.name = Ground Zero zone.desertWastes.name = Desert Wastes zone.craters.name = The Craters @@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats zone.impact0078.name = Impact 0078 zone.crags.name = Crags zone.fungalPass.name = Fungal Pass + zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores. zone.impact0078.description = zone.crags.description = + settings.language = Dil settings.data = Game Data settings.reset = ilk ayarlara geri al settings.rebind = Geri al +settings.resetKey = Reset settings.controls = Kontroller settings.game = Oyun settings.sound = Ses @@ -529,6 +563,7 @@ blocks.inaccuracy = sekme blocks.shots = vuruslar blocks.reload = Yeniden doldurma blocks.ammo = Ammo + bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -555,6 +593,7 @@ bullet.freezing = [stat]freezing bullet.tarred = [stat]tarred bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.reload = [stat]{0}[lightgray]x reload + unit.blocks = Yapilar unit.powersecond = saniyede bir unit.liquidsecond = Saniyede bir @@ -567,6 +606,8 @@ unit.persecond = /sec unit.timesspeed = x speed unit.percent = % unit.items = esya +unit.thousands = k +unit.millions = mil category.general = General category.power = Guc category.liquids = sivilar @@ -579,6 +620,7 @@ setting.shadows.name = Shadows setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Ekran sallanmasi setting.effects.name = Efekleri goster setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Kumanda hassasligi setting.saveinterval.name = Otomatik kaydetme suresi setting.seconds = {0} Saniye +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Tam ekran setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.fps.name = FPS'i goster +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.minimap.name = Haritayi goster @@ -635,16 +681,36 @@ category.multiplayer.name = Cok oyunculu command.attack = Attack command.rally = Rally command.retreat = Retreat +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Clear Building keybind.press = Bir tusa bas... keybind.press.axis = Bir yone cevir yada tusa bas... keybind.screenshot.name = Map Screenshot +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = Sol/Sag hareket keybind.move_y.name = Yukari/asagi hareket +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Kos keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_y.name = Flip Schematic Y +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Toggle Fullscreen keybind.select.name = Sec/silahi sik keybind.diagonal_placement.name = Diagonal Placement @@ -657,7 +723,6 @@ keybind.menu.name = Menu keybind.pause.name = Durdur keybind.pause_building.name = Pause/Resume Building keybind.minimap.name = Minimap -keybind.dash.name = Kos keybind.chat.name = konus keybind.player_list.name = Oyuncu listesi keybind.console.name = Konsol @@ -680,7 +745,9 @@ mode.pvp.description = fight against other players locally. mode.attack.name = Attack mode.attack.description = No waves, with the goal to destroy the enemy base. mode.custom = Custom Rules + rules.infiniteresources = Infinite Resources +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Wave Timer rules.waves = Waves rules.attack = Attack Mode @@ -688,6 +755,7 @@ rules.enemyCheat = Infinite AI Resources rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unithealthmultiplier = Unit Health Multiplier +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier rules.playerdamagemultiplier = Player Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building rules.title.player = Players rules.title.enemy = Enemies rules.title.unit = Units +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Esyalar content.liquid.name = Sivilar content.unit.name = Units @@ -752,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = mini atomlar mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Orman yakici +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [LIGHT_GRAY]Patlayicilik: {0} item.flammability = [LIGHT_GRAY]Yanbilirlik: {0} item.radioactivity = [LIGHT_GRAY]Radyoaktivite: {0} @@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0} liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0} liquid.temperature = [LIGHT_GRAY]isi: {0} + block.sand-boulder.name = Sand Boulder block.grass.name = Grass block.salt.name = Salt @@ -865,6 +939,8 @@ block.distributor.name = yayici block.sorter.name = secici block.inverted-sorter.name = Inverted Sorter block.message.name = Message +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Kapali dagatici block.silicon-smelter.name = Silikon eritici block.phase-weaver.name = Dokumaci @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Coal Centrifuge block.power-node.name = Guc Dugumu block.power-node-large.name = buyuk Guc Dugumu block.surge-tower.name = Surge Tower +block.diode.name = Battery Diode block.battery.name = batarya block.battery-large.name = buyuk batarya block.combustion-generator.name = sicaklik jenaratoru @@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory block.revenant-factory.name = Revenant Fighter Factory block.repair-point.name = tamirci block.pulse-conduit.name = Pulse borusu +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Phase borusu block.liquid-router.name = sivi ayirici block.liquid-tank.name = sivi tanki @@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button. + item.copper.description = ise yayar bir materyal. Kazma makineleriyle yada tasimayla alinabilir. item.lead.description = Basit bir baslangic materyali. sivi tasimada kullanilabilir. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = An advanced pump which doubles up speed by using block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.surge-tower.description = An extremely long-range power node with fewer available connections. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery-large.description = Stores much more power than a regular battery. block.combustion-generator.description = Generates power by burning oil or flammable materials. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 13550abe69..448cda8e74 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -10,7 +10,9 @@ link.dev-builds.description = Dengesiz oyun sürümleri link.trello.description = Planlanan özellikler için resmi Trello Sayfası link.itch.io.description = Bilgisayar sürümleri için itch.io sayfası link.google-play.description = Google Play mağaza sayfası +link.f-droid.description = F-Droid catalogue listing link.wiki.description = Resmi Mindustry wikisi +link.feathub.description = Suggest new features linkfail = Link açılamadı!\nURL kopyalandı. screenshot = Ekran görüntüsü {0} 'na kaydedildi screenshot.invalid = Harita çok büyük, muhtemelen ekran görüntüsü için yeterli bellek yok. @@ -18,12 +20,22 @@ gameover = Kaybettin gameover.pvp = [accent] {0}[] Takımı kazandı! highscore = [accent]Yeni rekor! copied = Panoya Kopyalandı. + load.sound = Sesler load.map = Haritalar load.image = Resimler load.content = İçerik load.system = Sistem load.mod = Modlar +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = Şema schematic.add = Şemayı Kaydet... schematics = Şemalar @@ -40,6 +52,7 @@ schematic.saved = Şema Kaydedildi. schematic.delete.confirm = Bu şema tamamen yokedilecek. schematic.rename = Şemayı yeniden Adlandır schematic.info = {0}x{1}, {2} blok + stat.wave = Yenilen Dalgalar:[accent] {0} stat.enemiesDestroyed = Yok Edilen Düşmanlar:[accent] {0} stat.built = İnşa Edilen Yapılar:[accent] {0} @@ -47,6 +60,7 @@ stat.destroyed = Yok Edilen Yapılar:[accent] {0} stat.deconstructed = Yıkılan Yapılar:[accent] {0} stat.delivered = Gönderilen Kaynaklar: stat.rank = Rütbe: [accent]{0} + launcheditems = [accent]Gönderilen Kaynaklar launchinfo = Mavi ile belirtilen materyallerden edinmek için [unlaunched][[KALKIŞ] yapın. map.delete = "[accent]{0}[]" haritasını silmek istediğine emin misin? @@ -74,6 +88,7 @@ maps.browse = Haritaları gör continue = Devam et maps.none = [lightgray]Harita Bulunamadı! invalid = Geçersiz +pickcolor = Pick Color preparingconfig = Yapılandırma Hazırlanıyor preparingcontent = İçerik Hazırlanıyor uploadingcontent = İçerik Yükleniyor @@ -81,6 +96,7 @@ uploadingpreviewfile = Önizleme Dosyası Yükleniyor committingchanges = Değişiklikler Uygulanıyor done = Bitti feature.unsupported = Your device does not support this feature. + mods.alphainfo = Modların alfa aşamasında olduğunu ve [scarlet]oldukça hatalı olabileceklerini[] unutmayın.\nBulduğunuz sorunları Mindustry GitHub'ı veya Discord'una bildirin. mods.alpha = [accent](Alpha) mods = Modlar @@ -92,18 +108,25 @@ mod.enabled = [lightgray]Etkin mod.disabled = [scarlet]Devre Dışı mod.disable = Devre Dışı Bırak mod.delete.error = Unable to delete mod. File may be in use. +mod.requiresversion = [scarlet]Requires min game version: [accent]{0} mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Etkinleştir mod.requiresrestart = Oyun mod değişikliklerini uygulamak için kapatılacak. mod.reloadrequired = [scarlet]Yeniden Yükleme Gerekli mod.import = Mod İçeri Aktar mod.import.github = GitHub Modu İçeri Aktar +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = Bu mod silinecek. mod.author = [LIGHT_GRAY]Yayıncı:[] {0} mod.missing = Bu kayıt yakın zamanda güncellediğiniz ya da artık yüklü olmayan modlar içermekte. Kayıt bozulmaları yaşanabilir. Kaydı yüklemek istediğinizden emin misiniz?\n[lightgray]Modlar:\n{0} mod.preview.missing = Bu modu atölyede yayınlamadan önce bir resim önizlemesi eklemelisiniz.\nMod dosyasına [accent]preview.png[] adlı bir resim yerleştirin ve tekrar deneyin. mod.folder.missing = Atölyede sadece klasör halindeki modlar yayınlanabilir.Bir modu klasöre çevirmek için, sadece mod dosyalarını bir klasöre çıkarın ve eski sıkıştırılmış dosyayı silin, sonra da oyunu tekrar başlatın ya da modlarınızı tekrar yükleyin. +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. + about.button = Hakkında name = İsim: noname = Bir[accent] kullanıcı adı[] seçmelisin. @@ -132,6 +155,7 @@ server.kicked.nameEmpty = Seçtiğin isim geçersiz. server.kicked.idInUse = Zaten bu sunucudasın! İki hesapla bir sunucuya bağlanamazsın. server.kicked.customClient = Bu sunucu özel sürümleri kabul etmiyor. Resmi bir sürüm indir. server.kicked.gameover = Oyun bitti! +server.kicked.serverRestarting = The server is restarting. server.versions = Kullandığın surum:[accent] {0}[]\nSunucunun sürümü:[accent] {1}[] host.info = [accent]host[], [scarlet]6567[] portunda bir sunucuya ev sahipliği yapıyor. \nAynı [lightgray]wifi veya yerel ağdaki[] herkes sunucu listelerinde senin sunucunu görebiliyor olmalı.\n\nEğer diğerlerinin herhangi bir yerden IP ile bağlanabilmesini istiyorsan [accent]port yönlendirmesi[] gerekli.\n\n[lightgray]Not: Eğer birisi senin yerel ağ oyununa katılmakta sorun yaşıyorsa güvenlik duvarı ayarlarında Mindustry'ye yerel ağ bağlantısı izni verdiğinden emin olun. Halka açık ağların zaman zaman sunucu aramaya engel olduğunu unutmayın. join.info = Burada, bağlanmak istediğin sunucunun [accent]IP[] adresini girebilir veya [accent]yerel ağ[] sunucularını görebilirsin..\nHem yerel ağ hem de geniş alan ağı çoklu oyuncu için destekleniyor.\n\n[lightgray]Not: Otomatik bir global sunucu listesi yok; eğer birisine IP adresi kullanarak bağlanmak istiyorsan IP adresini istemelisin. @@ -271,6 +295,7 @@ publishing = [accent]Yayınlanıyor... publish.confirm = Bunu yayınlamak istediğinize emin misiniz?\n[lightgray]önce Atölye EULA'sına uyduğunuza emin olun, yoksa yapıtlarınız gözükmeyecektir! publish.error = Nesneyi yayınlarken hata oluştu: {0} steam.error = Failed to initialize Steam services.\nError: {0} + editor.brush = Fırça editor.openin = Düzenleyici'de Aç editor.oregen = Maden Oluşumu @@ -347,6 +372,7 @@ editor.overwrite = [accent]Uyarı!\nBu işlem var olan bir haritanın üstüne y editor.overwrite.confirm = [scarlet]Uyarı![] Bu ada sahip bir harita zaten var. Onun üstüne yazmak ister misiniz? editor.exists = Bu ada sahip bir harita zaten var. editor.selectmap = Yüklemek için bir harita seçin: + toolmode.replace = Değiştir toolmode.replace.description = Sadece katı blokların üzerinde çizer. toolmode.replaceall = Hepsini Değiştir @@ -361,6 +387,7 @@ toolmode.fillteams = Takımları Doldur toolmode.fillteams.description = Bloklar yerine takımları doldurur. toolmode.drawteams = Takım Çiz toolmode.drawteams.description = Bloklar yerine takımşarı çizer.. + filters.empty = [lightgray]Hiç filtre yok! Aşağıdaki butonla bir adet ekleyin. filter.distort = Çarpıt filter.noise = Gürültü @@ -392,6 +419,7 @@ filter.option.floor2 = İkincil Duvar filter.option.threshold2 = İkincil Eşik filter.option.radius = Yarıçap filter.option.percentile = Yüzdelik + width = Eni: height = Boyu: menu = Menü @@ -407,6 +435,7 @@ tutorial = Öğretici tutorial.retake = Öğreticiyi Yeniden Al editor = Düzenleyici mapeditor = Harita Düzenleyicisi + abandon = Terk Et abandon.text = Burası ve bütün kaynaklar düşmana kaybedilecek. locked = Kilitli @@ -437,6 +466,7 @@ zone.objective.survival = Hayatta Kal zone.objective.attack = Düşman Merkezini Yok Et add = Ekle... boss.health = Boss Canı + connectfail = [crimson]Bağlantı hatası:\n\n[accent]{0} error.unreachable = Sunucuya ulaşılamıyor.\nAdrwsin doğru yazıldığına emin misiniz? error.invalidaddress = Geçersiz adres. @@ -447,6 +477,7 @@ error.mapnotfound = Harita dosyası bulunamadı! error.io = Ağ I/O hatası. error.any = Bilinöeyen ağ hatası. error.bloom = Kamaşma başlatılamadı.\nCihazınız bu özelliği desteklemiyor olabilir. + zone.groundZero.name = Sıfır Noktası zone.desertWastes.name = Çöl Harabeleri zone.craters.name = Kraterler @@ -461,6 +492,7 @@ zone.saltFlats.name = Tuz Düzlükleri zone.impact0078.name = Çarpışma 0078 zone.crags.name = Kayalıklar zone.fungalPass.name = Mantar Geçidi + zone.groundZero.description = Yeniden başlamak için ideal bölge. Düşük düşman tehlikesi ve az miktarda kaynak mevcut.\nMümkün oldukça çok bakır ve kurşun topla.\nİlerle. zone.frozenForest.description = Burada, dağlara yakın bölgelerde bile, sporlar etrafa yayıldı. Dondurucu soğuk onları sonsuza dek durduramaz.\n\nEnerji kullanmaya başla. Termik jeneratörler inşa et. Tamircileri kullanmayı öğren. zone.desertWastes.description = Bu harabeler gemiş, öngörülemez, ve sektör yapılarının kalıntılarıyla kesişmekte.\nBölgede kömür mevcut, onu enerji için yak veya ondan grafit üret.\n\n[lightgray]Burada iniş bölgesi garanti edilemez. @@ -475,10 +507,12 @@ zone.nuclearComplex.description = Önceleri toryum üretme ve işleme ile görev zone.fungalPass.description = Dağlar ve sporlarla dolu aşağı bölgeler arasında bir geçiş bölgesi. Burada küçük düşman keşif üssü bulundu.\nBu üssü yok et.\nDagger ve Crawler birimleei kullan ve bölgedeki iki çekirdeği yık. zone.impact0078.description = zone.crags.description = + settings.language = Dil settings.data = Oyun Verisi settings.reset = Varsayılana Sıfırla settings.rebind = Tuşları Yeniden Ata +settings.resetKey = Reset settings.controls = Kontroller settings.game = Oyun settings.sound = Ses @@ -529,6 +563,7 @@ blocks.inaccuracy = İskalama Oranı blocks.shots = Atışlar blocks.reload = Atışlar/Sn blocks.ammo = Mermi + bar.drilltierreq = Daha İyi Matkap Gerekli bar.drillspeed = Matkap Hızı: {0}/s bar.pumpspeed = Pump Speed: {0}/s @@ -544,6 +579,9 @@ bar.heat = Isı bar.power = Enerji bar.progress = Build Progress bar.spawned = Birimler: {0}/{1} +bar.input = Input +bar.output = Output + bullet.damage = [stat]{0}[lightgray] hasar bullet.splashdamage = [stat]{0}[lightgray] alan hasarı ~[stat] {1}[lightgray] kare bullet.incendiary = [stat]yakıcı @@ -555,6 +593,7 @@ bullet.freezing = [stat]dondurucu bullet.tarred = [stat]katranlı bullet.multiplier = [stat]{0}[lightgray]x mermi çarpanı bullet.reload = [stat]{0}[lightgray]x atış hızı + unit.blocks = bloklar unit.powersecond = enerji birimi/saniye unit.liquidsecond = sıvı birimi/saniye @@ -567,6 +606,8 @@ unit.persecond = /sn unit.timesspeed = x hız unit.percent = % unit.items = eşya +unit.thousands = k +unit.millions = mil category.general = Genel category.power = Enerji category.liquids = Sıvılar @@ -579,6 +620,7 @@ setting.shadows.name = Gölgeler setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineer Filtreleme setting.hints.name = İpuçları +setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animasyonlu Su setting.animatedshields.name = Animasyonlu Kalkanlar setting.antialias.name = Antialias[lightgray] (requires restart)[] @@ -601,12 +643,16 @@ setting.screenshake.name = Ekranı Salla setting.effects.name = Efektleri Görüntüle setting.destroyedblocks.name = Display Destroyed Blocks setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = Kontrolcü Hassasiyeti setting.saveinterval.name = Kayıt Aralığı setting.seconds = {0} Saniye +setting.blockselecttimeout.name = Block Select Timeout +setting.milliseconds = {0} milliseconds setting.fullscreen.name = Tam Ekran setting.borderlesswindow.name = Kenarsız Pencere[lightgray] (yeniden açmak gerekebilir) setting.fps.name = FPS Göster +setting.blockselectkeys.name = Show Block Select Keys setting.vsync.name = VSync setting.pixelate.name = Pixelleştir[lightgray] (animasyonları kapatır) setting.minimap.name = Haritayı Göster @@ -635,16 +681,36 @@ category.multiplayer.name = Çok Oyunculu command.attack = Saldır command.rally = Toplan command.retreat = Geri Çekil +placement.blockselectkeys = \n[lightgray]Key: [{0}, keybind.clear_building.name = Binayı Temizle keybind.press = Bir tuşa basın... keybind.press.axis = Bir tuşa ya da yöne basın... keybind.screenshot.name = Harita Ekran Görüntüsü +keybind.toggle_power_lines.name = Toggle Power Lasers keybind.move_x.name = x Ekseninde Hareket keybind.move_y.name = y Ekseninde Hareket +keybind.mouse_move.name = Follow Mouse +keybind.dash.name = Sıçrama keybind.schematic_select.name = Bölge Seç keybind.schematic_menu.name = Şema Menüsü keybind.schematic_flip_x.name = Şemayı X ekseninde Döndür keybind.schematic_flip_y.name = Şemayı Y Ekseninde Döndür +keybind.category_prev.name = Previous Category +keybind.category_next.name = Next Category +keybind.block_select_left.name = Block Select Left +keybind.block_select_right.name = Block Select Right +keybind.block_select_up.name = Block Select Up +keybind.block_select_down.name = Block Select Down +keybind.block_select_01.name = Category/Block Select 1 +keybind.block_select_02.name = Category/Block Select 2 +keybind.block_select_03.name = Category/Block Select 3 +keybind.block_select_04.name = Category/Block Select 4 +keybind.block_select_05.name = Category/Block Select 5 +keybind.block_select_06.name = Category/Block Select 6 +keybind.block_select_07.name = Category/Block Select 7 +keybind.block_select_08.name = Category/Block Select 8 +keybind.block_select_09.name = Category/Block Select 9 +keybind.block_select_10.name = Category/Block Select 10 keybind.fullscreen.name = Tam Ekran keybind.select.name = Seç/Ateş Et keybind.diagonal_placement.name = Çapraz Yerleştirme @@ -657,7 +723,6 @@ keybind.menu.name = Menü keybind.pause.name = Durdur keybind.pause_building.name = İnşaatı Duraklat/İnşaata Devam Et keybind.minimap.name = Mini Harita -keybind.dash.name = Sıçrama keybind.chat.name = Konuş keybind.player_list.name = Oyuncu Listesi keybind.console.name = Konsol @@ -680,7 +745,9 @@ mode.pvp.description = Yerel olarak başkaları ile savaş.\n[gray]Oynamak için mode.attack.name = Saldırı mode.attack.description = Düşman üssünü yok et. Dalga yok.\n[gray]Oynamak için haritada kırmızı çekirdek olması gerekir. mode.custom = Özel Kurallar + rules.infiniteresources = Sınırsız Kaynaklar +rules.reactorexplosions = Reactor Explosions rules.wavetimer = Dalga Zamanlayıcısı rules.waves = Dalgalar rules.attack = Saldırı Modu @@ -688,6 +755,7 @@ rules.enemyCheat = Sonsuz AI (Kırmızı Takım) Kaynakları rules.unitdrops = Unit Drops rules.unitbuildspeedmultiplier = Birim Üretim Hızı Çarpanı rules.unithealthmultiplier = Birim Canı Çarpanı +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = Oyuncu Canı Çarpanı rules.playerdamagemultiplier = Oyuncu Hasarı Çarpanı rules.unitdamagemultiplier = Birim Hasarı Çapanı @@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Kaynaklar & İnşa rules.title.player = Oyuncular rules.title.enemy = Düşmanlar rules.title.unit = Unitler +rules.title.experimental = Experimental +rules.lighting = Lighting +rules.ambientlight = Ambient Light + content.item.name = Eşyalar content.liquid.name = Sıvılar content.unit.name = Birimler @@ -752,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = Bomba Bölmesi mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = Alevli Makineli Tüfek +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]Patlama: {0}% item.flammability = [lightgray]Yanıcılık: {0}% item.radioactivity = [lightgray]Radyoaktivite: {0}% @@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]İnşaat Hızı: {0}% liquid.heatcapacity = [lightgray]Isı Kapasitesi: {0} liquid.viscosity = [lightgray]Vizkosite: {0} liquid.temperature = [lightgray]Sıcaklık: {0} + block.sand-boulder.name = Kum Kaya Parçaları block.grass.name = Çimen block.salt.name = Tuz @@ -865,6 +939,8 @@ block.distributor.name = Dağıtıcı block.sorter.name = Ayıklayıcı block.inverted-sorter.name = Ters Ayıklayıcı block.message.name = Mesaj +block.illuminator.name = Illuminator +block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Taşma Geçiti block.silicon-smelter.name = Silikon Fırını block.phase-weaver.name = Faz Örücü @@ -878,6 +954,7 @@ block.coal-centrifuge.name = Kömür Santrifüjü block.power-node.name = Enerji Noktası block.power-node-large.name = Büyük Enerji Noktası block.surge-tower.name = Akı Kulesi +block.diode.name = Battery Diode block.battery.name = Batarya block.battery-large.name = Büyük Batarya block.combustion-generator.name = Termik Jeneratör @@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Robot Fabrikası block.revenant-factory.name = Revenant Savaşçı Fabrikası block.repair-point.name = Tamir Noktası block.pulse-conduit.name = Dalga Borusu +block.plated-conduit.name = Plated Conduit block.phase-conduit.name = Faz Borusu block.liquid-router.name = Sıvı Yönlendiricisi block.liquid-tank.name = Sıvı Tankı @@ -1001,6 +1079,7 @@ tutorial.deposit = Malzemeleri geminizden hedef bloğa sürükleyerek malzemeler tutorial.waves = [lightgray]Düşman[] yaklaşıyor.\n\nÇekirdeği 2 dalga boyunca koruyun. Ateş etmek için [accent]tıklayın[].\nDaha fazla taret ve matkap inşa edin ve daha fazla bakır toplayın. tutorial.waves.mobile = [lightgray]Düşman[] yaklaşıyor.\n\nÇekirdeği 2 dalga boyunca koruyun. Geminiz düşmanlara otomatik olarak ateş edecektir.\nDaha fazla taret ve matkap inşa edin ve daha fazla bakır toplayın. tutorial.launch = Belirli bir dalgaya ulaşınca, çekirdeği bulunduğu bölgeden [accent]kaldırabilir[], bütün binalarınızı arkada bırakıp [accent]çekirdeğinizdeki bütün materyallere sahip olabilirsiniz.[]Bu materyaller daha sonra yeni teknolojiler geliştirmek için kullanılabilir.\n\n[accent]Kalkış butonuna basın. + item.copper.description = En basit materyal. Her türlü blokda kullanılır. item.lead.description = Basit bir materyal. Elektronikte ve sıvı taşımada kullanılır. item.metaglass.description = Süper sert camdan bir bileşim. Sıvı dağıtımı ve depolamak için yaygın olarak kullanılır. @@ -1097,6 +1176,7 @@ block.rotary-pump.description = Daha gelişmiş bir pompa. Daha fazla sıvı dep block.thermal-pump.description = En iyi pompa. block.conduit.description = Temel sıvı taşıma bloğu. Sıvıları ileri taşır. Pompalar ve diğer borularla birlikte kullanılır. block.pulse-conduit.description = Gelişmiş bir sıvı taşıma bloğu. Sıvıları normal borulardan daha hızlı taşır ve onlardan daha fazla sıvı alır. +block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. block.liquid-router.description = Sıvıları bir yönden alıp diğer üç yöne eşit olarak dağıtır. Ayrıca kendisi de bir miktar sıvı depolayabilir. Sıvıları bir kaynaktan birden fazla hedefe iletmek için kullanılır. block.liquid-tank.description = Çok miktarda sıvıyı depolar. İhtiyaçları devamlı olmayan sıvıları yedek olarak saklamakta ya da önemli blokların devamlı olarak soğutulmasında kullanılabilir. block.liquid-junction.description = Çakışan iki boru hattı arasında bir köprü görevi görür. İki farklı borunun farklı hedeflere farklı sıvıları taşıdığı durumlarda kullanışlıdır. @@ -1105,6 +1185,7 @@ block.phase-conduit.description = Gelişmiş sıvı taşıma bloğu. Sıvıları block.power-node.description = Bağlı düğümlere enerji sağlar. Ayrıca dibindeki bloklardan da enerji alıp onlara enerji verebilir. block.power-node-large.description = Daha fazla menzil ve bağlantıya sahip daha gelişmiş bir güç düğümü block.surge-tower.description = Daha az bağlantı sayısına sahip oldukça uzun menzilli bir güç düğümü. +block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. block.battery.description = Enerji fazlasını yedek olarak saklar. Enerji açığında sakladığı enerjiyi salar. block.battery-large.description = Sıradan bataryadan çok daha fazla enerji depolar. block.combustion-generator.description = Kömür gibi yanıcı materyalleri yakarak enerji üretir. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 8decca67f5..71a0f25221 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -20,6 +20,7 @@ gameover = Гра завершена gameover.pvp = [accent] {0}[] команда перемогла! highscore = [YELLOW]Новий рекорд! copied = Скопійовано. + load.sound = Звуки load.map = Мапи load.image = Зображення @@ -51,6 +52,7 @@ schematic.saved = Схема збережена. schematic.delete.confirm = Ця схема буде повністю випалена. schematic.rename = Перейменувати схему. schematic.info = {0}x{1}, {2} блоків + stat.wave = Хвиль відбито:[accent] {0} stat.enemiesDestroyed = Ворогів знищено:[accent] {0} stat.built = Будівель збудувано:[accent] {0} @@ -58,6 +60,7 @@ stat.destroyed = Будівель знищено:[accent] {0} stat.deconstructed = Будівель декоструйовано[accent] {0} stat.delivered = Ресурсів запущено: stat.rank = Фінальний рахунок: [accent]{0} + launcheditems = [accent]Запущені предмети launchinfo = [unlaunched]Натисніть на кнопку «[[ЗАПУСК]», щоб ваше ядро отримало предмети, які виділені синім кольором. map.delete = Ви впевнені, що хочете видалити мапу «[accent]{0}[]»? @@ -92,17 +95,10 @@ uploadingcontent = Вивантаження вмісту uploadingpreviewfile = Вивантаження файлу передперегляду committingchanges = Здійснення змін done = Зроблено -mods = Модифікації +feature.unsupported = Your device does not support this feature. + mods.alphainfo = Майте на увазі, що модифікації знаходяться в альфі, і [scarlet]може бути дуже глючними[].\nПовідомте про будь-які проблеми, які ви знайдете до Mindustry Github або Discord. mods.alpha = [scarlet](Альфа) -mods.none = [LIGHT_GRAY]Модифікацій не знайдено! -mod.enabled = [lightgray]Увімкнено -mod.disabled = [scarlet]Вимкнено -mod.requiresrestart = А тепер гра закриється, щоб застосувати зміни модифікацій. -mod.import = Імпортувати модифікацію -mod.remove.confirm = Цю модифікацію буде видалено. -mod.author = [LIGHT_GRAY]Автор:[] {0} -mods.alpha = [scarlet](Альфа) mods = Модифікації mods.none = [LIGHT_GRAY]Модифікацій не знайдено! mods.guide = Посібник з модифицій @@ -113,10 +109,10 @@ mod.disabled = [scarlet]Вимкнено mod.disable = Вимкн. mod.delete.error = Неможливо видалити модифікацію. Файл, можливо, використовується. mod.requiresversion = [scarlet]Необхідна мінімальна версія гри: [accent]{0} +mod.missingdependencies = [scarlet]Відсутні залежності: {0} mod.erroredcontent = [scarlet]Помилки при завантаженнні mod.errors = Сталася помилка при завантаження змісту. mod.noerrorplay = [scarlet]Ви маєте модифікації з помилками.[] Або вимкніть проблемні модифікації, або виправте їх. -mod.missingdependencies = [scarlet]Відсутні залежності: {0} mod.nowdisabled = [scarlet]Модифікації «{0}» не вистачає залежних модифікацій:[accent] {1}\n[lightgray]Ці модифікації потрібно завантажити спочатку.\nЦя модифікація буде автоматично вимкнена. mod.enable = Увімк. mod.requiresrestart = А тепер гра закриється, щоб застосувати зміни модифікацій. @@ -130,6 +126,7 @@ mod.missing = Це збереження містить модифікації, mod.preview.missing = До публікації цієї модифікації в Майстерні, ви повинні додати зображення попереднього перегляду.\nПомістіть зображення з назвою [accent] preview.png[] у теку з модификаціями і спробуйте знову. mod.folder.missing = Тільки модификації у формі теці можуть бути опубліковані в Майстерні.\nЩоб перетворити будь-яку модификацію у теку, просто розархівуйте цей файлу теку та видаліть старий архів, і потім перезапустіть гру або перезавантажте ваші модификації. mod.scripts.unsupported = Ваш пристрій не підтримує скрипти модифікацій. Деякі модифифікаціх не будуть працювати правильно. + about.button = Про гру name = Ім’я: noname = Спочатку придумайте[accent] собі ім’я[]. @@ -298,6 +295,7 @@ publishing = [accent]Публікація… publish.confirm = Ви дійсно хочете опублікувати це?\n\n[lightgray]Переконайтеся, що ви спочатку погоджуєтеся з EULA Майстерні, або ваші предмети не з’являться! publish.error = Сталася помилка при публікації предмета: {0} steam.error = Не вдалося ініціалізувати сервіси Steam.\nПомилка: {0} + editor.brush = Пензлик editor.openin = Відкрити в редакторі editor.oregen = Генерація руд @@ -374,6 +372,7 @@ editor.overwrite = [accent]Попередження!\nЦе перезапису editor.overwrite.confirm = [scarlet]Попередження![] Мапа з такою назвою вже існує. Ви впевнені, що хочете переписати її? editor.exists = Мапа за такою назвою вже існує. editor.selectmap = Виберіть мапу для завантаження: + toolmode.replace = Замінити toolmode.replace.description = Малює тільки\nна суцільних блоках. toolmode.replaceall = Замінити все @@ -388,6 +387,7 @@ toolmode.fillteams = Змінити блок в команді toolmode.fillteams.description = Змінює належність\nблоків до команди. toolmode.drawteams = Змінити команду блока toolmode.drawteams.description = Змінює належність\nблока до команди. + filters.empty = [lightgray]Немає фільтрів! Додайте хоча б один за допомогою кнопки нижче. filter.distort = Спотворення filter.noise = Шум @@ -419,6 +419,7 @@ filter.option.floor2 = Друга поверхня filter.option.threshold2 = Вторинний граничний порог filter.option.radius = Радіус filter.option.percentile = Спад + width = Ширина: height = Висота: menu = Меню @@ -434,6 +435,7 @@ tutorial = Навчання tutorial.retake = Відкрити навчання editor = Редактор mapeditor = Редактор мап + abandon = Покинути abandon.text = Ця зона і всі її ресурси будуть втрачені. locked = Заблоковано @@ -464,6 +466,7 @@ zone.objective.survival = Вижити zone.objective.attack = Знищити вороже ядро add = Додати… boss.health = Здоров’я босу + connectfail = [crimson]Помилка підключення: [accent]{0} error.unreachable = Сервер не доступний. error.invalidaddress = Некоректна адреса. @@ -474,6 +477,7 @@ error.mapnotfound = Файл мапи не знайдено error.io = Мережева помилка введення-виведення error.any = Невідома мережева помилка error.bloom = Не вдалося ініціалізувати цвітіння.\nВаш пристрій, мабуть, не підтримує це. + zone.groundZero.name = Відправний пункт zone.desertWastes.name = Пустельні відходи zone.craters.name = Кратери @@ -488,6 +492,7 @@ zone.saltFlats.name = Соляні рівнини zone.impact0078.name = Імпульс 0078 zone.crags.name = Скелі zone.fungalPass.name = Грибний перевал + zone.groundZero.description = Оптимальне місце для повторних ігор. Низька ворожа загроза. Мало ресурсів. \nЗбирайте якомога більше свинцю та міді. \nЙдіть далі. zone.frozenForest.description = Навіть тут, ближче до гір, спори поширилися. Холодна температура не може їх утримувати тут завжди.\nЗважтесь створити енергію. Побудуйте генератори внутрішнього згорання. Навчіться користуватися регенераторами. zone.desertWastes.description = Ці відходи є величезними, непередбачуваними і перетинаються з занедбаними секторальними структурами.\nВугілля присутнє в регіоні. Спаліть його для енергії або синтезуйте у графіт.\n\n[lightgray]Це місце посадки не можна гарантувати. @@ -502,6 +507,7 @@ zone.nuclearComplex.description = Колишній об’єкт для виро zone.fungalPass.description = Перехідна зона між високими і низькими горами, земля яких покрита спорами. Тут знаходиться невелика розвідувальна база ворога.\nЗнижте її.\nВикористовуйте одиниці Кинджал і Камікадзе. zone.impact0078.description = <вставити опис тут> zone.crags.description = <вставити опис тут> + settings.language = Мова settings.data = Ігрові дані settings.reset = Скинути за замовчуванням @@ -557,6 +563,7 @@ blocks.inaccuracy = Розкид blocks.shots = Постріли blocks.reload = Постріли/секунду blocks.ammo = Боєприпаси + bar.drilltierreq = Потребується кращий бур bar.drillspeed = Швидкість буріння: {0} за с. bar.pumpspeed = Швидкість викачування: {0} за с. @@ -574,6 +581,7 @@ bar.progress = Хід будування bar.spawned = Бойов. од.: {0}/{1} bar.input = Ввід bar.output = Вивід + bullet.damage = [stat]{0}[lightgray] шкода bullet.splashdamage = [stat]{0}[lightgray] шкода по ділянці ~[stat] {1}[lightgray] блок. bullet.incendiary = [stat]запальний @@ -585,12 +593,11 @@ bullet.freezing = [stat]заморожування bullet.tarred = [stat]дьогтьовий bullet.multiplier = [stat]{0}[lightgray]x патронів bullet.reload = [stat]{0}[lightgray]x швидкість перезаряджання + unit.blocks = блоки unit.powersecond = одиниць енергії за секунду unit.liquidsecond = одиниць рідини за секунду unit.itemssecond = предметів за секунду -unit.thousands = тис -unit.millions = млн unit.liquidunits = одиниць рідини unit.powerunits = одиниць енергії unit.degrees = град. @@ -599,6 +606,8 @@ unit.persecond = за секунду unit.timesspeed = x швидкість unit.percent = % unit.items = предм. +unit.thousands = тис +unit.millions = млн category.general = Загальне category.power = Енергія category.liquids = Рідини @@ -736,6 +745,7 @@ mode.pvp.description = боріться проти інших гравців.\n[ mode.attack.name = Атака mode.attack.description = Зруйнуйте ворожу базу.\n[gray]Потрібно червоне ядро на мапі для гри. mode.custom = Користувацькі правила + rules.infiniteresources = Нескінченні ресурси rules.reactorexplosions = Вибухи реактора rules.wavetimer = Таймер хвиль @@ -767,6 +777,7 @@ rules.title.unit = Бойов. од. rules.title.experimental = Есперементальне! rules.lighting = Світлотінь rules.ambientlight = Навколишнє світло + content.item.name = Предмети content.liquid.name = Рідини content.unit.name = Бойові одиниці @@ -829,6 +840,7 @@ mech.buildspeed = [lightgray]Швидкість будування: {0}% liquid.heatcapacity = [lightgray]Теплоємність: {0} liquid.viscosity = [lightgray]В’язкість: {0} liquid.temperature = [lightgray]Температура: {0} + block.sand-boulder.name = Пісочний валун block.grass.name = Трава block.salt.name = Сіль @@ -1053,6 +1065,7 @@ tutorial.drill = Добування вручну не є ефективним.\n tutorial.drill.mobile = Добування вручну неефективне.\n[accent]Бури []можуть добувати автоматично.\nНатисність на вкладку із зображенням сведла знизу зправа.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням, потім натисність на [accent]галочку[] нижче, щоб підтвердити розміщення .\nНатисніть [accent]кнопку X[], щоб скасувати розміщення. tutorial.blockinfo = Кожен блок має різні характеристики. Кожний бур може видобувати тільки певні руди.\nЩоб переглянути інформацію та характеристики блока,[accent] натисність на кнопку «?», коли ви вибрали блок у меню будування.[]\n\n[accent]Перегляньте характеристику Механічного бура прямо зараз.[] tutorial.conveyor = [accent]Конвеєри[] використовуються для транспортування предметів до ядра.\nЗробіть лінію конвеєрів від бура до ядра.\n[accent]Утримуйте миш, щоб розмістити у лінію.[]\nУтримуйте[accent] CTRL[] під час вибору лінії для розміщення по діагоналі.\\nПрокручуйте, щоб обертати блоки до їх установлення.\n[accent]Розмістіть 2 конвеєри у лінію, а потім доставте предмет в ядро.tutorial.conveyor.mobile = [accent]Конвеєри[] використовується для транспортування предметів до ядра.\nЗробіть лінію конвеєрів від бура до ядра.\n[accent] Розмістить у лінію, утримуючи палець кілька секунд[] і тягніть у напрямку, який Ви вибрали.\nВикористовуйте колесо прокрутки, щоб обертати блоки перед їх розміщенням\n[accent]{0}/{1} конвеєрів, які розміщені в лінію\n[accent]0/1 предмет доставлено +tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core. tutorial.turret = Оборонні споруди повинні бути побудовані для відбиття[lightgray] ворогів[].\nПобудуйте[accent] башту «Подвійна»[] біля вашої бази. tutorial.drillturret = «Подвійна» потребує [accent]мідні боєприпаси[] для стрільби.\nРозмістіть бур біля башточки\nПроведіть конвеєри до башточки, щоб заповнити її боєприпасами.\n\n[accent]Доставлено боєприпасів: 0/1 tutorial.pause = Під час бою ви можете[accent] поставити на павзу гру.[]\nВи можете зробити чергу на будування під час паузи.\n\n[accent]Натисність пробіл для павзи. @@ -1066,6 +1079,7 @@ tutorial.deposit = Покладіть предмети в блоки, перет tutorial.waves = [lightgray] Ворог[] з’явився.\n\nЗахистіть ядро від двух хвиль.[accent] Натисніть ЛКМ[], щоб стріляти.\nСтворіть більше башт і бурів. Добудьте більше міді. tutorial.waves.mobile = [lightgray] Ворог[] з’явився.\n\nЗахистіть ядро від двух хвиль. Ваш корабель буде автоматично атакувати ворогів.\nСтворіть більше башт і бурів. Добудьте більше міді. tutorial.launch = Як тільки ви досягнете певної хвилі, ви зможете[accent] запустити ядро[], залишивши захисні сили позаду та [accent]отримати всі ресурси у вашому ядрі.[]\nЦі отримані ресурси можуть бути використані для дослідження нових технологій.\n\n[accent]Натисніть кнопку запуску. + item.copper.description = Найбільш базовий будівельний матеріал. Широко використовується у всіх типах блоків. item.lead.description = Основний стартовий матеріал. Широко застосовується в електроніці та транспортуванні рідин. item.metaglass.description = Супер жорсткий склад скла. Широко застосовується для розподілу та зберігання рідини. @@ -1162,7 +1176,7 @@ block.rotary-pump.description = Удосконалений насос. Насо block.thermal-pump.description = Найкращий насос. block.conduit.description = Основний блок транспортування рідини. Пересуває рідини вперед. Застосовується спільно з насосами та іншими трубопроводами. block.pulse-conduit.description = Вдосконалений блок транспортування рідини. Транспортує рідини швидше і зберігає більше, ніж стандартні трубопроводи. -block.plated-conduit.description =Переміщує рідини з тією ж швидкістю, як і імпульсні трубопроводи, але має більше міцності. Не приймає рідин з боків окрім інших трубопроводів.\nПротікає менше. +block.plated-conduit.description = Переміщує рідини з тією ж швидкістю, як і імпульсні трубопроводи, але має більше міцності. Не приймає рідин з боків окрім інших трубопроводів.\nПротікає менше. block.liquid-router.description = Приймає рідини з одного напрямку та виводить їх до трьох інших напрямків порівну. Також можна зберігати певну кількість рідини. Корисно для розщеплення рідин від одного джерела до кількох мішеней. block.liquid-tank.description = Зберігає велику кількість рідини. Використовуйте для створення буферів у ситуаціях з непостійним попитом на матеріали або як гарантію охолодження життєво важливих блоків. block.liquid-junction.description = Діє як міст для двох каналів перетину. Корисно в ситуаціях, коли два різні трубопроводи перевозять різні рідини в різні місця. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index edb60b0a77..1583dac9cb 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -12,6 +12,7 @@ link.itch.io.description = itch.io 上的 PC 版下载 link.google-play.description = Google Play 页面 link.f-droid.description = F-Droid 页面 link.wiki.description = Mindustry 官方 Wiki +link.feathub.description = Suggest new features linkfail = 打开链接失败!\n网址已复制到您的剪贴板。 screenshot = 屏幕截图已保存到 {0} screenshot.invalid = 地图太大,可能没有足够的内存用于截图。 @@ -26,6 +27,14 @@ load.image = 图片加载中 load.content = 内容加载中 load.system = 系统加载中 load.mod = 模组加载中 +load.scripts = Scripts + +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates schematic = 蓝图 schematic.add = 保存蓝图… @@ -101,17 +110,22 @@ mod.disable = 禁用 mod.delete.error = 无法删除模组。可能文件被占用。 mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0} mod.missingdependencies = [scarlet]缺少依赖条件:{0} +mod.erroredcontent = [scarlet]Content Errors +mod.errors = Errors have occurred loading content. +mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. mod.nowdisabled = [scarlet]“{0}”模组缺少依赖条件:[accent] {1}\n[lightgray]需要先下载上述模组。\n此模组现在将自动禁用。 mod.enable = 启用 mod.requiresrestart = 需要重启使模组生效。 mod.reloadrequired = [scarlet]需要重启 mod.import = 导入模组 mod.import.github = 导入 GitHub 模组 +mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. mod.remove.confirm = 此模组将被删除。 mod.author = [LIGHT_GRAY]作者:[] {0} mod.missing = 此存档包含您最近已更新或者现在未安装的模组。存档可能会损坏。确定要加载它吗?\n[lightgray]模组:\n{0} mod.preview.missing = 在创意工坊中发布此模组前,您必须添加一则预览图像。\n请将名为[accent] preview.png[] 的图像放入模组文件夹,然后重试。 mod.folder.missing = 只有文件夹形式的模组能在创意工坊上发布。\n若要将任何模组转换为文件夹,只需将其文件解压缩到文件夹中并删除旧压缩包,然后重新启动游戏或重新加载模组。 +mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. about.button = 关于 name = 名字: @@ -141,6 +155,7 @@ server.kicked.nameEmpty = 无效的名字! server.kicked.idInUse = 你已在这个服务器上!不允许用两个账号连接。 server.kicked.customClient = 这个服务器不支持自定义版本。请下载官方版本。 server.kicked.gameover = 游戏结束! +server.kicked.serverRestarting = The server is restarting. server.versions = 客户端版本:[accent] {0}[]\n服务器版本:[accent] {1}[] host.info = [accent]创建局域网游戏[]按钮会在[scarlet] 6567 []端口运行一个服务器。[]\n任何在同一个[lightgray] Wi-Fi 或本地网络[]下的人应该都可以在服务器列表中看到你的服务器。\n\n如果你想让别人在任何地方都能通过 IP 地址连接,你需要设定[accent]端口转发[]。\n\n[lightgray]注意:如果某人无法连接到你的局域网游戏,请确保你在防火墙设置里允许了 Mindustry 访问本地网络。 join.info = 您可以输入[accent]服务器的 IP 地址[]来连接,或寻找[accent]本地网络[]中的服务器来连接。\n支持局域网或广域网的多人游戏。\n\n[lightgray]注意:没有全球服务器列表;如果你想通过 IP 地址连接某个服务器,你需要向房主询问 IP 地址。 @@ -497,6 +512,7 @@ settings.language = 语言 settings.data = 游戏数据 settings.reset = 恢复默认设置 settings.rebind = 重新绑定 +settings.resetKey = Reset settings.controls = 控制 settings.game = 游戏 settings.sound = 声音 @@ -590,6 +606,8 @@ unit.persecond = /秒 unit.timesspeed = 倍 速度 unit.percent = % unit.items = 物品 +unit.thousands = k +unit.millions = mil category.general = 普通 category.power = 能量 category.liquids = 液体 @@ -625,6 +643,7 @@ setting.screenshake.name = 屏幕抖动 setting.effects.name = 显示效果 setting.destroyedblocks.name = 显示摧毁的块 setting.conveyorpathfinding.name = 传送带放置寻路 +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = 控制器灵敏度 setting.saveinterval.name = 自动保存间隔 setting.seconds = {0} 秒 @@ -736,6 +755,7 @@ rules.enemyCheat = 敌人(红队)无限资源 rules.unitdrops = 敌人出生点 rules.unitbuildspeedmultiplier = 单位生产速度倍数 rules.unithealthmultiplier = 单位生命倍数 +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = 玩家生命倍数 rules.playerdamagemultiplier = 玩家伤害倍数 rules.unitdamagemultiplier = 单位伤害倍数 @@ -804,6 +824,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = 炸弹 mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = 火焰机枪 +item.corestorable = [lightgray]Storable in Core: {0} item.explosiveness = [lightgray]爆炸性:{0}% item.flammability = [lightgray]易燃性:{0}% item.radioactivity = [lightgray]放射性:{0}% diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index de6c8c12e1..70e34d52a6 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -29,6 +29,13 @@ load.system = 系統載入中 load.mod = 模組載入中 load.scripts = 指令檔載入中 +be.update = A new Bleeding Edge build is available: +be.update.confirm = Download it and restart now? +be.updating = Updating... +be.ignore = Ignore +be.noupdates = No updates found. +be.check = Check for updates + schematic = 藍圖 schematic.add = 儲存藍圖... schematics = 藍圖 @@ -148,6 +155,7 @@ server.kicked.nameEmpty = 你的名稱必須至少包含一個字母或數字。 server.kicked.idInUse = 你已經在伺服器中!不允許用兩個帳號。 server.kicked.customClient = 這個伺服器不支持自訂客戶端,請下載官方版本。 server.kicked.gameover = 遊戲結束! +server.kicked.serverRestarting = The server is restarting. server.versions = 您的遊戲版本:[accent] {0}[]\n伺服器遊戲版本:[accent] {1}[] host.info = [accent]建立伺服器[]按鍵會在連接埠[scarlet]6567[]建立一個伺服器。\n所有跟您在同一個[lightgray]網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n\n如果您希望網際網路上的玩家透過IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[lightgray]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放Mindustry存取您的區域網路。請注意公共網路有時不允許搜尋伺服器。 join.info = 您可以在此輸入欲連線的[accent]伺服器IP位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n[lightgray]注意:並沒有自動的網際網路伺服器清單,如果您想透過IP位址連線到他人的伺服器,您必須向他們詢問IP位址。 @@ -635,6 +643,7 @@ setting.screenshake.name = 畫面抖動 setting.effects.name = 顯示特效 setting.destroyedblocks.name = 顯示被破壞的方塊 setting.conveyorpathfinding.name = 自動輸送帶放置規劃 +setting.coreselect.name = Allow Schematic Cores setting.sensitivity.name = 控制器靈敏度 setting.saveinterval.name = 自動存檔間隔 setting.seconds = {0}秒 @@ -746,6 +755,7 @@ rules.enemyCheat = 電腦無限資源 rules.unitdrops = 單位掉落物 rules.unitbuildspeedmultiplier = 單位建設速度倍數 rules.unithealthmultiplier = 單位生命值倍數 +rules.blockhealthmultiplier = Block Health Multiplier rules.playerhealthmultiplier = 玩家生命值倍數 rules.playerdamagemultiplier = 玩家傷害倍數 rules.unitdamagemultiplier = 單位傷害倍數 @@ -1067,7 +1077,9 @@ tutorial.breaking.mobile = 方塊經常需要被拆除。\n[accent]選擇拆除 tutorial.withdraw = 在某些情況下,直接從方塊中取出物品是必要的。\n[accent]點擊有物品的方塊[],然後[accent]點擊在方框中的物品[]以將其取出。\n可以通過[accent]點擊或長按[]來取出物品。\n\n[accent]從核心中取出一些銅。[] tutorial.deposit = 通過將物品從船上拖到目標方塊,將物品放入方塊中。\n\n[accent]將您的銅放到核心中。[] tutorial.waves = [lightgray]敵人[]來臨。\n\n保護核心抵抗兩波攻擊。\n建造更多的砲塔和鑽頭。開採更多的銅。 +tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. tutorial.launch = 一旦您達到特定的波數, 您就可以[accent] 發射核心[],放棄防禦並[accent]獲取核心中的所有資源。[]\n這些資源可以用於研究新科技。\n\n[accent]按下發射按鈕。 + item.copper.description = 最基本的結構材料。在各種類型的方塊中廣泛使用。 item.lead.description = 一種基本的起始材料。被廣泛用於電子設備和液體運輸方塊。 item.metaglass.description = 一種超高強度的玻璃。廣泛用於液體分配和存儲。 @@ -1233,4 +1245,3 @@ block.omega-mech-pad.description = 改裝現在的船隻,換成龐大、具有 block.javelin-ship-pad.description = 改裝現在的船隻,換成具有閃電武器、強大而快速的攔截機。\n站在上面雙擊機坪以使用它。 block.trident-ship-pad.description = 改裝現在的船隻,換成具有相當不錯裝甲的重型轟炸機。\n站在上面雙擊機坪以使用它。 block.glaive-ship-pad.description = 改裝現在的船隻,換成具有重裝甲的砲艇。\n站在上面雙擊機坪以使用它。 - diff --git a/gradle.properties b/gradle.properties index ec7e6cb03f..b5e4a1d338 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,3 +1,3 @@ org.gradle.daemon=true org.gradle.jvmargs=-Xms256m -Xmx1024m -archash=3b9feb19bb8e608958bcf52ca8efa99b1bd90b96 +archash=92d1f180ba4a09b3005afc76b9e5af806b726bac diff --git a/tools/src/mindustry/tools/BundleLauncher.java b/tools/src/mindustry/tools/BundleLauncher.java index 1f73b26f28..ab44a77ff7 100644 --- a/tools/src/mindustry/tools/BundleLauncher.java +++ b/tools/src/mindustry/tools/BundleLauncher.java @@ -1,23 +1,21 @@ package mindustry.tools; -import arc.struct.*; import arc.files.*; import arc.func.*; +import arc.struct.*; import arc.util.*; import arc.util.io.*; -import java.io.*; - public class BundleLauncher{ - public static void main(String[] args) throws Exception{ - File file = new File("bundle.properties"); + public static void main(String[] args){ OrderedMap base = new OrderedMap<>(); - PropertiesUtils.load(base, new InputStreamReader(new FileInputStream(file))); + PropertiesUtils.load(base, Fi.get("bundle.properties").reader()); Array removals = new Array<>(); + String str = Fi.get("bundle.properties").readString(); + ObjectSet newlines = Array.with(str.split("\n")).select(l -> l.contains(" = ") && str.indexOf(l) + l.length() < str.length() - 2 && str.charAt(str.indexOf(l) + l.length() + 1) == '\n').map(l -> l.split(" = ")[0]).asSet(); Fi.get(".").walk(child -> { - if(child.name().equals("bundle.properties") || child.isDirectory() || child.toString().contains("output")) - return; + if(child.name().equals("bundle.properties") || child.toString().contains("output")) return; Log.info("Parsing bundle: {0}", child); @@ -46,7 +44,7 @@ public class BundleLauncher{ } } - Func2 processor = (key, value) -> (key + " = " + value).replace("\\", "\\\\").replace("\n", "\\n") + "\n"; + Func2 processor = (key, value) -> (key + " = " + value).replace("\\", "\\\\").replace("\n", "\\n") + "\n" + (newlines.contains(key) ? "\n" : ""); Fi output = child.sibling("output/" + child.name()); Log.info("&lc{0} keys added.", added);