cleanup
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@@ -212,7 +212,7 @@ public class UnitTypes implements ContentList{
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immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
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immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
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legCount = 4;
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legCount = 4;
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legLength = 9f;
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legLength = 9f;
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legTrns = 0.8f;
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legTrns = 0.6f;
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legMoveSpace = 1.4f;
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legMoveSpace = 1.4f;
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legBend = 1f;
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legBend = 1f;
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@@ -49,11 +49,9 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
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float moveSpeed = type.legSpeed;
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float moveSpeed = type.legSpeed;
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int div = Math.max(legs.length / type.legGroupSize, 2);
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int div = Math.max(legs.length / type.legGroupSize, 2);
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moveSpace = legLength / 1.6f / (div / 2f) * type.legMoveSpace;
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moveSpace = legLength / 1.6f / (div / 2f) * type.legMoveSpace;
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totalLength += Mathf.dst(deltaX(), deltaY());
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totalLength += Mathf.dst(deltaX(), deltaY());
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float trns = vel().len() * 12.5f * div/1.5f * type.legTrns;
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float trns = moveSpace * 0.85f * type.legTrns;
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trns = moveSpace * 0.85f * type.legTrns;
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//rotation + offset vector
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//rotation + offset vector
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Tmp.v4.trns(rot, trns);
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Tmp.v4.trns(rot, trns);
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@@ -61,7 +59,6 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc, Elevatio
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for(int i = 0; i < legs.length; i++){
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for(int i = 0; i < legs.length; i++){
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float dstRot = legAngle(rot, i);
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float dstRot = legAngle(rot, i);
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float rot2 = Angles.moveToward(dstRot, rot + (Angles.angleDist(dstRot, rot) < 90f ? 180f : 0), type.legBend * 360f / legs.length / 4f);
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float rot2 = Angles.moveToward(dstRot, rot + (Angles.angleDist(dstRot, rot) < 90f ? 180f : 0), type.legBend * 360f / legs.length / 4f);
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boolean side = i < legs.length/2;
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Leg l = legs[i];
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Leg l = legs[i];
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float stageF = (totalLength + i*type.legPairOffset) / moveSpace;
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float stageF = (totalLength + i*type.legPairOffset) / moveSpace;
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