Implemented ground mech boosting

This commit is contained in:
Anuken
2020-05-20 18:48:04 -04:00
parent 78f24b8840
commit 5b445c59c1
62 changed files with 610 additions and 638 deletions

View File

@@ -0,0 +1,64 @@
package mindustry.entities.comp;
import arc.func.*;
import arc.math.geom.QuadTree.*;
import arc.math.geom.*;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
@Component
abstract class HitboxComp implements Posc, QuadTreeObject{
@Import float x, y;
transient float lastX, lastY, hitSize;
@Override
public void update(){
}
@Override
public void add(){
updateLastPosition();
}
@Override
public void afterRead(){
updateLastPosition();
}
void getCollisions(Cons<QuadTree> consumer){
}
void updateLastPosition(){
lastX = x;
lastY = y;
}
void collision(Hitboxc other, float x, float y){
}
float deltaX(){
return x - lastX;
}
float deltaY(){
return y - lastY;
}
boolean collides(Hitboxc other){
return true;
}
@Override
public void hitbox(Rect rect){
rect.setCentered(x, y, hitSize, hitSize);
}
public void hitboxTile(Rect rect){
float scale = 0.66f;
rect.setCentered(x, y, hitSize * scale, hitSize * scale);
}
}