From 5b74ef6e65ce62749f673c9a0496ab3061af188f Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 16 Dec 2025 23:57:31 -0500 Subject: [PATCH] Unused bullet volume code cleanup --- core/src/mindustry/entities/abilities/StatusFieldAbility.java | 2 +- core/src/mindustry/entities/bullet/BasicBulletType.java | 3 --- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/core/src/mindustry/entities/abilities/StatusFieldAbility.java b/core/src/mindustry/entities/abilities/StatusFieldAbility.java index a70a382bf0..fcf04eaba3 100644 --- a/core/src/mindustry/entities/abilities/StatusFieldAbility.java +++ b/core/src/mindustry/entities/abilities/StatusFieldAbility.java @@ -15,7 +15,7 @@ import static mindustry.Vars.*; public class StatusFieldAbility extends Ability{ public StatusEffect effect; - public float duration = 60, reload = 100, range = 20; // + public float duration = 60, reload = 100, range = 20; public boolean onShoot = false; public Effect applyEffect = Fx.none; public Effect activeEffect = Fx.overdriveWave; diff --git a/core/src/mindustry/entities/bullet/BasicBulletType.java b/core/src/mindustry/entities/bullet/BasicBulletType.java index f0ec753f2c..f7e2e82663 100644 --- a/core/src/mindustry/entities/bullet/BasicBulletType.java +++ b/core/src/mindustry/entities/bullet/BasicBulletType.java @@ -25,9 +25,6 @@ public class BasicBulletType extends BulletType{ public BasicBulletType(float speed, float damage, String bulletSprite){ super(speed, damage); this.sprite = bulletSprite; - - hitSoundPitchRange = 0.2f; - hitSoundVolume = 0.4f; } public BasicBulletType(float speed, float damage){